slightchance

Active Member
Mar 25, 2018
978
1,890
What's Mina's role anyway, Damsel in distress? What does she bring to the table in terms of story progression or character arc? Is she just filler material or was she meant to be the opposite of Hana? She's not Edwin's moralistic anchor, that's for sure. And if she can't be corrupted what's the point of her character in such a lecherous environment?
 

dolfe67

Forum Fanatic
Apr 25, 2020
5,364
14,932
What's Mina's role anyway, Damsel in distress? What does she bring to the table in terms of story progression or character arc? Is she just filler material or was she meant to be the opposite of Hana? She's not Edwin's moralistic anchor, that's for sure. And if she can't be corrupted what's the point of her character in such a lecherous environment?
Yeah yeah so true and what's the point of MC's mom if we can't even fuck her huh?
 
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The Senior Perv

Well-Known Member
May 4, 2022
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exhb_room_remaster.png

Dev Diary 91

Hello all, let's keep it short and sweet. (TD here.)
Currently, Ch4Up6 sits at a total of 554 static images, 27 animations, and 14,185 wordss.
That comes out to 97 static images, 9 animations, and 2,614 words since our last dev diary.
We are close to finishing the Mina branch we've previously mentioned (wow, she cute) and will move onto the exhibition hopefully by the middle of next week. GIL has already started prepping the assets this week, updating the lighting rigs for the many many maps we'll need for the free roam and beyond. If I say so myself, the exhibition hall has never looked better.
I'm really looking forward to what's to come. There's a lot potential for me as a writer, playing the Carnations against each other, as well as the dramatic irony to be had from the club's newest member. Should be lots and lots of fun.
For me, at least.
With that, not much else to report. I'll speak more on the exhibition and it's scope once we get into it proper, but right now we're in the keep on keeping on phase. So, as always, thank you for the support. It means everything to GIL and myself.
 

ename144

Engaged Member
Sep 20, 2018
3,514
14,442
View attachment 4629689

Dev Diary 91

Hello all, let's keep it short and sweet. (TD here.)
Currently, Ch4Up6 sits at a total of 554 static images, 27 animations, and 14,185 wordss.
That comes out to 97 static images, 9 animations, and 2,614 words since our last dev diary.
We are close to finishing the Mina branch we've previously mentioned (wow, she cute) and will move onto the exhibition hopefully by the middle of next week. GIL has already started prepping the assets this week, updating the lighting rigs for the many many maps we'll need for the free roam and beyond. If I say so myself, the exhibition hall has never looked better.
I'm really looking forward to what's to come. There's a lot potential for me as a writer, playing the Carnations against each other, as well as the dramatic irony to be had from the club's newest member. Should be lots and lots of fun.
For me, at least.
With that, not much else to report. I'll speak more on the exhibition and it's scope once we get into it proper, but right now we're in the keep on keeping on phase. So, as always, thank you for the support. It means everything to GIL and myself.
More numbers! Yay! TD and GIL's work translates to an average of ~49 static images, 4.5 animations and 1307 words per week since the last diary, and ~71 statics, 3.4 animations and 1805 words per week since work on Chapter 4 Update 6 began. Here are the charts for Week 8:
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In keeping with the short and sweet theme, not a lot to add from me. Progress looks good, Mina is indeed cute, and I am very curious to learn where this Exhibition might be headed once we get into that content. :)
 

colombianhoes

Member
Oct 24, 2024
258
284
Ngl, every time they do exhibitions i almost die of boredom.
Cant wait to leave that building.
I prefer more personal lives stuff, hanging out and going other places
They need to give me a choice to burn that building down
 
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