selberdreher
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- Dec 29, 2017
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That would be the 5th choice in my post above. Other kind choices seem to be unaffected.There is also a choice somewhere, which you only get if your toughness is low.
That would be the 5th choice in my post above. Other kind choices seem to be unaffected.There is also a choice somewhere, which you only get if your toughness is low.
What choice/event yield [w2VeroHeated]? what's that?There seems to be a misconception regarding the importance of the toughness score. Researching the available walkthroughs (the Ch3Upd2 by ZoeyRaven in particular, which may be outdated) shows that there are only 5(!) out of roughly 330 decisions gated by a certain toughness score, with thresholds of 19, 20 and 21 respectively. None of them do open or close any specific paths.
These choices are:
All routes and sex scenes so far available are gated by either affection and/or certain flags, which can be obtained independently from your current toughness score. Altough this may change in the future, TD1900 stated in this post that the main impact of toughness is in altering some of Edwins flavour texts, with thresholds Turret mentioned on a few occasions (btw Turret, where did you get those numbers? Also i would like to see the source of your claim that 30+ toughness disables some softer and kinder choices, because i couldnt find evidence for it). From personal experience i can attest to the statement that toughness indeed alters the internal monologue of Edwin. In my old canon playthrough with 27 toughness, i found his thoughts in Minas sex scene off-putting, so i started a new one and with 23 toughness the scene played out exactly the same way, except this time i was perfectly fine with Edwins internal monologue.
- Trying to resist Kathleens temptation in the limousine: If [Tough] >20, then [Tough+1] else [Tough-1]
- Tell Rosie she is an eager slut in her gonzo video: appears only if [Tough] >=20, and nets us a -1 to [RoseAffection]
- Daringly tell Kat to bring it on in the gonzo reward scene: If [Tough] >=19, [Kath+2] & [Tough+1], else [Kath+1] & [Tough+1]
- Relieve your bladder on Veronica in her first exhibition scene: appears only if [Tough]>=21 and yields [Kath+2] [Veron-4] [Rose-1] [Hana-2] [Warren+2] [Sam+1] plus the flag [W1ExVeroPissedOn]
- and in the same scene, but mutually exclusive, Make sure Veronica is ok: appears only if [Tough] <20 which yields [Kath-1] [Veron+2] [Rosa+1] [Hana+1]
I believe so far the main function of the stat is to provide the players a feedback on their choices, without effectively altering the storyline. Nonetheless, if toughness would be utilizied to a greater degree in future, i would probably welcome it.
So with the absolute impact of Edwins toughness on the storyline (not-spoiler: it is minor) out of the way, lets take a look on the relative influence this stat has, because sometimes choosing a tougher option leads to a loss of affection points which are indeed utilized. Lets assume you aim for high toughness, to get those sweet derogatory lines from Edwin (whatever rocks your boat, pal). Lets further assume you want to be friends with the amazonian bodybuilder, because you have chosen her as your "love interest" (a term i would use very hesitantly in PC, it is not a dating sim). Lets further assume you are into watersports and love to cum on her face (you are a tough guy, remember?) This is no easy task, because Vero starts with just 5 Affection, but i shall prove it viable.
Bottomline: if someone is hell-bent on taking only asshole choices which give them toughness even if they surpass the cap of 30, they dont need to be flabbergasted when their playthrough went into the gutter. Play it smart guys!You don't have permission to view the spoiler content. Log in or register now.
That's it, prove me wrong.
Edit: Typos
choose "Try and warm Veronica up before the rest of the photo shoot".What choice/event yield [w2VeroHeated]? what's that?
Respectfully, I don't think you're understanding the plot of PC as is. Felicia can't spend money to get into this club; considering a few scene that come later, she wants to achieve her entry into an an otherwise male-only space, and the only way to do that is through competing.Blond can easily pay/solve brown and red hair's problems.
It means, blond can just buy memberships directly with money. The problem of brown and red hair will be solved, they can just leave show. Considering the amount of money it takes for brown and red hair, the blond's entry fee is probably the lowest.
I think the main line can be enhanced a bit:
The brown hair's debtor is an underworld boss, the boss's purpose is to threesome the brown hair and her daughter. The brown hair join game is for her daughter, money is just 2nd goal. If the boss knows repayment comes from the show, the boss will back off because the boss doesn't want to mess up with the club members.
The red hair's gym is a workout spot for talented young people who have the talent to win Olympic and can't afford the exorbitant training fees. They can't compete professionally due to Olympic requirements. (this is a great way to add new girls)
the saves are in folder \PaleCarnations-Ch3Up4Public-pc\game\saves.Where is the save files for the game? I don't see it in the RenPy folder.
IIRC there is only one optional scene and it's about the mc peeing on one of the girls to humiliate her, if you want more spoilers, it happens during the first audience eventSo im playing along. So far I liking it. Mina seems to be my favourt girl so far, so im hoping to steal her from Ian (the good ntr ^_~), and maybe corrupt her? If its possible ( ͡° ͜ʖ ͡°).
But the thing I want to ask, it has the urination tag, what type of content was it. girls peeing like animals or watched? Wetting themselfs unable to hold it in ? or sexual watersports? Former two I find kinda cute/exciting content. If I keep on playing will I stumble apon said scenes, or do I need to do something specific ? If there is any intentional scenes at all.
Do you know how the game will be structured going forward? Because I have had no trouble maintaining both a maxed out relationship score with Hana and a toughness score of 30 (which as far as I can remember is also max, eventhough it doesn't say so).No LI is locked out, but depending on their established personality some couple options are easier or harder to create, due to convictions, ideals and compatible outlook of the two persons in question.
E.g. it is easier for a genuinly nice with a modicum of morals Edwin to win the heart of Hana than a deviant agreeing with his best chummer Ian that PC is the best since sliced bread Edwin. A 30+ toughness Edwin can still land with Hana, but this is extremly difficult, since he will have a hard time getting enough relationship points and their different outlooks on life won´t help.
I can't say I'd view getting "more adventurous in bed" as corruption other than if the person in question has expressed moral missgivings about that very sexual practise.As for "turning Hana to the dark side" there is the question what each person sees as corruption and more important how this shows. For example Hana might only becoming more adventurous in bed when she gets corrupted, something as deeply ingrained as her "freedom of choice" ideal and that she wants a functioning family will not go away early or maybe not at all. I can see an uncorrupted or only slightly to medium corrupted Hana working out with both a low toughness and a mischivious Edwin.
There is no need to corrupt Felicia, she already wants to become part of PC, warts and all. While she might not have the same sadistic tendencies as Kathleen (then again, who knows what she might do should she be put in the driver seat?), she definitely have no moral missgivings about what's going on. If anything, the long term conflict should rather be between her outlook on life and that of a low toughness (or at least high morality) Edwin. Somehow I don't think this will be reflected in the game, but it would have been sweet if you could "uncorrupt" Felicia (in the same way it would be sweet to be able to corrupt Hana).I also think that Mina wil be easier to corrupt than Hana or Felicia, who both generally know what they want and like and give a damn what most other people think about them. And it is NOT her naivity from coming from a Nuns bunker school, but what we see in glimpses about her. The combination of curiosity and the "I do not know who I am, what are my feelings", is what makes her vulnerable.
By "funny business" I meant the kind of exploitative shit that seem to be PC:s USP. Many (not all) of its patrons seem to get off on the power dynamic and would probably not be interested if it was a 100 percent above the board consensual act with a sex worker that's perfectly fine (might even like it) with whatever sexual practise is going on.Even in a reformed PC there might be a bit "funny sex business". Not that much, but still a bit. Hana has no problem with prostitution as a job, her problem with the Club is that many of the Girls and Carnations there are exploited or working under duress. If someone working at the Club is there without being forced and by their own decision, then Hana is OK with that. As seen when she told Felicia that she wished all girls at the Club were like her. Feli does not need to be at PC, it was her choice to do so and she has at least sometimes real fun doing the competition.
So for instance if there is a housegirl, who was not forced to be at the Club, who is ok with "waterboarding games" or other kinky stuff, then I can see even the reformed Club keeping these sex practises on the menue.
But yes, reforming the club to be less exploiting, more decent treatment and "special business"-like fits more un- or only slightly/medium corrupted Edwin and Hana.
Nobles There are 4 more scenes that i remember. You can make one of the girls pee like a dog for a photo shoot (optional) and you can make one of the girls pee herself while riding you (optional).IIRC there is only one optional scene and it's about the mc peeing on one of the girls to humiliate her, if you want more spoilers, it happens during the first audience event
Look at the bottom right corner of the screenHow do you activate the cheat mod?
and a 5th one: after her fourth orgasm our beloved blonde cutie can not hold her bladder anymore (semi-optional)Nobles There are 4 more scenes that i remember. You can make one of the girls pee like a dog for a photo shoot (optional) and you can make one of the girls pee herself while riding you (optional).
Then there are two scenes with the same patron, in one you see him peeing on a girl through a camera (still frame, not optional) and later he is getting a bj and just pees down a girls throat.
Very interesting and at the same time sad, because it does indeed seem like maximum toughness isn't just a different flavour of the game, but a suboptimal route compared to minimum toughness and mixed.There seems to be a misconception regarding the importance of the toughness score. Researching the available walkthroughs (the Ch3Upd2 by ZoeyRaven in particular, which may be outdated) shows that there are only 5(!) out of roughly 330 decisions gated by a certain toughness score, with thresholds of 19, 20 and 21 respectively. None of them do open or close any specific paths.
These choices are:
All routes and sex scenes so far available are gated by either affection and/or certain flags, which can be obtained independently from your current toughness score. Altough this may change in the future, TD1900 stated in this post that the main impact of toughness is in altering some of Edwins flavour texts, with thresholds Turret mentioned on a few occasions (btw Turret, where did you get those numbers? Also i would like to see the source of your claim that 30+ toughness disables some softer and kinder choices, because i couldnt find evidence for it). From personal experience i can attest to the statement that toughness indeed alters the internal monologue of Edwin. In my old canon playthrough with 27 toughness, i found his thoughts in Minas sex scene off-putting, so i started a new one and with 23 toughness the scene played out exactly the same way, except this time i was perfectly fine with Edwins internal monologue.
- Trying to resist Kathleens temptation in the limousine: If [Tough] >20, then [Tough+1] else [Tough-1]
- Tell Rosie she is an eager slut in her gonzo video: appears only if [Tough] >=20, and nets us a -1 to [RoseAffection]
- Daringly tell Kat to bring it on in the gonzo reward scene: If [Tough] >=19, [Kath+2] & [Tough+1], else [Kath+1] & [Tough+1]
- Relieve your bladder on Veronica in her first exhibition scene: appears only if [Tough]>=21 and yields [Kath+2] [Veron-4] [Rose-1] [Hana-2] [Warren+2] [Sam+1] plus the flag [W1ExVeroPissedOn]
- and in the same scene, but mutually exclusive, Make sure Veronica is ok: appears only if [Tough] <20 which yields [Kath-1] [Veron+2] [Rosa+1] [Hana+1]
I believe so far the main function of the stat is to provide the players a feedback on their choices, without effectively altering the storyline. Nonetheless, if toughness would be utilizied to a greater degree in future, i would probably welcome it.[/SPOILER]
My god did I get under your skin! This is the second time you've replied to something I've written to someone else, trying to goad me into a fight.You also speculated that the carnations wouldn't be "LI" despite the fact that there posts that 100% refute that so I honestly would not worry that you think it might be more difficult when you have seen at most 50% of the story. The subtitle that appears when the title drops is "Tale of Decadence, Depravity and Motherly Devotion" so you are at least 33% right about what the games "all about". If anybody thinks that THIS of all games is just about depravity they are going to be sorely disappointed or going to be skipping a metric ton of text that builds this games characters, setting, and story beyond depravity.
All of the girls have something that Edwin can relate to in some way. Some think like him, some have a drive like he does, some remind him of his mother, Etc. Every LI has a piece of him. I personally see a lot more of Edwin in Felicia than I do Rose for example.I have a question for TD that came to mind after replaying the whole game in one go.
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I don’t think this game is so analytical that “suboptimal” applies to it. It’s not just stats that influence the game. Edwin is ultimately his own character, we can try to shape him, but cannot mold him into the arbitrary cookie-cutter shape that we want. That is not to say that our choices ( and the world around him) do not influence him. Edwin is more Geralt of Rivia and less Commander Shepard. I think this update is a real litmus test for Edwin going forward, especially with some of the ending choices that we can make.Very interesting and at the same time sad, because it does indeed seem like maximum toughness isn't just a different flavour of the game, but a suboptimal route compared to minimum toughness and mixed.
Because if there isn't that much gated behind toughness and what there is, is in itself suboptimal for the tough route*, while you also ruin your chances with a couple of the LIs by going the tough route** , but don't gain any extra scenes as compensation, then the entire route seem suboptimal to me. Sure, if you really like Kathleen and/or the flavour of the tough route (or dislike Rosalind and Veronica and perhaps even Hana), it might still be worth it, but if you're neutral regarding the flavour difference and the LIs, then the minimum or mixed route seems to be the better choice, because it gives you more options without costing you anything.
That, to me, seem to be a suboptimal strategy for a game that's all about depraved shit extraordinaire. To bad the game is so fucking good anyway...
* In the sense that you loose more than you gain by doing the things that require high toughness and not doing the things that require low toughness.
** Compared to just one of the LIs if you go the non tough route.
Caveat: I'm of course just talking about what we have at the present, things might change later on, but if anything, as I've pointed out, I feel that the last update rather compounds that minimum toughness is really the "right" route and if the "minimum toughness will never be punished with fewer scenes" is to hold true throughout the game, I think it might be difficult to balance things moving forward.