TD1900

#701
Game Developer
Dec 8, 2017
878
8,687
So anyone else not feel intimidated by Kathleen? I cannot take her seriously after that readhead bodybuilder did her on the stage. Whenever the MC says Evil Bitch with regards to Kathleen, I chuckle a lot.
I don't think its weird that you feel that way. Defanging Kathleen so early was a concern, but she's not really meant to be an untouchable villain. A couple of her plans backfire during the story, but she keeps on keepin' on, looking for other ways to bite back. I think that has its own edge, but even if you don't agree with that, evil doesn't have to be intimidating. She's picking on mostly helpless women after all. You could call that pathetic, but it doesn't change the fact that leveraging your dead sister's charity to find targets to satisfy your sadistic whims is no bueno.
 

Ungawa

Well-Known Member
Apr 16, 2017
1,611
6,159
... I just recently finished 4.3, just recently started 4.4 (Hana in the club is *chef's kiss*), and now there's previews of 4.5...

I look at all the unlocked scenes and personalities I've gone through and the variances and now I got even more to look into.

Man, PC can really take away the time but it's also worth it...
 

Ozymandias037

Member
Sep 25, 2023
147
477
For the first two entries especially, it's a blend of my tastes. It takes a cheap exploitative premise ( a women in prison/ rape-revenge story), but executes it with an experimental flair that elevates the whole thing. Most importantly, it does that while being entertaining.
Oh man, that sounds really cool. It would be so great if there was some kind of interactive fiction that did this, like made you a part of the initially exploitative premise and not only gave it a unique spin but like let you control events too. Bonus points if it had like great character development and really made you feel things as you experienced the story. Does anyone know of such a thing?

Anyone?

Nah, didn't think so. Unicorns like that don't exist. Clearly. What a goddamn shame.


I was personally reminded of Emma's solo ending from My Bully Is My Lover with this. I think people just don't want to be reminded of death while living through the mc's story. There is nothing happy about death, it only brings sadness. It's better if the story cuts off without a hint of death. The only exception is if you are intending to train people for that inevitability and even then, it should still be their choice if they want to be trained or face it when it comes.
I was reminded of that as well. But the idea that it can "train" you as the player for such a loss... I don't want to be a downer or anything but I have to disagree with that even as an idea. I lost my mom a couple of months ago, at the end of June. And I gotta tell you, nothing can sufficiently "train" you for a loss like that.* Nothing.



*Insert appropriate disclaimers for people who have less close, more complicated, or nonexistent relationships with a parent, etc. My experience is not everyone's experience.
 

Ottoeight

Forum Fanatic
Mar 13, 2021
5,649
10,177
Interesting story and personalities. Got through week 2. This game's awakening the sadist in me lol. Is it still in development? Last update was 5 months ago.
My educated guess is that next update is coming out in late october - november. Just a guess, anyway.
 

Birdnman993

Well-Known Member
Dec 6, 2021
1,569
2,429
There aren't evil and good routes. Everything's grey area in this game: some is dark grey area, some is light grey area.

Anyway, you do you.
I disagree, clearly from the first moment we can be sons of bitches taking advantage of women in a vulnerable situation, letting all the sadistic instincts of the MC come out or trying to help them cope with their difficult situation by supporting them in whatever way we can.

And this is not only with the carnations, but also several characters like Mina, Hana or Killian and some more secondary characters.
 

VoidExile

Active Member
Oct 1, 2018
601
1,043
Oh man, that sounds really cool. It would be so great if there was some kind of interactive fiction that did this, like made you a part of the initially exploitative premise and not only gave it a unique spin but like let you control events too. Bonus points if it had like great character development and really made you feel things as you experienced the story. Does anyone know of such a thing?

Anyone?

Nah, didn't think so. Unicorns like that don't exist. Clearly. What a goddamn shame.




I was reminded of that as well. But the idea that it can "train" you as the player for such a loss... I don't want to be a downer or anything but I have to disagree with that even as an idea. I lost my mom a couple of months ago, at the end of June. And I gotta tell you, nothing can sufficiently "train" you for a loss like that.* Nothing.



*Insert appropriate disclaimers for people who have less close, more complicated, or nonexistent relationships with a parent, etc. My experience is not everyone's experience.
Man, sorry to hear that. My father is the person closest to me and I don't know if my stepmom would stick around if he died. Knowing he works on roofs setting up solar panels and had an injury because of careless coworkers, one can't help but be worried when I think about it.

It does (subjectively) confirm that deaths of beloved characters in games aren't really doing the players any favor.
 
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TD1900

#701
Game Developer
Dec 8, 2017
878
8,687
I was reminded of that as well. But the idea that it can "train" you as the player for such a loss... I don't want to be a downer or anything but I have to disagree with that even as an idea. I lost my mom a couple of months ago, at the end of June. And I gotta tell you, nothing can sufficiently "train" you for a loss like that.* Nothing.
I'm really sorry for your loss; I know what it's like. When you're so close, there are just so many things that bring your mind back to grief. Things you did together, watched, things they liked, the phrases people use. In time though, it's not so bad being reminded of them. With luck, some of those those things become life affirming. Something that brings back good memories.

My dad and I used to watch Mythbusters and Dirty Jobs together. Those shows are really special now.

It does (subjectively) confirm that deaths of beloved characters in games aren't really doing the players any favor.
It can be helpful, especially if you have a tight lid on your emotions. Fiction can help someone process real life experiences and a sad moment can act as a release valve for tightly-wound feelings.

But it can also do you no favors. Just a matter of person, perspective, and the story in question. After all, it is not like anyone is seeking that out from something like Sister Sim Sleep Fucker 4. :p
 
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MacLovin'

Member
Jun 12, 2018
268
460
So I’m just at the start of week 3, after the date with Hana and fucking her silly. How far along am I ?
 

Ottoeight

Forum Fanatic
Mar 13, 2021
5,649
10,177
I disagree, clearly from the first moment we can be sons of bitches taking advantage of women in a vulnerable situation, letting all the sadistic instincts of the MC come out or trying to help them cope with their difficult situation by supporting them in whatever way we can.

And this is not only with the carnations, but also several characters like Mina, Hana or Killian and some more secondary characters.
Well, I said "dark grey areas" and "light grey area". Even when Edwin tries to "help" them, nonetheless his actions and the benefit he gets are questionable, to say the least.

No one is a saint and everybody is a sinner in this story (yes, everybody), but some sinners go straight to hell and some have a chance to either redeem themselves or lessen their guilt.
 
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