Welp, now that I have a better idea what I'm doing [and added a couple of steps]...I will redo all of the files that were done so far.
Why redo all of them?
Well, turns out some videos (original ones) are of lower visual quality than just recording from game [mostly cause of insane brightness]. So what I will do is use recording for sound file (since in-game sound stutters sometimes) and layer a higher-quality game recording on top of it. [decensoring program also works a bit better on game recordings, mostly because of how bright those videos were - not "natural"]
So, compared to "base" videos, postprocessed videos SHOULD have:
- better quality [not blindingly bright]
- higher resolution
- more FPS (more fluid)
- smaller filesize
- partial decensor [doesn't work for every scene/angle]
Additionally for some videos things that could also be changed:
- adjusted scene order [I order them how they make sense to me chronologically]
- adjusted clothing [if there are 2 versions I will sometimes mix them up if I think it makes sense]
- additional scenes [if there were "extra" scenes, I will insert them into main video]
^ Some may find those changes better, some might find it worse. It's all subjective.
(if you want to see example of how decensor works, for the next 2 (or more) weeks there will be 3 files avaliable to check it - both KoNoSuBa [Megumin] videos and KillLaKill video - marked in Spreadsheet with "To Verify".
Those 3 are fully processed with decensor, but once I start redoing all videos I will most likely put before and after into video editor and decide scene-by-scene if a scene looks better originally or after decensoring [Cause sometimes it just looks....weird. Very weird]
Now, if I want to complete the collection with all the files at their best possible quality I will need some help.
In
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there is now a new column: O
Plan is to fill this whole column with as much "green" as possible.
On that topic, I will also explain exactly what each column is for:
- A and B are for RJ IDs - DLSite product code - just type RJ and add the number to create full code
[for files no longer on sale you can still find them on 3rd party sides with the same ID]
- C is file codename - this is not important [most files are just named CV_xx_xx or CG_xx_xx]
- D is for easier sorting - here I only sorted those that I know where they come from. Not everything may be accurate. If you know which series something is from you can also comment it in the cell so I can adjust.
- E will be more useful once I start processing, overall it's current status of file
- F - this is where links will be once I finish processing and upload them (might add links for entire series [based on column D] at a later date - another reason to inform me if I sorted something wrong)
- G/H is information about uploaded file
- I - issues found in the video. If you find some issues this is where you can comment it.
- K/L is information about base video/recording I started with
- M is just notes
- O is what type of files I found on the internet -
this is what I need help with. For best quality the whole column should be green so if you see something that is not green and you have files that are missing or know where to download them from please inform me.
So, if you want to help in completing this collection you know what to do.