It started here, so... here?where were this gem hiding?
I assume you gave it executable permissions, otherwise it shouldn't have done anything.I can't get the linux version to launch. I just get a generic "Aborted (core dumped)" message in the terminal and that's it.
There *is* anal. Quite a lot of it.will there be anal?
oh cool. had not played yet and did not see anal in the tagsThere *is* anal. Quite a lot of it.
There will be more
Somewhat. Android's a wide-ass spectrum, and this is a big game with a lot of animations in HD. We have more HW related issues with Android than the rest of the platforms put together, and no real way to monetize it, so... I sometimes question my life choices.Does the app work for android?
Spend some time chatting with the girls and getting closer to them. Gifts, relaxation activities, flirting, etc.i stuck at here what should i do?
i didn't see any panty in Cath's room too.
Yeah, I gave it permissions. I also tried to launch it as su but that gives me a terminal output of "Segmentation fault".I assume you gave it executable permissions, otherwise it shouldn't have done anything.
Is there anything in the savegame folder that might tell us anything (player.log, etc):
$XDG_CONFIG_HOME/unity3d/FlexibleMedia/Paradise Lust
Mono path[0] = '/home/Redacted/Downloads/Newfolder/paradise_lust_linux_0.14.0/paradise_lust_Data/Managed'
Mono config path = '/home/Redacted/Downloads/Newfolder/paradise_lust_linux_0.14.0/paradise_lust_Data/MonoBleedingEdge/etc'
Preloaded 'libProcessStart.so'
Preloaded 'libsteam_api.so'
Display 0 '0': 1366x768 (primary device).
Unable to load player prefs
Desktop is 1366 x 768 @ 60 Hz
[xcb] Unknown sequence number while processing queue
[xcb] Most likely this is a multi-threaded client and XInitThreads has not been called
[xcb] Aborting, sorry about that.
paradise_lust.x86_64: ../../src/xcb_io.c:260: poll_for_event: Assertion `!xcb_xlib_threads_sequence_lost' failed.
Caught fatal signal - signo:6 code:-6 errno:0 addr:0x3e800004876
Obtained 21 stack frames.
#0 0x007fddef7c63c0 in funlockfile
#1 0x007fddef60303b in gsignal
#2 0x007fddef5e2859 in abort
#3 0x007fddef5e2729 in (Unknown)
#4 0x007fddef5f4006 in __assert_fail
#5 0x007fddeecab643 in _XFreeX11XCBStructure
#6 0x007fddeecab6ed in _XFreeX11XCBStructure
#7 0x007fddeecab9ea in _XEventsQueued
#8 0x007fddeecae9dd in _XGetRequest
#9 0x007fddeec99dd8 in XNoOp
#10 0x007fddee1fcfc4 in glIsTextureEXT
#11 0x007fddee3904fc in glXGetVisualFromFBConfig
#12 0x007fddf11b7e1d in X11_GL_CreateContext
#13 0x007fddf11a4537 in SDL_GL_CreateContext_REAL
#14 0x007fddf0993b13 in CreateNativeGLContext(void*)
#15 0x007fddf0994dc7 in MakeGLContextForWindow(GfxDeviceLevelGL, void*, bool)
#16 0x007fddf0994d2d in MakeMasterGLContext(GfxDeviceLevelGL, void*)
#17 0x007fddf09884d0 in IsRendererSupported(GfxDeviceRenderer, GfxDeviceLevelGL, void*)
#18 0x007fddf0987f4e in PlayerMain(int, char**)
#19 0x007fddef5e40b3 in __libc_start_main
#20 0x00000000201029 in _start
still need more chat? but it seems relationship is max lolSpend some time chatting with the girls and getting closer to them. Gifts, relaxation activities, flirting, etc.
A lot of quests are interconnected; whenever you're stuck on one girl, go talk to another one and solve her quests.
It's not quite greek to me, but I've never seen it before. What HW are you running it on? It's main complaint is that it expects to be multi-threaded, but the OS won't let it.Yeah, I gave it permissions. I also tried to launch it as su but that gives me a terminal output of "Segmentation fault"
I don't know enough about this stuff to make anything of this, it's Mandarin to me
Here's an lscpu output:It's not quite greek to me, but I've never seen it before. What HW are you running it on? It's main complaint is that it expects to be multi-threaded, but the OS won't let it.
Architecture: x86_64
CPU op-mode(s): 32-bit, 64-bit
Byte Order: Little Endian
Address sizes: 36 bits physical, 48 bits virtual
CPU(s): 2
On-line CPU(s) list: 0,1
Thread(s) per core: 1
Core(s) per socket: 2
Socket(s): 1
NUMA node(s): 1
Vendor ID: GenuineIntel
CPU family: 6
Model: 55
Model name: Intel(R) Celeron(R) CPU N2840 @ 2.16GHz
Stepping: 8
CPU MHz: 567.976
CPU max MHz: 2582.3000
CPU min MHz: 499.8000
BogoMIPS: 4333.33
Virtualization: VT-x
L1d cache: 48 KiB
L1i cache: 64 KiB
L2 cache: 1 MiB
NUMA node0 CPU(s): 0,1
Vulnerability Itlb multihit: Not affected
Vulnerability L1tf: Not affected
Vulnerability Mds: Mitigation; Clear CPU buffers; SMT disabled
Vulnerability Meltdown: Mitigation; PTI
Vulnerability Spec store bypass: Not affected
Vulnerability Spectre v1: Mitigation; usercopy/swapgs barriers and __user pointer sanitization
Vulnerability Spectre v2: Mitigation; Retpolines, IBPB conditional, IBRS_FW, STIBP disabled, RSB filling
Vulnerability Srbds: Not affected
Vulnerability Tsx async abort: Not affected
Flags: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse
sse2 ss ht tm pbe syscall nx rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology ts
c_reliable nonstop_tsc cpuid aperfmperf tsc_known_freq pni pclmulqdq dtes64 monitor ds_cpl vmx est tm
2 ssse3 cx16 xtpr pdcm sse4_1 sse4_2 movbe popcnt tsc_deadline_timer rdrand lahf_lm 3dnowprefetch epb
pti ibrs ibpb stibp tpr_shadow vnmi flexpriority ept vpid tsc_adjust smep erms dtherm ida arat md_cl
ear
00:02.0 VGA compatible controller: Intel Corporation Atom Processor Z36xxx/Z37xxx Series Graphics & Display (rev 0e) (prog-if 00 [VGA controller])
Subsystem: ASUSTeK Computer Inc. Atom Processor Z36xxx/Z37xxx Series Graphics & Display
Flags: bus master, fast devsel, latency 0, IRQ 94
Memory at d0000000 (32-bit, non-prefetchable) [size=4M]
Memory at c0000000 (32-bit, prefetchable) [size=256M]
I/O ports at f080 [size=8]
Expansion ROM at 000c0000 [virtual] [disabled] [size=128K]
Capabilities: <access denied>
Kernel driver in use: i915
Kernel modules: i915
Yeah, we upgraded unity twice since the start. Having said that, if you're running bare metal linux I suspect you're better suited to fix that bug than me; last time I spent serious time with Linux was university, and that was back when Nirvana was still a bandI know my device is very much on the low end but it would be odd that it wouldn't be able to run it as I'm pretty sure I played one of the first versions last year or the year before. Has this game used the same version of unity the whole time?
No, it's Lubuntu. Lightweight distro using the ubuntu Kernel.Yeah, we upgraded unity twice since the start. Having said that, if you're running bare metal linux I suspect you're better suited to fix that bug than me; last time I spent serious time with Linux was university, and that was back when Nirvana was still a band