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Which one is the more interesting approach to the customer?

  • Fixed personality per customer (current)

    Votes: 959 62.0%
  • Changeable personality (ex: put customer A personality to customer B, C)

    Votes: 546 35.3%
  • None of the above

    Votes: 42 2.7%

  • Total voters
    1,547

Slayerz

Active Member
Aug 2, 2017
677
2,645
Hi, the base checkpoint is autismmix pony, for the loras it depends on the result, it's a mix of several lora style with different weight until it reach the target style. I mainly focus on detailed prompt and cherry picking for the consistency, and retouching the result as far as my image editing skill can handle. For the face expression, it's basically inpainting but there's a module called facedetailer to make it easier (sometimes makes it harder too ), and then retouch again.
Ah I didn't know facedetailer could switch expressions! I've only used it to refine them when subject was far and lower face quality. I'll have to take a look at that thanks!

Now I understand why had issues achieving your style because of the mixed Loras. I tried to mix a couple with various weights, but can't get that flat + thick border style

 
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adikt

Newbie
Game Developer
Sep 8, 2018
79
147
Ah I didn't know facedetailer could switch expressions! I've only used it to refine them when subject was far and lower face quality. I'll have to take a look at that thanks!

Now I understand why had issues achieving your style because of the mixed Loras. I tried to mix a couple with various weights, but can't get that flat + thick border style

Facedetailer also can be used to add an object if needed, but the area is limited to face, and there's only one kind of object I added to face so far, you know, lol.

Yes, I got several frustations when working with loras, especially if I need new lora to achieve the context of the picture, since it usually have effect on the style. Tweaking the weight takes time, especially with my slow-ish gpu, lol.
 

Slayerz

Active Member
Aug 2, 2017
677
2,645
Facedetailer also can be used to add an object if needed, but the area is limited to face, and there's only one kind of object I added to face so far, you know, lol.

Yes, I got several frustations when working with loras, especially if I need new lora to achieve the context of the picture, since it usually have effect on the style. Tweaking the weight takes time, especially with my slow-ish gpu, lol.
Oh that's pretty neat to add new "object" on Facedetailer. I'll have to study more workflow for Comfy.

Yeah adding new loras for pose can sometimes add styles, which could be annoying. Controlnets would be most accurate, but can be time-consuming.

I wonder if you could train your own Lora Style if you generate enough variety of images with the mix lora weight you have. You need a minimum of 40 images up to 100 images (40 is fine, but don't go over 100) of various areas with or without people. You could train it in the for 500 Buzz, which is nothing compared to the new 2000 Buzz for Flux (I wonder how SD3.5 is now).

I've only trained a Lora locally with Flux Gym, which was pretty neat, but the Civitai Trainer is way better quality. Your Lora would technically be called a Lora Merged. Let me know if you need help (y)
 
  • Yay, update!
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adikt

Newbie
Game Developer
Sep 8, 2018
79
147
v0.3.3 available as free release
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Download: - -

also v0.3.4 with 2 new scenes and ability to blacklist outfit available as supporter release on the supporter channel: -
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Jashinslayer

Newbie
Jul 26, 2017
30
70
lmao, shit AI "art". Terrible broken English. Bland ugly-as-fuck UI.

The desperation for money is real.

Times must really be tough in Russia right now.
 

lnomsim

Active Member
Sep 12, 2021
575
838
Hi, the base checkpoint is autismmix pony, for the loras it depends on the result, it's a mix of several lora style with different weight until it reach the target style. I mainly focus on detailed prompt and cherry picking for the consistency, and retouching the result as far as my image editing skill can handle. For the face expression, it's basically inpainting but there's a module called facedetailer to make it easier (sometimes makes it harder too ), and then retouch again.


Hi, will check on it, thank you
Regional Prompter is great to keep consistency with the outfit or some details. It has a prompt mode to add details to a specific part of the image. I personally don't use it because I still have a hard time using it in matrix mode, and can't figure how to use the mask mode (always end with an error).
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vipzip

New Member
May 14, 2020
6
6
Hello, I really liked your game, but as a suggestion, maybe we should change the outfit system? not so that we open it, but so that the client himself changes the outfit for a discount, can he change the system of undressing from completely naked to partially naked, as the bargaining progresses, to become more and more naked?
 
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lnomsim

Active Member
Sep 12, 2021
575
838
Hello, I really liked your game, but as a suggestion, maybe we should change the outfit system? not so that we open it, but so that the client himself changes the outfit for a discount, can he change the system of undressing from completely naked to partially naked, as the bargaining progresses, to become more and more naked?
+1 to that.
 

adikt

Newbie
Game Developer
Sep 8, 2018
79
147
Can't find save game
Hi, do you mean the save file?

Regional Prompter is great to keep consistency with the outfit or some details. It has a prompt mode to add details to a specific part of the image. I personally don't use it because I still have a hard time using it in matrix mode, and can't figure how to use the mask mode (always end with an error).
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Oh wow, this is new for me, I even never heard of matrix mode, lol. I'll try to explore it, thank you!

Hello, I really liked your game, but as a suggestion, maybe we should change the outfit system? not so that we open it, but so that the client himself changes the outfit for a discount, can he change the system of undressing from completely naked to partially naked, as the bargaining progresses, to become more and more naked?
Interesting, I will look if it's applicable with the game's current code, thank you!

Trying with standart CE but it helps only for 4-5 days)) After that money fall down into minus 4589907 and it is equal to game over))
I would suggest editing the save file to add the money
 

lnomsim

Active Member
Sep 12, 2021
575
838
Hi, do you mean the save file?


Oh wow, this is new for me, I even never heard of matrix mode, lol. I'll try to explore it, thank you!


Interesting, I will look if it's applicable with the game's current code, thank you!


I would suggest editing the save file to add the money
It's a powerful tool, I'm still learning how to use the matrix prompter, the best i was able to get was this:

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I think you should be able to get the prompt and even the regional prompter settings if you download the images.

I'm not sure matrix division would be useful for your game though.
 
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Growliie

New Member
May 1, 2020
8
4
For version 0.3.3, I think better focus isn't unlocking properly again. The accumulation just rolls over
 

adikt

Newbie
Game Developer
Sep 8, 2018
79
147
It's a powerful tool, I'm still learning how to use the matrix prompter, the best i was able to get was this:

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I think you should be able to get the prompt and even the regional prompter settings if you download the images.

I'm not sure matrix division would be useful for your game though.
I'm sure there will be some use cases that can be helped with this since it offer more flexibility.

People are complaining about AI art, but to be honest, those CG look much better than the average non-AI generated images from other games.

I really dont care how it was made. If you make something good, I'm in.
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Thank you for the kind word!

For version 0.3.3, I think better focus isn't unlocking properly again. The accumulation just rolls over
Hi, thanks for the report. I did a quick check. In my save, the perk is unlocked, but the information panel still showing the accumulation as if it's not unlocked yet. Is it the same in yours?
 

falcazoid

Newbie
Nov 28, 2018
41
53
Very cool idea. Shopkeeper that needs to make a profit, but can trade favours. WIll be keeping an eye on this and good luck to the dev!
 
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3.70 star(s) 6 Votes