Ottoeight

Forum Fanatic
Mar 13, 2021
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It's like with these people that "do their own research" and what they mean is they read something on the internet written by someone who also had no idea what he was writing about.
"Done my Own research" = somebody told me that somebody told them that they heard that somebody once claimed that... whatever it is.
 
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Kameri

Member
Dec 19, 2020
169
399
130
I really like when mc has scenes with other than the main 5 girls, like the carnation girl or other girls. Because the main girls are like the main quest so I have to focus more on the story, but the others feel like good sidequests.
 
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torpedogoat

Member
May 24, 2024
239
521
179
I want to translate this game to another language, which folder contains language file guys.
The normal version of Pale Carnations is English only. The English strings are part of the game's code, not in separate language files.

Like the vast majority of games on this site, Pale Carnations is a Ren'Py game and as such highly moddable. This includes translation support. I recommend that you look for a tutorial on how to translate Ren'Py games. The methods described there (or variants thereof) have been used by others to create a Russian translation and a German translation in the form of mods that can be installed in the normal version to add the translation. So if you are looking for an existing translation to see how it works, that's what you need to look at. The two existing translation mods are linked from the game's main page here (page 1 of this thread).
 

housekinokuni1974

Active Member
Oct 27, 2022
696
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183
i need to resume a run with the walktrough from the start there's too much choices i don't understand, i have crossed the lines with Mina and after the end of the 2nd exhibition, when the proposals "go visit Mina" pops it stays grayed.
 

HisLife

Newbie
Jul 28, 2023
15
37
137
Guys I can't unlock the lesbian scene between Hana and Mina. ¿Can somebody help how do I get this scene?
I think what threw me off was that scene plays a bit after the club scenes, after you go to mom's place, so if you feel you should get it, play a bit more, and it probably pops
 

pinuz1

Member
Feb 13, 2021
299
1,375
287
i need to resume a run with the walktrough from the start there's too much choices i don't understand, i have crossed the lines with Mina and after the end of the 2nd exhibition, when the proposals "go visit Mina" pops it stays grayed.
This one can be a little bit confusing, after you cross the line with Mina, and you are taking a bath with her, she asks you to help her with her list, you have to choose "Accept with a Kiss", otherwise you won't get the "lovers" route with her for some reason.

1746305759297.png
The Walkthrough in page 1 really helps if you ever don't understand why you are not getting certain option.

It's not like it matters, the only real option after the 2nd exhibition is to invite Veronica to stay the night, Ronnie deserves it ;).
 

Vic Sage

Newbie
Jun 8, 2018
55
128
189
i need to resume a run with the walktrough from the start there's too much choices i don't understand, i have crossed the lines with Mina and after the end of the 2nd exhibition, when the proposals "go visit Mina" pops it stays grayed.
You need to be "lovers" with Mina in order to visit her. To do that you need to cross the line with Mina(Eat her out in her room) and then when she asks for help with her list you need to "Accept with a kiss".


Guys I can't unlock the lesbian scene between Hana and Mina. ¿Can somebody help how do I get this scene?
You need to be fuck buddies with Hana, have fucked Mina in the hotel and Mina needs to have a bicurious score of at least 3. Then at the concert do NOT push Mina towards Veronica and cheer for Hana
 

housekinokuni1974

Active Member
Oct 27, 2022
696
640
183
This one can be a little bit confusing, after you cross the line with Mina, and you are taking a bath with her, she asks you to help her with her list, you have to choose "Accept with a Kiss", otherwise you won't get the "lovers" route with her for some reason.

View attachment 4803934
The Walkthrough in page 1 really helps if you ever don't understand why you are not getting certain option.

It's not like it matters, the only real option after the 2nd exhibition is to invite Veronica to stay the night, Ronnie deserves it ;).
tank you my good man
 

The Senior Perv

Well-Known Member
May 4, 2022
1,787
17,184
637
w3_12556.png

Dev Diary 94

Hello beautifuls, TD here.
It’s been a bit since our last status update, so let’s get after it:
All told, the exhibition update sits at 1,340 static images, 35 animations, and 30,162 words. Which all works out to 308 images, 0 animations (plus like 4 or so animations GIL made in his free time that we may or may not use), and 5,965 words added to the project over the past three weeks.
So, all-in-all, our regular steady progress. Which surprised me, considering how anomalous the last couple of weeks have been with me changing home offices (twice), GIL having a dental emergency over Easter holiday, and a country wide blackout in Spain killing a day’s work in Spain.
Beyond the totals, still not much to say. We’re at the tail end of what we call stage 2 of the free-roam, leaving the next to wrap up a few of the questlines. There you’ll see the animation count finally rise again, although some of that will be animations GIL made months ago in anticipation of the scenes.
We could feasibly split the exhibition day across two updates (there’s a good stopping point), although we really don’t want to do that. Like super, SUPER don’t want to. I worry that would kill the story’s already plodding momentum, but we’ll check the clock and make a decision on that once we hit that hypothetical stopping point. In all likelihood we’ll push through to finish out the day. A bit premature to bring it up, but I wanted to touch on update time tables in this dev diary since it’s been awhile. Like usual, it’s a growing anxiety as the season’s change.
Anyway, thank you all for your support. Please look forward to Ch4Up6.
 

ename144

Engaged Member
Sep 20, 2018
3,738
15,514
681
View attachment 4806894

Dev Diary 94

Hello beautifuls, TD here.
It’s been a bit since our last status update, so let’s get after it:
All told, the exhibition update sits at 1,340 static images, 35 animations, and 30,162 words. Which all works out to 308 images, 0 animations (plus like 4 or so animations GIL made in his free time that we may or may not use), and 5,965 words added to the project over the past three weeks.
So, all-in-all, our regular steady progress. Which surprised me, considering how anomalous the last couple of weeks have been with me changing home offices (twice), GIL having a dental emergency over Easter holiday, and a country wide blackout in Spain killing a day’s work in Spain.
Beyond the totals, still not much to say. We’re at the tail end of what we call stage 2 of the free-roam, leaving the next to wrap up a few of the questlines. There you’ll see the animation count finally rise again, although some of that will be animations GIL made months ago in anticipation of the scenes.
We could feasibly split the exhibition day across two updates (there’s a good stopping point), although we really don’t want to do that. Like super, SUPER don’t want to. I worry that would kill the story’s already plodding momentum, but we’ll check the clock and make a decision on that once we hit that hypothetical stopping point. In all likelihood we’ll push through to finish out the day. A bit premature to bring it up, but I wanted to touch on update time tables in this dev diary since it’s been awhile. Like usual, it’s a growing anxiety as the season’s change.
Anyway, thank you all for your support. Please look forward to Ch4Up6.
New number, let's see what we have here. First, there seems to be a minor discrepancy in the words added: TD lists 5965, but I make it 5970 (from 24192 om April 13 to 30162 today). By my math, TD and GIL averaged roughly 103 static images, 0.0 animations, and 1990 words per week over in the time since their last Dev Diary (and technically 1988 words per week using TD's math). Either way, they are averaging 85 statics, 2.2 animations, and 1902 words per week since work on Chapter 4 Update 6 officially began. Here are the Charts for Week 16:
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As TD notes, progress has been pretty steady so far as we approach the rough midpoint of the event. Personally, I'm in favor of toughing it out and leaving the events of the Exhibition as a single update. I trust TD when he says there's a good stopping point, but IMHO the events of Exhibition tend to be jam packed with interconnected details and I think it ultimately works better to experience them all in one go. Subdividing the Exhibition not only runs the risk of slowing down the game's overall momentum, but also of straining the links between some of those details if they fall on different sides of the divide.

Still, this is hardly an insurmountable problem. If it looks like the second half of the Exhibition is going to be enormous in its own right, I can see the logic in keeping the release cadence up. We may only be requested look forward to Update 6 of Chapter 4, but if necessary I'm prepared to look forward to Update 7 as well. :p We'll see how things shake out when we get there, I suppose.
 

Turret

Forum Fanatic
Jun 23, 2017
5,092
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Personally, I'm in favor of toughing it out and leaving the events of the Exhibition as a single update. I trust TD when he says there's a good stopping point, but IMHO the events of Exhibition tend to be jam packed with interconnected details and I think it ultimately works better to experience them all in one go. Subdividing the Exhibition not only runs the risk of slowing down the game's overall momentum, but also of straining the links between some of those details if they fall on different sides of the divide.
I both agree and disagree with you on this. Yes, the exhibition day as a single update is great for coherence of the story and gameplay, but you should not underestimate the importance of the update rythem. Overly long update gaps also hurt the coherence and flow of the game and strain the goodwill of the patrons too.
As for the game details you mention, I do not fear to miss many, our discussion will cover most of them as they always do. If TD and GIl have a good stopping point, I think it will be how long it takes to reach this point deciding if they update in two parts or one.
 
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