SintyCreator

Newbie
Jul 2, 2024
22
17
hi SintyCreator the math for sale of a gun doesn't add up
View attachment 4535314
I click "Sell"
View attachment 4535320
at the end numbers didn't change/update
View attachment 4535322
don't know if it's the same for other items.

one other thing, prologue/intro may have started as Kinetic Novel, past that it's sandbox! tags need to be updated.
hi trauts.
i did some tests on what you showed me, in fact there is a malfunction that i had not noticed. Here is how you can get around this malfunction: when you have to buy or sell something stay in the selected category. By doing so the sale and purchase will work as it should. thank you for pointing out this malfunction to me so clearly.
 

SintyCreator

Newbie
Jul 2, 2024
22
17
Since the code comments are in Italian, I don't know in Italian if there's a feminine & masculine... but from this image alone seem pretty obvious, that inferno is female:
View attachment 4535394
should be her not him...
the same can be said with the merchant:
View attachment 4535396
unless he has man boobs ?? :unsure:
View attachment 4535401
regarding Inferno I had used him as a pronoun referring to a being, rather than a male or female gender. It might be confusing, I will see how to change it.
 

ek24game

New Member
Jun 25, 2020
2
0
Just a suggestion, don't block the player with games difficult to pass like the code you put in, let an escape to the quest, eg if you enter the wrong code 3 times ask if the player want to skip the riddle and go on. Are you italian like me?
 

SintyCreator

Newbie
Jul 2, 2024
22
17
Just a suggestion, don't block the player with games difficult to pass like the code you put in, let an escape to the quest, eg if you enter the wrong code 3 times ask if the player want to skip the riddle and go on. Are you italian like me?
Hi.
Thank you for your feedback. My goal is to create a challenging but fun experience, so I will consider adding an option to skip the puzzle after several failed attempts. That way, players who prefer to focus on the story will be able to move on without frustration.

And yes, I am Italian, too!
 

Shenhan

Member
Apr 7, 2018
443
685
Seems like an interesting game with some nice animations and renders

I don't like the white in the text box.

I seem to get animation locked during the sex scenes. I'm clicking but things aren't moving forward. That's annoying.

Why does the MC keep referring to Inferno as a 'he' despite seeing a cracking pair of tits on 'him'?
 

SintyCreator

Newbie
Jul 2, 2024
22
17
Seems like an interesting game with some nice animations and renders

I don't like the white in the text box.

I seem to get animation locked during the sex scenes. I'm clicking but things aren't moving forward. That's annoying.

Why does the MC keep referring to Inferno as a 'he' despite seeing a cracking pair of tits on 'him'?
Shenhan
Thanks for your feedback on the game and for the compliments on the animations and renderings, I really appreciate them! Here are some responses to the points you raised:

White text box: I have noticed that in some images the white text box can be annoying, and I am planning to make changes in the next update to improve readability and aesthetics. Thank you for reporting this!
Locking during animated scenes: Locking during scenes has been implemented to prevent unintentional skipping, but you can easily skip ahead by pressing the CTRL key on your keyboard. We hope this will make the experience smoother for you.
References to Inferno: The protagonist refers to Inferno as “he” in the sense of “being,” rather than as a male or female character, to reflect the unique nature of the character. However, I understand that this can be confusing, and I am considering some changes to better clarify this narrative choice without losing the original meaning.
 

Shenhan

Member
Apr 7, 2018
443
685
Shenhan
Thanks for your feedback on the game and for the compliments on the animations and renderings, I really appreciate them! Here are some responses to the points you raised:

White text box: I have noticed that in some images the white text box can be annoying, and I am planning to make changes in the next update to improve readability and aesthetics. Thank you for reporting this!
Locking during animated scenes: Locking during scenes has been implemented to prevent unintentional skipping, but you can easily skip ahead by pressing the CTRL key on your keyboard. We hope this will make the experience smoother for you.
References to Inferno: The protagonist refers to Inferno as “he” in the sense of “being,” rather than as a male or female character, to reflect the unique nature of the character. However, I understand that this can be confusing, and I am considering some changes to better clarify this narrative choice without losing the original meaning.
I figured that might be why I was getting animation locked. One thing I'll point out on that is the player has to change the settings to be able to skip 'unseen text' to do that which may result in them unintentionally skipping anyway. Though both of those issues can be solved by rolling back, so it really comes down to a preference issue I guess.

As for the Inferno thing, you can just call them an 'it'.

Cheers for getting back to me.
 
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coldblade01

Newbie
Feb 2, 2018
42
3
It would be nice to know.. does corruption amount do anything right now? I really cant tell

p.s: for anyone struggling with the non-sense door code its 1984, the year the room 101 novel was made, should have gave some hint to type the year, you didn't limit the input to 4 number, and could type words which gives infinite possibilities, plus failing to type it right does nothing, your just there tossing random stuff in, literally looked in script to find the answer<.<
 
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SintyCreator

Newbie
Jul 2, 2024
22
17
It would be nice to know.. does corruption amount do anything right now? I really cant tell

p.s: for anyone struggling with the non-sense door code its 1984, the year the room 101 novel was made, should have gave some hint to type the year, you didn't limit the input to 4 number, and could type words which gives infinite possibilities, plus failing to type it right does nothing, your just there tossing random stuff in, literally looked in script to find the answer<.<
coldblade01

“I don't quite understand your comment about corruption, but let me explain: at the moment, there is a corruption system implemented that has no specific function, but if it reaches 100, it leads to game over. There is also another corruption system under development, but it is not active yet. I don't know which one you are referring to, but in any case, both are still in the works and may be subject to change. Regarding the code puzzle, I think I have given enough clues to solve it. In the dialogue, the characters clearly talk about 'Room 101' and refer to a famous book, which is a direct clue to the '1984' code. If you had difficulty, perhaps you did not pay attention to the details provided, such as the connection between 'Room 101' and the novel. Also, the fact that the system allows free inputs (even words) is intentional to stimulate creative thinking, but the correct code was still deducible from the clues. If you had to look at the script to find the solution, perhaps the problem is not in the puzzle, but in the way you approached it. That said, if you have constructive suggestions for improvement, I'm all ears.”

Jess "So, 'Room...10...1'. What do you think, Luna?"
Luna "Well, 'Room' seems clear, it's a room. But 10 and 1?"
Luna "Maybe 10 is the room number, and 1 could be a clue on how to enter or what to do inside that room."
Jess "Yeah, that could be it. But if 'Room' is literal, then we're looking for room number 10. And '1' might be a level, a floor, or perhaps the first attempt to open something."
Luna "Or maybe '1' could be a command, like 'Room 10, command 1' or something like that. We have to think about how this place works, with all its puzzles and traps."
Jess "Right. Given everything we've gone through, it could be a code to unlock a door or a mechanism. 'Room 10' leads us to the right room, and '1' might be the way to activate something inside."
Jess "But wait, it could be Room 101... that sounds familiar. Isn't that from that old book?"
Luna "What are you talking about?"
Jess "In this novel, there was this Room 101, where they took people to torture them with their worst fears. It might be relevant, considering what we've been through."
Luna "You might be right, but what's the code?"
 
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coldblade01

Newbie
Feb 2, 2018
42
3
coldblade01

Regarding the code puzzle, I think I have given enough clues to solve it. In the dialogue, the characters clearly talk about 'Room 101' and refer to a famous book, which is a direct clue to the '1984' code. If you had difficulty, perhaps you did not pay attention to the details provided, such as the connection between 'Room 101' and the novel. Also, the fact that the system allows free inputs (even words) is intentional to stimulate creative thinking, but the correct code was still deducible from the clues. If you had to look at the script to find the solution, perhaps the problem is not in the puzzle, but in the way you approached it. That said, if you have constructive suggestions for improvement, I'm all ears.”
Again, its a issue of infinite possibilities of typing it since theres no limit to 4 digits/words, at first when I looked at the number pad my first thought was "ok, its 4 numbers, maybe R is similar to the conversion to number on a old number pad phone with the rest being 101 or 10-1" then when I seen its a "type anything" input.. it became even harder as these types you have to match everything from words, sentence, number and capitalization, how is someone supposed to know the answer is just 1984 now? they don't.

Plus even with the characters hinting, that's only 1 out of 3 possibilities, not everyone is going to instantly guess its about the room 101 novel and guess its the year it was made, I was trying random inputs of R and 10 1 and room. You didn't give a "direct" clue, you referenced a book that's it, there's many different ways to type that too, like room 101 made in 1984, Room 101 made in 1984, Room 101 made in year 1984, 1984 year, year 1984, nineteen ninety eight, Nineteen ninety eight, Novel in year 1984.. do you get the picture? and with some of the stuff in game being italian words, whose to say you didn't mistakenly make the answer in your own numbers/words like mille novecento ottantaquattro?

Maybe I just over analyze too much.. but if your keeping it like it is, at least have the girls straight up say its only 4 NUMBERS, or simplify it completely by having them say something similar to "Hmm I wonder when it was made"

Some other feedback:
I really don't like the idea that jess and luna started to have dominatrix.. kinks? or being too into the power over others dynamic during and after the puzzle, seemed like a big jump in personality especially for jess when giving a giant green trans mutant a foot job then posing nude for the hobo looking guy, I'm assuming there's more stuff with merchant considering the trust + affinity talking options.. which I would like to completely avoid stuff with NTR, "futa/trans", and rape. A skip option for those scenes would be nice and maybe add a summary of what was said afterward since its mission related. Could later down the line make corruption the more willing to be sexual with random people while having less makes them deny it or something?

Sorta the same with ria, while I don't mind as much since its with the player, her special event seemed pretty random to have sex in a dungeon like place moments after being scared to death.. but eh what do I know lmao. Either way, good work on the game :)
 

YogSothoth1982

Devoted Member
Jun 26, 2018
8,939
13,030
If, as you mentioned on Itch.io, you're planning to make a harem route, I recommend including an option for all the LIs to be exclusive to the male MC from the start. Most harem fans won't even look at the game unless they have that option.
 

SintyCreator

Newbie
Jul 2, 2024
22
17
Again, its a issue of infinite possibilities of typing it since theres no limit to 4 digits/words, at first when I looked at the number pad my first thought was "ok, its 4 numbers, maybe R is similar to the conversion to number on a old number pad phone with the rest being 101 or 10-1" then when I seen its a "type anything" input.. it became even harder as these types you have to match everything from words, sentence, number and capitalization, how is someone supposed to know the answer is just 1984 now? they don't.

Plus even with the characters hinting, that's only 1 out of 3 possibilities, not everyone is going to instantly guess its about the room 101 novel and guess its the year it was made, I was trying random inputs of R and 10 1 and room. You didn't give a "direct" clue, you referenced a book that's it, there's many different ways to type that too, like room 101 made in 1984, Room 101 made in 1984, Room 101 made in year 1984, 1984 year, year 1984, nineteen ninety eight, Nineteen ninety eight, Novel in year 1984.. do you get the picture? and with some of the stuff in game being italian words, whose to say you didn't mistakenly make the answer in your own numbers/words like mille novecento ottantaquattro?

Maybe I just over analyze too much.. but if your keeping it like it is, at least have the girls straight up say its only 4 NUMBERS, or simplify it completely by having them say something similar to "Hmm I wonder when it was made"

Some other feedback:
I really don't like the idea that jess and luna started to have dominatrix.. kinks? or being too into the power over others dynamic during and after the puzzle, seemed like a big jump in personality especially for jess when giving a giant green trans mutant a foot job then posing nude for the hobo looking guy, I'm assuming there's more stuff with merchant considering the trust + affinity talking options.. which I would like to completely avoid stuff with NTR, "futa/trans", and rape. A skip option for those scenes would be nice and maybe add a summary of what was said afterward since its mission related. Could later down the line make corruption the more willing to be sexual with random people while having less makes them deny it or something?

Sorta the same with ria, while I don't mind as much since its with the player, her special event seemed pretty random to have sex in a dungeon like place moments after being scared to death.. but eh what do I know lmao. Either way, good work on the game :)
coldblade01
Let us clarify that '1984' is the title of the book and not the year of publication (1949), but apparently this is confusing. I will limit the code to 4 numbers to simplify and avoid misunderstanding. Regarding Jess and Luna's unexpected scenes, I note your comments and will consider them for future updates, perhaps adding options to skip them or make them more consistent. I appreciate your input, and if you have other suggestions, please feel free to share them.
 
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SintyCreator

Newbie
Jul 2, 2024
22
17
If, as you mentioned on Itch.io, you're planning to make a harem route, I recommend including an option for all the LIs to be exclusive to the male MC from the start. Most harem fans won't even look at the game unless they have that option.
YogSothoth1982
Thank you for the suggestion. I understand that many fans of the harem genre prefer an option where all the romantic (LI) characters are exclusive to the male protagonist from the beginning. In fact, that was the initial idea, but during development I decided to expand the relational possibilities to provide a more dynamic and varied narrative. Creating an exclusive harem street is not easy, especially considering the current structure, but I will take note of your feedback and see how I can implement it in the future, perhaps as a customizable variant. I appreciate your input, and if you have other details or ideas, please feel free to share them.
 
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YogSothoth1982

Devoted Member
Jun 26, 2018
8,939
13,030
YogSothoth1982
Thank you for the suggestion. I understand that many fans of the harem genre prefer an option where all the romantic (LI) characters are exclusive to the male protagonist from the beginning. In fact, that was the initial idea, but during development I decided to expand the relational possibilities to provide a more dynamic and varied narrative. Creating an exclusive harem street is not easy, especially considering the current structure, but I will take note of your feedback and see how I can implement it in the future, perhaps as a customizable variant. I appreciate your input, and if you have other details or ideas, please feel free to share them.
Make any controversial fetish: lesbianism, femdom, blackmail, rape, etc. optional (i.e. it doesn't happen at the player's discretion, making it keep happening and the player just not seeing it is almost always insufficient). In fact, it's best to make ALL sex scenes optional. If the game is harem, it's a great idea, if the game is not harem, it's essential. In fact, if the game is not harem, forcing a relationship with an LI is a very bad idea.

In any case, since the option to make all LIs exclusive to the MC from the start doesn't exist, I'm not going to try the game, so there's little else I can say.
 
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randomname2243

Well-Known Member
Oct 26, 2017
1,108
1,119
No camera, no batteries, no crouch-spamming to avoid enemies. Hmm, it is ok. 4/10
Nah, good luck on your journey, despite the name, hehe
 

coldblade01

Newbie
Feb 2, 2018
42
3
coldblade01
Let us clarify that '1984' is the title of the book and not the year of publication (1949), but apparently this is confusing. I will limit the code to 4 numbers to simplify and avoid misunderstanding. Regarding Jess and Luna's unexpected scenes, I note your comments and will consider them for future updates, perhaps adding options to skip them or make them more consistent. I appreciate your input, and if you have other suggestions, please feel free to share them.
Yeah thats my bad, I probably should have researched the book more as I never heard of it or read it. That is kinda more confusing for a year to be a name, I thought it was called room 101 in 1984 or something. Googling it didn't help much as I was just looking at site summaries/the links without clicking ,__,
 

nade00

Newbie
Dec 24, 2019
94
53
1741290853877.png


Uh what the heck am i supposed to do here exactly?? im stuck, cant even go back or exit.



Pls if your gonna give us puzzles like these at least make a hint or something, not just slap us on a soft lock puzzle game out of nowhere, without even telling us what to do, its really confusing and frustrating at this point, too little interaction around the area.
 
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SintyCreator

Newbie
Jul 2, 2024
22
17
View attachment 4618906


Uh what the heck am i supposed to do here exactly?? im stuck, cant even go back or exit.



Pls if your gonna give us puzzles like these at least make a hint or something, not just slap us on a soft lock puzzle game out of nowhere, without even telling us what to do, its really confusing and frustrating at this point, too little interaction around the area.
hi
Before the point where you are, there is a message that you may have missed. When Jess sits in the chair, a control panel appears with this instruction:
“To get the secret code, interact with the control panel and try to keep your heart rate, skin temperature, and arousal level as high as possible, but be careful not to reach the maximum limit, otherwise all values will reset.”
Basically, you have to use the buttons on the panel (the ones you see on the screen, like “ACTION 1,” “ACTION 2,” etc.) to increase the values you see in the bars (Heartbeat, Skin Temperature, Level of Excitement). The goal is to bring them close to the maximum for a short time without exceeding it. If you go over, it resets everything and you have to try again.
 

Cerberus3146

New Member
Jul 6, 2017
2
0
hi
Before the point where you are, there is a message that you may have missed. When Jess sits in the chair, a control panel appears with this instruction:
“To get the secret code, interact with the control panel and try to keep your heart rate, skin temperature, and arousal level as high as possible, but be careful not to reach the maximum limit, otherwise all values will reset.”
Basically, you have to use the buttons on the panel (the ones you see on the screen, like “ACTION 1,” “ACTION 2,” etc.) to increase the values you see in the bars (Heartbeat, Skin Temperature, Level of Excitement). The goal is to bring them close to the maximum for a short time without exceeding it. If you go over, it resets everything and you have to try again.
have had all 3 practically at the max about 10 different times with nothing to show for it, im gonna be dead honest here and say this is probably one of the worst minigames ive experienced, it is just not proving to be fun or intuitive at all.

Its probably not helping that the temperature one seems to climb so much quicker than the other two, and i have been trying all sorts of combos.

is definitely proving to be a roadblock (at least for me)
 
2.00 star(s) 1 Vote