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Pdoan

Active Member
Mar 1, 2018
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739
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Thx for replying, Stil996. I believe you can make good coin (400 coin per trip?) via smuggling with Liandra and her mom. I know you can get plunder tribute from the goblins and can use Roey's kids as farm labour. I do take every opportunity to collect/breed eggs and ingredients, plus I rent the fileds in Weirdwood from day 2.

So, I guess the answer is - yes, I was going too fast? Slow down, build up coin and babies, kill everything when raiding forts/castles/villages?
But it would take a whole day. I would only do the delivery when I need to boost relationship with Luthien.

During a week (growing time for the fields), I would do one each:
- Collect and sell 90-99 sacred water, plus some extra moonflower pollen (25 gold each). If the well dry up (after 10 collect), use the day to kill grumpkins to restore the well (or have the goblin guard the cave?). ~495 for 99 sacred water.
- Harvest and sell produces from the farm. ~360 if only grow pumpkin.
- Produce and deliver a batch of liquor delight. I usually produce 2 batch after harvesting the moonflower. Deliver one per week. ~400 if bought the small boat to bypass the Greyport guards, and post guards on the road to Greyport. I would deliver more if I really need the money and do not need to spend time with the ladies, or doing some quests.
 
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Rowan Reins

Newbie
Jan 30, 2022
31
52
110
Can someone post a screen shot of their Magical book I can't figure out why one of my slot is empty...who did I forget to unlock?
 

Pdoan

Active Member
Mar 1, 2018
975
739
278
Can someone post a screen shot of their Magical book I can't figure out why one of my slot is empty...who did I forget to unlock?
Why don't you post your?

Edit: there was at least one posted. May be, I can do a search for it (book of girls).
 
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MarkoBoo

Member
Jul 7, 2019
131
330
162
this game should have something like respect system
weak goblins and creatures shouldn't run after the player if he strong enough
they are big waste of time they must run away from the player
i can't play the game at all,, every time i across the forst all the fuckin weak creatures run after me (boars, bear.goblins..
if i played the game for 2hour then 1.45h r wasted on these mothfuc**** shits
so i need to kill them everytime every minute to play in peace
and the respawn system is so annoying and make no sense
,also the day (morning-evening-night) r running fast like hell
 
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M3ntir

Well-Known Member
Mar 20, 2019
1,724
6,645
687
"Tinkerers Update News"

1678487901557.png
Time for another sneak peek:). So, I finished that last scene for Maghda I mentioned last time, and started adding the "AI"/mechanics for the new kids. All the non-quest related functions of the new floor maps are also up and running.
Currently I'm busy making some more cutscene images, but hope to start scripting the quests tomorrow. The plan now is to drop a test build within a couple of weeks, and then release the final version some time before the end of the month.
Enjoy the weekend!

Tinkerer.​

 

Pdoan

Active Member
Mar 1, 2018
975
739
278
this game should have something like respect system
weak goblins and creatures shouldn't run after the player if he strong enough
they are big waste of time they must run away from the player
i can't play the game at all,, every time i across the forst all the fuckin weak creatures run after me (boars, bear.goblins..
if i played the game for 2hour then 1.45h r wasted on these mothfuc**** shits
so i need to kill them everytime every minute to play in peace
and the respawn system is so annoying and make no sense
,also the day (morning-evening-night) r running fast like hell
PQ is simply not for you. Don't waste your time with it.
 

DomWolf

Conversation Conqueror
Jul 2, 2020
6,265
4,101
478
"Tinkerers Update News"

View attachment 2457151
Time for another sneak peek:). So, I finished that last scene for Maghda I mentioned last time, and started adding the "AI"/mechanics for the new kids. All the non-quest related functions of the new floor maps are also up and running.
Currently I'm busy making some more cutscene images, but hope to start scripting the quests tomorrow. The plan now is to drop a test build within a couple of weeks, and then release the final version some time before the end of the month.
Enjoy the weekend!

Tinkerer.​

Is that Captain Eckhardt & the guards? I wonder what's happening here then?
 

MarkoBoo

Member
Jul 7, 2019
131
330
162
this game should have something like respect system
weak goblins and creatures shouldn't run after the player if he strong enough
they are big waste of time they must run away from the player
i can't play the game at all every time u across thr forst all the fuckin weak creatures run after me
if i played the game for 2hour then 1.45h r wasted on these mothfuc**** shits
PQ is simply not for you. Don't waste your time with it.
it is for me but killing the same animal in the same place every 2 minute isn't that boring or annoying for u?? iam talking about the respawn time not the game story or the arts
 

DomWolf

Conversation Conqueror
Jul 2, 2020
6,265
4,101
478
it is for me but killing the same animal in the same place every 2 minute isn't that boring or annoying for u?? iam talking about the respawn time not the game story or the arts
Personally I've gotten pretty good at just avoiding most enemies. And once you continue Shakala's (goblin girls) story arc you'll be able to get rid of all the Goblin Forest goblins at least
 

SongJunlei

New Member
Nov 22, 2022
12
5
118
The Goblins don't attack you, if you have become Goblin King. And you can employ guards to guard the road after you become mayor, then the bandits won't bother you.
 
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exazubi

Well-Known Member
Dec 12, 2020
1,613
2,809
342

"Tinkerers Update News"


View attachment 2421527
Hi you all!
Well, since last post I completed a scene for Maghda (M/F scenes are sooo much easier than FFM threesomes....). I also completed all the floorplans for the new locations. There will be a new "pet" store in Greyport, alas it will be very empty for now, I just needed to have it in place for Maghda's questline. But we'll add some stock eventually... You'll also get to move into Maghda's cosy cave, and Gwynneth will also require a bigger place for her kids.
This week I hope to finish Maghda's last scene, that should wrap up all of the mayor renderwork (will still need to do some smaller cutscenes). After that it's all about scripting the new events. Not too far off now, I hope.
Have an excellent week, boys and girls!

Tinkerer.
I haven't played peasants quest for a long time because I usually wait for up to 3 updates. Just so i can always enjoy a certain amount of new content before i have to wait again. But that doesn't bother me in this game. I'm still waiting for the next update, then it's time again. :love:

I also like to play it from the beginning, because it's just great, offers a very pleasant gaming atmosphere and just has a lot of content that i love. There aren't many games that I can just play over and over again that still resonate and captivate me as much.

But am i imagining it, or has maghda been given a makeover in the meantime? I remember her uglier? :love:
 
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TheBakonBitz

Newbie
Jan 20, 2018
57
73
94
it is for me but killing the same animal in the same place every 2 minute isn't that boring or annoying for u?? iam talking about the respawn time not the game story or the arts
Make sure you're holding down shift when you want to run. As long as you see enemies before they catch you, you have the speed to outrun them and avoid being caught (unless you run into a dead-end or another enemy). It may be tricky at first but you'll get the hang of it. I still find myself saving upon entering an area with enemies if I don't want to get caught (low health, energy, etc.). I'm able to avoid them all nine times out of ten, but can always reload and try again if I slip up and get caught.
 
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exazubi

Well-Known Member
Dec 12, 2020
1,613
2,809
342
this game should have something like respect system
weak goblins and creatures shouldn't run after the player if he strong enough
they are big waste of time they must run away from the player
i can't play the game at all,, every time i across the forst all the fuckin weak creatures run after me (boars, bear.goblins..
if i played the game for 2hour then 1.45h r wasted on these mothfuc**** shits
so i need to kill them everytime every minute to play in peace
and the respawn system is so annoying and make no sense
,also the day (morning-evening-night) r running fast like hell
That's a compromise. In the past, the opponents weren't even displayed on the map. So you could be attacked at any time out of the blue. Now you can see all the monsters in advance and have at least a certain chance of avoiding them. Somehow it has to be done.

You're right about the fast running time as soon as you change the screen. That actually bothers me too. Also that our (anti)hero, despite lv up, never lasts longer, always gets tired quickly. This can get really annoying, especially in larger dungeons. because you just didn't always feel like you had 100th energy potions with you. they devour massive amounts of resources. I've known the game for years, so in the meantime I can handle it wonderfully. But especially newcomers, who probably don't know the game that well, will certainly have a hard time at first. I would really like Tinker to do a bit more balancing here.
 
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FunFuntomes

Engaged Member
Mar 24, 2021
2,947
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You're right about the fast running time as soon as you change the screen. That actually bothers me too. Also that our (anti)hero, despite lv up, never lasts longer, always gets tired quickly. This can get really annoying, especially in larger dungeons. because you just didn't always feel like you had 100th energy potions with you
the time is not that fast; each time you change areas, you use 2 hours, and you use 1 hour whenever you don't escape in the first round. and MC gets and increase in stamina every few levels. you can also equip the amulet of endurance for more stamina
 
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4.20 star(s) 235 Votes