M3ntir

Well-Known Member
Mar 20, 2019
1,497
5,323
dont know what the differnce thing you did between the saves, but first one for me atleast is working normal.
yes the second one has issue with dialog BUT.... i see you changed HP and items so big chance you messed up a code line that triggers with certain items in the inventory.

so its hard to say what the real issue is.
 

Mr.DankAss

Member
Jun 6, 2020
349
67
dont know what the differnce thing you did between the saves, but first one for me atleast is working normal.
yes the second one has issue with dialog BUT.... i see you changed HP and items so big chance you messed up a code line that triggers with certain items in the inventory.

so its hard to say what the real issue is.
is been before i change the HP and items when it happen i read someone said that change something
 

Valamyr

Member
Oct 7, 2020
256
209
Tiny thing I'd like to see in a future update would be about the familiar. She's useful and all, and it makes sense for her to go away when you approach people - but the reactions of the peasant everytime she reappears gets annoying rather quickly.

Cant we make it so after a few times he understands whats going on and stops interjecting constantly? It would make her more fun to have along.
 

M3ntir

Well-Known Member
Mar 20, 2019
1,497
5,323
Tiny thing I'd like to see in a future update would be about the familiar. She's useful and all, and it makes sense for her to go away when you approach people - but the reactions of the peasant everytime she reappears gets annoying rather quickly.

Cant we make it so after a few times he understands whats going on and stops interjecting constantly? It would make her more fun to have along.
Which moments would you see like to be cut/not show the dialog from returning
due i can understand the issue but need more of a exemple to tell tinkerer
 

PhineasFlynn

Forum Fanatic
Feb 1, 2020
4,278
4,374
Tiny thing I'd like to see in a future update would be about the familiar. She's useful and all, and it makes sense for her to go away when you approach people - but the reactions of the peasant everytime she reappears gets annoying rather quickly.

Cant we make it so after a few times he understands whats going on and stops interjecting constantly? It would make her more fun to have along.
Which moments would you see like to be cut/not show the dialog from returning
due i can understand the issue but need more of a exemple to tell tinkerer
Everytime when she appear after MC visit some house. It was funny first, but now is it little annoying
 
Aug 1, 2021
18
10
Screenshot_20211026-032824_Peasant's Quest.jpg Can someone help me with this quest pls? I'm try to put the moon flower into the mayor food but no matter how many time i try, i just can't do it for some reason, i think it's bugged or something
 

DomWolf

Forum Fanatic
Jul 2, 2020
5,281
3,395
Everytime when she appear after MC visit some house. It was funny first, but now is it little annoying
Which moments would you see like to be cut/not show the dialog from returning
due i can understand the issue but need more of a exemple to tell tinkerer
Yeah I agree. I think at least once she has permanently transformed we no longer need the comments by MC (perhaps even earlier) but by that that point in particular he should just know where she has gone ya know.
 
4.20 star(s) 213 Votes