Well, my little roadtrip/vacation is behind me and it's great to be back in my "office" again. Working from a small laptop isn't ideal, but I'm pleasantly surprised with the amount of scripting I got done. So things are looking good!
Since I got home I've been creating the last new mapsections for the first part of the update. The largest one is also easily my most complex map to date, and I'm quite happy how it turned out. I thought it worth to spend some extra effort on, because you may end up spending some time on it in the future (hint)
.I also completed Rosy's animation (congratulations to her for winning the last poll).
As I mentioned last time, I am dividing the Vampire update into two parts. It just gets very complicated to keep track of all the changes if I do it in one big chunk. The previous two updates became so complicated I at times feared I'd never be able to complete them, and this time I would like to avoid that.
The first part will contain:
- 2 new scenes
- a new character
- 2-4 quests (depending on if I split them up in the journal)
- 4 new map/building sections
- New enemies
- Animations for Rosy and Erevi's daughter
- some quality of life improvements for existing things in the game
- bugfixes
It also lays the groundwork for the new mechanics that will become available in part 2.
Part 2 will have a greater amount of scenes (6) and add new abilities for the main character plus some new weapons.
Although I've been working a bit on both parts (mainly just renders for part two), part one is nearly complete. The plan is to release part one on Saturday 25th of July (I hope I got the date correct this time
).
Until then, I hope you all have a great time!
Tinkerer