- May 26, 2017
- 119
- 68
Nah, it's better to wait, as said to today cleaning up and working on all the bugs reported.is there any link for 1.1 beta?
It is still completed...now that 1.1 is out maybe someone should edit the thread tags to remove completed?
..it's even more completed now....double completed......needs a new tag just for it.....It is still completed...
The dev explained why he did it in the IaS thread, because evidentially people don't like this game and were butthurt over him doing this and not working on IaS...it's even more completed now....double completed......needs a new tag just for it.....
-----------------------------------I want to add that Steam readily accepted the pre-refresh version of PT for sale. I had to submit the original game early in the process to get the Steam page approved. My intensified focus on the Steam release is driven by personal reasons – specifically, my discomfort at the thought of charging for a product that's riddled with bugs and left many feeling unsatisfied with the ending. On Patreon, supporters fund a developer's creative journey, whereas on Steam, customers purchase a product. This fundamental difference is the reason behind my temporary shift in development efforts from In a Scent to PT.
Opting for the most profit-oriented strategy would have meant spending just a month on PT, fixing critical bugs before releasing the game on Steam. That's what I originally intended but my conscious didn't allow it. Although the extra time and effort I've put in may not directly translate into increased revenue, it will at least allow me to sleep easy at night and be proud of what I've created.
I understand that it's a big disappointment to those who don't care about PT and just want more of IaS. I've been transparent with my supporters on Patreon throughout the process. The beta build of PT is almost ready for release on Patreon, which will allow me to shift more development back onto In a Scent. After Steam, it's back to full focus on IaS and spreading the love of Gary.
In a Scent is the focus. PT just needed a lot of work put back in to make it a nice and polished game to sell on Steam. That way I can hopefully stabilize my finances and work on my passion project In a Scent, without the crippling guilt of feeling like a failure who can't provide for his family.
PT's currently in closed testing with an expected Patreon beta release within two weeks. Afterwards it will be a split between Steam marketing materials and work on In a Scent. After Steam release, full focus back to IaS.
Another shameless request toYou must be registered to see the links.
You know sarcasm is difficult to "read"....damn can't even make a random joke....without u goin to go find explanation posts.....
...chill fam.....
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..i can't even read.....not sure how i even play these games....You know sarcasm is difficult to "read".![]()
I mean most games are they really understandable even if you can on here?..i can't even read.....not sure how i even play these games....
...i just look at pics...and get a boner.....
That comment and your name (lerdo) that means "slow" or "sluggish" in my language (portuguese) made so much sense...i can't even read.....not sure how i even play these games....
...i just look at pics...and get a boner.....