More fundamentally speaking Adult Developers are complete amateurs that have no respect for the playerbase and with egos in stratosphere.
Not everyone is like you, you know ?
Japanese Visual Novels have figured this for a long time, all you need are Character Sprites and Backgrounds and use Scene Renders sparingly.
Have you never noticed the main difference between the fully pre-rendered CGs and those relying on sprites ?
And, no, I don't talk about the 2D/3D difference, because there's Western creators, that use Patreon and 3D, that also rely on sprites for their games. I'm talking about the camera angle.
Fully rendered CGs permit to play with the camera, like one would do for a movie or even a comic. This add a depth to the visual part of the game, what permit to carry more information and add dynamism to the story. Something that is rare on the Asian scene, because drawing fully scenes take way more times than fully rendering 3D scenes.
So what do they use instead? They actually use Writing to keep the reader interested, things like Plot and Character Development and Choices and Consequences.
The Asian scene is the poorest in terms of writing and character development. It goes for the adult gaming scene at the opposite of what happen for the comics scene, Asian are far behind in terms of final quality.
Oh, of course, the dialogs themselves are generally better than half of what you can find on the Western scene, but it's a small parts of the "writing". In Asian games, the characters are way more stereotypical than on the Western scene, and they rarely evolve ; what a character is at the start of the game, is what she'll be at the end of it. In a way, this tell a lot about the cultural difference ; when it come to seduction, the mind matters more than the appearance.
As for the stories themselves, they also are purely stereotypical, focusing on a single point and never going outside of clearly defined and perfectly cleared paths. Stories that don't fully rely around the characters are rare on the Asian scene. When it's a male protagonist VN, you know that the whole story will be about learning more about the girl. And when it's a female protagonist VN, the story will be about her learning to accept her place in this world ; a place that is generally nothing else than being a sex tool. This while, on Western scene, stories are generally something that happen in the background. Even when the VN focus more on the characters themselves, you'll witness their journey through the events of the world, seeing how it affect them and make them evolve.
What doesn't mean that one is better than the other. It's just that they are radically different in their approach, and are addressing different kind of public.
What a Novel concept!!?? A novel you are actually reading? Am I a genius??
No, you are an idiot, because you limits the adult gaming scene to Visual Novels, and are totally forgetting the "visual" parts, that still make half of the name. You discard it as if it was something insignificant while, at the opposite, it's a factor as important as the writing itself.
Once again, the fact that not everyone is able to do it right doesn't change the reality behind the Visual Novel concept, a VN rely on the famous "show, don't tell".
The goal is to write as less as possible, letting the CGs carry a part of the information. And it's not something that can be done with sprites, because they'll never have the accuracy needed to carry effective information. Seeing a character smiling or frowning is not telling much more than a generic mood. This while goodly chosen camera angle and character pose while tell you a whole story in just one render. Then, you'll not need the annoying and stupid "I think that she's lying" MC's internal thought, by example, everything is already shown by the CG in front of the player.
This once again go back to the main difference, the targeted public. The Asian scene address players who don't want to think, with a predictable story without twist or mystery, and being mouth fed every significant information. This while the Western scene address a public more mature, where you need to use a part of your brain in order to understand and appreciate what you are witnessing.
It's not only in its making process that Western VN need more times, but also in while you're playing them. You don't just have to read the text and pass to the next line, you need to look at the CGS and weight what you just red accordingly to what you are seeing ; you need to think what, I agree, don't mix well with your hand being furiously jerking your brain.
I'll take "How to tell that I'm below the legal age to be on this site".