PANGHEEFONE

Active Member
Sep 19, 2020
985
321
Probably not as I did ask Tinkerer what's the deal with them. They are a type of Fae & he said that hes thinking they just steal other women to reproduce. So I dont think there are females lol
I see, I hope that Tinkerer will have the giant village made into another base for the mc too in future updates
 

cast91

New Member
Jul 29, 2022
2
0
I am not able to capture a bad breeder to be my pet slave? it is a bug?
Also this mission appeared
 

Stil996

Conversation Conqueror
Jr. Uploader
Jan 11, 2018
7,077
6,631
I am not able to capture a bad breeder to be my pet slave? it is a bug?
Also this mission appeared
to capture the Batbreeder to need to use the Stun attack from the magical section, then if it works go for the "kill".
for domestic affairs buy your succubi daughter a new outfit. easy peasy :p
 

TSSG59

Member
Jun 7, 2021
485
333
I am not able to capture a bad breeder to be my pet slave? it is a bug?
Also this mission appeared
Stunning the bat breeder is more effective if your first strike is higher than 30, use a lesser weapon and strike twice if that proves more effective, to get above 30. Taking a crystal egg followed by magic water gives you a more effective stun spell.
 

Stil996

Conversation Conqueror
Jr. Uploader
Jan 11, 2018
7,077
6,631
Oh? Works fine though, and it costs nothing either on action or what not. I'm not sure if it was intended or not, but it seemed logical to me, stun, then tie the target :)
sure sound logical to me, just takes a little more time to dig rope out of your inventory rather than just hitting attack attack :p.

I always felt you should be able to use rope to capture whatever just by itself after all if it works on bandits why wouldn't it? Maybe when you knock it down it 1/10 it's hit points it should be considered tie-able or something like that.
I'm not sure you even need rope in your inventory to capture any of your sacrificial creatures, which seems a bit illogical.
 

Deleted member 2755092

Well-Known Member
Aug 20, 2020
1,484
2,624
sure sound logical to me, just takes a little more time to dig rope out of your inventory rather than just hitting attack attack :p.

I always felt you should be able to use rope to capture whatever just by itself after all if it works on bandits why wouldn't it? Maybe when you knock it down it 1/10 it's hit points it should be considered tie-able or something like that.
I'm not sure you even need rope in your inventory to capture any of your sacrificial creatures, which seems a bit illogical.
I've always carried a couple just in case, so I do not know.
But, the rope is only a couple of clicks, with no risks of being hit, missing, loosing action points and so on. While it might take a couple more seconds, it does allow more travel, or another combat or two without using potions and so on :)
 

Stil996

Conversation Conqueror
Jr. Uploader
Jan 11, 2018
7,077
6,631
I've always carried a couple just in case, so I do not know.
But, the rope is only a couple of clicks, with no risks of being hit, missing, loosing action points and so on. While it might take a couple more seconds, it does allow more travel, or another combat or two without using potions and so on :)
I'm not sure you can miss when the only enemy left is stunned, it's never happened to me.
What do you mean by more travel? and more combat?

BTW I usually have about 90 ropes on me, I'm always prepared in case Tinkerer ever adds an option for some rope bondage. :sneaky:
 

Deleted member 2755092

Well-Known Member
Aug 20, 2020
1,484
2,624
I'm not sure you can miss when the only enemy left is stunned, it's never happened to me.
What do you mean by more travel? and more combat?

BTW I usually have about 90 ropes on me, I'm always prepared in case Tinkerer ever adds an option for some rope bondage. :sneaky:
Well, using the rope does not use mana and so on, it's basically an instant finish. While fighting, will potentially use some of your stuff, and make you use potions or items and so on. To me, it's just a lot faster that way :)
 

Deleted member 2755092

Well-Known Member
Aug 20, 2020
1,484
2,624
Right, after a couple of play through, here's a list of suggestion for the dev should he check the forums:
You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:

M3ntir

Well-Known Member
Mar 20, 2019
1,497
5,324
I cant seem to find castle in (Ashes to ashes, dust to dust) quest , need help.
the vampire castle is ont he leftside of the map if you pass the inn near the cemetery

Right, after a couple of play through, here's a list of suggestion for the dev should he check the forums:
You don't have permission to view the spoiler content. Log in or register now.

first things first, you know Tinkerer is 1 man army, doing all the scripting, map making and scenes.
understand most of the things but those take allot of work.

some of the things already been talked about, new armor and so on will be added at one point due he already have some ideas but dont think we get special classes due its much work for little return (just bit of flavor)

the pregnant part on the map is now in the book abit due its less of hastle i feel for him, and yet you can see the pregnant status/days aswell.

Tinkerer knows people also want mutiple crafts but guess its bit restricted from RPGmaker itself that it hard to do.
overall tinkerer knows people want more, and some QoL stuff but it takes time.
 
  • Like
Reactions: lucifer0901

Deleted member 2755092

Well-Known Member
Aug 20, 2020
1,484
2,624
the vampire castle is ont he leftside of the map if you pass the inn near the cemetery




first things first, you know Tinkerer is 1 man army, doing all the scripting, map making and scenes.
understand most of the things but those take allot of work.

some of the things already been talked about, new armor and so on will be added at one point due he already have some ideas but dont think we get special classes due its much work for little return (just bit of flavor)

the pregnant part on the map is now in the book abit due its less of hastle i feel for him, and yet you can see the pregnant status/days aswell.

Tinkerer knows people also want mutiple crafts but guess its bit restricted from RPGmaker itself that it hard to do.
overall tinkerer knows people want more, and some QoL stuff but it takes time.
They're just suggestions :)
As for the multiple crafting bit, since the shops allows it, I see no reason for it not being possible for crafting, it's the same mechanism :)
 
4.20 star(s) 213 Votes