"!" and "$" are required by RPG maker to recognize them properly, so dev doesn't have a choice...
part of code from "rpg_managers.js"
part of code from "rpg_managers.js"
JavaScript:
ImageManager.isObjectCharacter = function(filename) {
var sign = filename.match(/^[\!\$]+/);
return sign && sign[0].contains('!');
};
ImageManager.isBigCharacter = function(filename) {
var sign = filename.match(/^[\!\$]+/);
return sign && sign[0].contains('$');
};
ImageManager.isZeroParallax = function(filename) {
return filename.charAt(0) === '!';
};