Ok, so someone posted a save that fixes the issue EXCEPT that you don't get to see the 1st scene with the bandit. So instead, here's a different kind of fix:
Open the file located in game folder: www/js/rpg_objects.js
Find this line:
Game_Switches.prototype.value = function(switchId) {
and immediately after this line, ADD this code segment:
JavaScript:
if (switchId == 1) {
return false
}
So that the final function looks like this:
JavaScript:
Game_Switches.prototype.value = function(switchId) {
if (switchId == 1) {
return false
}
return !!this._data[switchId];
};
This will now let you start a new game and see the 1st scene with the bandit leader in its uncensored full version.
The first scene is actually pretty long and also ties in to the story a bit.
Alternatively, here's my rpg_objects.js file I edited exactly as decribed above.