I always need these feedback to gain more perspective from others, it's very helpful. So thank you for these!So there you go....my unwanted thoughts on your game. I wish the very best for you and look forward to the next releases as this could be a fun game. Thank you very much
Cheers
Whoops, lol. I will try to minimize this mistake.In your changelog you mention that you "fix grammars" lol. Maybe you should fix that mistake.
Make sense, currently the game is saved on the start of the new day, but start from day 2. I'm currently planning to spread the auto save to more "checkpoint", for example, when the day end. It could be confusing since I didn't put any information about this auto save.You could do a better job of explaining the saves. I may have missed that information somewhere. On that same subject, you could allow more than 1 game save. I wanted to start a new game and check something, but I can't since it will overwrite my original game. Some folks like to have multiple saves. Even now, I want to go check something about the tutorial but can't unless I want to delete my game save.
I also noticed that the saves are a bit strange. When continuing from a save I might have more or less money than I actually did when I exited. If the money changed then I'm also not sure what else changed.
For tutorial, I know this is a bad place to put it in the game, but the tutorial can be opened again from the option menu. I will add this information when the tutorial is closed rather in the end of the tutorial itself.
I explored this a while ago, while the conversations rollback is working, there's problem with dialogue tied to another event happening in the game, which create problem everywhere, lol. So it's kinda on hold right now until I found some alternative. Like a dialogue log maybe?Rollback would be nice to have implemented. I sometimes accidentally double click and miss some parts of conversations.
Expenses is coming with the staff system in 0.3.0, since the staff will need some kind of wage. At the current state, I tweak the balance to be easy since there's not a lot of progression available yet, so almost all contents are unlocked at the start.Are there any expenses? Any building rent/utilities? Rent to that girl the MC is living with?
Is there any object to making more money? Honestly I had played a bit before even noticing where I could upgrade things like charisma, competence, and so forth. At that time I had approx $14,000 so then upgraded several things at once. I never did notice any differences when playing after that, though.
I also plan to add more event from the npc, which can affect the player negatively.
After checking the 0.2.1, I think I will pass on implementing the fix on 0.2.1 since it turned out to be some work to do, and can introduce new problem I missed. Sorry for these horror scene, lolThank you for checking that out so quickly.
It happened on 3 different characters, I think.... It was during the sex scenes, but
wasn't a big deal or too annoying. Might not even be worth messing with in the 2.1 ver.
Cheers
Best of Luck