Pervy Incel

Member
Dec 1, 2017
149
576
You know, it's kind of funny and sad with these doubts about the development of the game. I get it, it's hard to just be two developers. Hell, I dropped out of IT because I struggled with coding and didn't have the moolah to continue, hardware I love but software of things, just not.

Point is, if what these discussions are true, the current guys already have a bad track record, I sincerely hope they do finish this. If they are milking then, I feel bad to those backers. Can't really complain since we're getting it free here. Just food for thought you know?

It'd be a shame for all of these to go to waste. Damn, the art style is certainly unique. I praise the game's art and the assets that come along with it. I'll keep an eye out for this one and add it to the list of my reviews soon for now.
 

Pervy Incel

Member
Dec 1, 2017
149
576
I respectfully disagree:

Insexcity - Practically a mess, with no redeeming qualities. I tried to play it after a long break, and it turned out to be one of the most tedious experiences I’ve had in recent memory. The content is sub-par, overly repetitive, and not very substantial. It feels like a gotcha game or as if they forgot to add the pay-to-win mechanics. Art-wise, it’s much better than the first rendition of UitC (Unaware in the City), but to me, it's a step down from UitC. This game is archaic.

Pizza Hot - It has the least amount of content and is the least optimized. It runs so badly that it reminds me of the early days of all Unity side scrollers—huge memory leaks. Gameplay-wise, it’s actually not bad; somewhat streamlined. The main issue everyone has with it is the lack of content or, better yet, the enormous amount of time it takes to release anything, coupled with the constant lies and so on... Oh, and the art is its only redeeming quality. It’s not good by any means but extremely charming. I understand why there are people who fanatically protect it as if it were their firstborn son.

Unaware in the City - So far, it’s the most feature-rich, with the most content and mechanics. Unlike the other two, it’s an actual RPG with different routes, builds, and so on. Of course, it’s still rustic, but the last version I played had so many customization options that I got lost (which is good). The art is decent, better than Insexcity and on the same level as Pizza Hot, but it lacks that added "charm." Also, compared to the old version... my god... let’s not even talk about it. Props to the dev, though, for already reworking it twice—first by remastering all the graphics and now, from what I see, updating the engine. And there is a continuous output of porn content (which is what we are all here for).
This I agree with this honestly, the only redeeming quality of Pizza Hot is indeed the art. It's quite literally my cup of tea, reminds me of KinkyMation (not as good as her but it's up there!). The writing is actually decent, hoping it isn't GPT spaghetti that is. But yes, it's sad to see that this game is slow as ever if they said it's their full-time job?

And yes, performance is abysmal. So far, there's no massive memory leaks from my testing, 3.5GB to 5.6GB RAM usage is certainly awkward for this type of game that doesn't utilize your CPU and GPU properly. I've had to resort to LossLess scaling, performance went through the roof, but that also meant that it was fully utilizing my hardware and spiked the temps.

I have a mere R5 2600+5700 XT build but the temps spiking shouldn't happen after utilizing frame generation. Maybe? Either this game is unoptimized or I don't know. It's really best to see how things pan out hereon after.
 
Last edited:
Nov 26, 2020
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This I agree with so much, honestly, the only redeeming quality of Pizza Hot is indeed the art. It's quite literally my cup of tea, reminds me of KinkyMation (not as good as her but it's up there!). The writing is actually decent, hoping it isn't GPT spaghetti that is. But yes, it's sad to see that this game is slow as ever if they said it's their full-time job?

And yes, performance is abysmal. So far, there's no massive memory leaks from my testing, 3.5GB to 5.6GB RAM usage is certainly awkward for this type of game that doesn't utilize your CPU and GPU properly. I've had to resort to LossLess scaling, performance went through the roof, but that also meant that it was fully utilizing my hardware and spiked the temps.

I have a mere R5 2600+5700 XT build but the temps spiking shouldn't happen after utilizing the frame generation. Maybe? Either this game is unoptimized or I don't know. It's really best to see how things pan out hereon after.
It's just horribly optimized. 6gb of ram for this is a joke. You can run sandbox games with 3gb-5gb. This is practically VN.
 
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