somedud3
Member
- Sep 11, 2022
- 281
- 365
- 187
The game might as well be abandoned at this point.I just come here to laugh at the funny comments now. I'm not expecting anything from this game anymore![]()
The game might as well be abandoned at this point.I just come here to laugh at the funny comments now. I'm not expecting anything from this game anymore![]()
No, an update came not to long ago.The game might as well be abandoned at this point.
The worst part is that there was a point in which the game was playable just fine, few things to complain about, but enough content to counter those barely noticeable things. Seems like instead of fixing he's just messing things up constantly. I would have preferred to keep those issues and have way more content than what's happening now. Game is buggier, messier, and still has no content worth speaking of. Not to mention these issues also make the RNG content a pain in the ass to get.View attachment 5269726
Here's the symptom, caught red-handed:
This is precisely why content is suffering, and he can never do monthly releases. He doesn't like making content; he likes making the game more technical and adding features and useless complexity to it.
Notice the dates. He cannot even go two days without fucking around with the game's engine, and going off on weird tangents with some technical bullshit that he thinks needs adding or needs fixing. Every new version follows the same cycle: he works for a bit on the actual content, then something breaks in his engine, then he spends the next 3 months fixing that thing, and then he's compelled to release that dogwater update with barely any content, and then rinse and repeat.
He does this of his own volition, spending even more time finding and fixing the bugs because of the changes to his spaghetti engine. Meanwhile, the content suffers because he doesn't pay half as much attention or focus to it.
Notice the dates again; implementing an event took him one day. Imagine for a second if he kept adding events every other day for the five years of this game's existence. If he really wanted to, Pizza Hot would have been full of content by now. This is blatant artificial scarcity.
He's only half lazy, but doesn't care about making content, and he loves meddling with technicalities and wants Pizza Hot to be a technical marvel. The problem is that people only care about one of these things, while the dev doesn't wish to work on that side. The content has become a side effect; he loves the smell of his own farts when he does something successfully and then gets angry when he doesn't get recognition. This is exactly why he hated that his artist got all the praises while he didn't, because people see the actual art and the content, not some technical BS that gives me one more FPS or slightly better 'look at' functionality... whatever that means.
Another reason is that he uses an outdated version of Spine and Unity. He's scared to upgrade them because you can't teach an old dog new tricks... so, he keeps using the same half a decade old tools... just wasting time applying duct tapes on a broken piece of glass... assuring you that the result will be indiscernible from the real thing.
He said he wanted to cut down his share because it was not reflecting the amount of work he was doing compared to his own.This guy is still "fixing" crap in the game instead of adding anything worth anyone's time. He definitely needs a person to rein him in, he can't focus for shit. I wouldn't be surprised if the artists was like "dude, fucking add content to the game and worry about that bullshit later." and he got all whiny about it.
I never undertstand why these people keep bothering making porn games if they doesn't want to add any actual pornView attachment 5269726
Here's the symptom, caught red-handed:
This is precisely why content is suffering, and he can never do monthly releases. He doesn't like making content; he likes making the game more technical and adding features and useless complexity to it.
Notice the dates. He cannot even go two days without fucking around with the game's engine, and going off on weird tangents with some technical bullshit that he thinks needs adding or needs fixing. Every new version follows the same cycle: he works for a bit on the actual content, then something breaks in his engine, then he spends the next 3 months fixing that thing, and then he's compelled to release that dogwater update with barely any content, and then rinse and repeat.
He does this of his own volition, spending even more time finding and fixing the bugs because of the changes to his spaghetti engine. Meanwhile, the content suffers because he doesn't pay half as much attention or focus to it.
Notice the dates again; implementing an event took him one day. Imagine for a second if he kept adding events every other day for the five years of this game's existence. If he really wanted to, Pizza Hot would have been full of content by now. This is blatant artificial scarcity.
He's only half lazy, but doesn't care about making content, and he loves meddling with technicalities and wants Pizza Hot to be a technical marvel. The problem is that people only care about one of these things, while the dev doesn't wish to work on that side. The content has become a side effect; he loves the smell of his own farts when he does something successfully and then gets angry when he doesn't get recognition. This is exactly why he hated that his artist got all the praises while he didn't, because people see the actual art and the content, not some technical BS that gives me one more FPS or slightly better 'look at' functionality... whatever that means.
Another reason is that he uses an outdated version of Spine and Unity. He's scared to upgrade them because you can't teach an old dog new tricks... so, he keeps using the same half a decade old tools... just wasting time applying duct tapes on a broken piece of glass... assuring you that the result will be indiscernible from the real thing.
Also keep in mind the fact that Abelius is the boss here. The artist has as much work as he decides to give him. The artist was basically on a monthly salary as i understand it, so he could have been asked to do some promo art, banners, wallpapers, seasonal arts, teasers for the new patches or locations, etc.He said he wanted to cut down his share because it was not reflecting the amount of work he was doing compared to his own.
Not sure if fair or not but I wouldn't be surprised if that was just the last nail in the coffin and he was already fed up with the way abelius has been leading the project.
lol yes. He actually looked at the artist and thought "Why is he not doing the job I have not asked for yet!? He has no initiative! Fired for not reading my mind!"Also keep in mind the fact that Abelius is the boss here. The artist has as much work as he decides to give him. The artist was basically on a monthly salary as i understand it, so he could have been asked to do some promo art, banners, wallpapers, seasonal arts, teasers for the new patches or locations, etc.
Instead he looked at the dropping revenue and thought that the shareholders (himself) will not be happy about it and decided to cut his employee, like a good CEO would.
Then he told the PR department (himself) to reassure the community that this will have no negative effects, because when you look at the art and think to yourself, "wow, i like this art", then you are just being silly, since the art is not the work of the artist, but the CEO and fortunately he is still at the company.
You might as well be Nostradamus, because he's already hinted at replacing Naikal's art (the sole reason for this game's popularity) with the new artist completely.Then he will proceed to remake the game with the new art and a new engine he will still find problems with, until he fires the artist again and he will be forever trapped in a loop of idiocy.
That game shows a lot of promise but unfortunately the two guys working on it have daytime jobs and aren't doing it fulltime.life as an innocent waitress
This not just this game but some others as well. Do most people really have such low standards that they are ok with this ?As long as people celebrate it on Discord nothing will change
Sunk cost fallacy. They've already invested to much into this game and are thus blinded to the reality, that their money was dropped in a bottomless pit. So they delude themselves, that their investment is a good oneThis not just this game but some others as well. Do most people really have such low standards that they are ok with this ?
lol ouch that's harsh, but it's also true, that game has more content already.That game shows a lot of promise but unfortunately the two guys working on it have daytime jobs and aren't doing it fulltime.
It really sucks when games you like don't have enough support so the devs can't work properly on it, while games that suck ass or are caught in long and slow dev cycles(like this one) have it.
And funny that you mention that game. Abelius posted on their page on patreon and got ridiculed by their patrons. Someone replied that game had more content in 3 months of development than his game in 5 years lmao