- Jul 2, 2020
- 4,971
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1 thing that comes to mind is mabey have the Miller give MC a Cure Poison or 2 so we can do clear the mill without fear of being poisoned to death by snakes. Same with Ziva so we can go into the Spider Cave without risk cos that makes those quests super hard for early players who dont use the cheat chests.yes i can agree for new player its a bit much of a grind. but 95% of the patreons are old costumers so they just import their own save files, or close to the last update.
At some point Tinkerer will work on the start part of the game and fix that but all time spend on that isnt time spend on new content so its always a trade off. but if you can give me feedback on what part of the grind is the most annoying and/or have fixes (smart solutions) for it i always can put it infront of Tinkerer.
hard part is that some of the code is the oldest, so fixing that will brick other stuff in the progress. due its all layer on other layer of coding
On the note of Cheat Chests mabey add a few more around the map for players who like the game but hate the grind. Mostly to give players more money, potions & ingredients, that's really where the game can halt for players in early game. Cant do nothing till I get more cash from grinding... mabey a chest in the Inn, Taylor's & Carpentor's? For example. And a chest of Phallus G potions in the Giant's Camp would be nice