2.50 star(s) 10 Votes

Nukemouse

Newbie
Apr 5, 2023
32
19
Okay, so my first complaint is inconsistent rules. When I attack, my opponent gets to play a card next, it's now their turn. When my opponent attacks, they now get to play a card, they get a double turn. This is cheating.

Besides that, I was surprised pornstars didn't have traits like hair colour, ethnicity, big/small boobs/ass etc for use with cards. Kind of like how things are "elf" or "dragon" in magic the gathering. Cards like "give +20 to big boobs character".
 

subli

Active Member
Jul 30, 2020
512
333
  • Idea : Defense System Rework:
    • If Defense is higher than Attack: Attacker loses hearts.
    • If Defense is equal: no loss of hearts (as currently implemented).
I strongly, strongly disagree with this. I do think something should discourage you from always attacking at every possibility, but being able kill a stronger card by attacking with a weaker one is important to keep high quality cards in check. The game would become a test of which deck has the more high rarity cards to an even greater degree if this change was implemented.
 
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Matt2205

Newbie
Sep 8, 2020
36
9
It could be cool to do themed expansion packs in the future as (hopefully) more stars are added. For example, a redhead expansion or MILf expansion.
 
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OldmanRed

Member
Mar 13, 2018
142
108
The update broke the game, I lost all my cards and now it can attack without finishers, the PC is giving me a beating
 

Infect

New Member
Jan 18, 2019
1
2
Okay, so my first complaint is inconsistent rules. When I attack, my opponent gets to play a card next, it's now their turn. When my opponent attacks, they now get to play a card, they get a double turn. This is cheating.

Besides that, I was surprised pornstars didn't have traits like hair colour, ethnicity, big/small boobs/ass etc for use with cards. Kind of like how things are "elf" or "dragon" in magic the gathering. Cards like "give +20 to big boobs character".
This feels like the biggest issue to me. once the opponent gets priority, they can just swing hte rest of the game for free. I'm punished for winning and punished for losing
 

whiskeyrose

Member
Game Developer
Aug 16, 2017
224
670
I love the concept of a TCG drip feeding me smut.

But, the game itself seems to lack depth. Agree with the above posters that it's weird the CPU goes first all the time. I'm just playing defense until they run out of action cards. And then I'm frantically trying to get a hit in and skipping items/finishers.
 

ninjahedgehog

Member
Oct 23, 2018
360
236
showing alot of promise with the 2.0 additions however....

any reson why that playing a duo doesn't add up cleanly? the instructions don't seem to talk about the math behind it but the solos not needing finishers is nerf enough to duos in what is essentially a race to get a combo out first. and from the bit i've played of version 2.0, I can't tell if the support character's effects also activate.

Also the computer getting to go first even after they attack seems quite unfair and tilted to CPU's favor. don't know why you changed that.

Also, it's odd for you to, for example, put an anal sex boost on a card with no Anal scene
 
Last edited:

subli

Active Member
Jul 30, 2020
512
333
I'm thinking that a way to buff items and also make it so that always attacking isn't quite so clearly the correct choice would be to make it so that items don't go away when the enemy attacks into you, only when you attack
 
Sep 29, 2022
40
21
I strongly, strongly disagree with this. I do think something should discourage you from always attacking at every possibility, but being able kill a stronger card by attacking with a weaker one is important to keep high quality cards in check. The game would become a test of which deck has the more high rarity cards to an even greater degree if this change was implemented.
Do you think it's normal that you can't "win" by playing defensively?

There are card effects designed to increase defense, yet the current mechanics don't reward this playstyle. You might argue that cards designed to increase defense allow players to block basic attacks when their defense is lower, but I don't find this entirely fair.

Cards with powerful attacks typically have weaker defense stats, which is a good balance on paper. However, under the current system, if the opponent plays a card stronger than mine, the optimal move is often to attack it—even if their defense is higher. This resets the board, which I find problematic.

This creates situations, even in the previous version (but even more so in version 2.0), where I have a significantly stronger defensive card, the AI attacks, and the board resets. This can repeat for several rounds, making it impossible to "win" by relying on defense in this game.

It feels like defense is undervalued as a strategy and could use some adjustments.
 

SlimShadi

Newbie
Feb 18, 2018
47
40
So much Hate and bullshit. A guy said that it's really hard to beat AI, so I guess I'm some kind of Albert Einstein, WTF.
 

Ptah

Member
Jul 28, 2018
144
425
New update required a wipe of the game.
Also, per update notes, finisher is no longer required for solo cards
The PROBLEM is he wiped the things that were okay and maintained the ones that needed a wipe...
:FacePalm:
 

subli

Active Member
Jul 30, 2020
512
333
I do agree that doing something other than attacking should be more viable, that's why I suggested items not going away when defending. But I think being able to do damage on being attacked would be way too strong. It would make the game be decided only by who has the highest stats to a much greater degree than even now, plus attacking requires you to play a card and being attacked doesn't, so this would encourage a very passive playstyle
 
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NutInShell

Member
Dec 1, 2019
276
485
Ok. I tried the game for a first time and found out that i can not play my turn out from the begining of it. Saw that "discard" would be the way to go even if it doesn't make sense when you first placed your first card but even so not even that is working..

Am i missing something? how do i proceed the turn after my 1st placement?
 
Sep 29, 2022
40
21
Ok. I tried the game for a first time and found out that i can not play my turn out from the begining of it. Saw that "discard" would be the way to go even if it doesn't make sense when you first placed your first card but even so not even that is working..

Am i missing something? how do i proceed the turn after my 1st placement?
You must discard a card to end your turn. Essentially, each turn, whether you played a card or not.
 
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subli

Active Member
Jul 30, 2020
512
333
Except if you attack. Then the turn ends without you discarding. Discarding is a good thing though, since you always draw to 5 cards each turn.
 
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Wankyudo

Member
Jul 26, 2017
180
498
Couple of things. Opened the assets up to find what's wrong with a few things I noted.
First: Jill Kassidy. Her container's named Jill Cassidy so her cards are not printing and her thumbnails are broken.
Second: Your gallery's broken for some actresses.

Full List:
Stella Cox: Asex
Violet Starr: Asex, Vsex
Valentina Nappi: Asex, Vsex
Savannah Bond: Asex, Vsex
Sasha Grey: Asex, Vsex
Vanna Bardot: Vsex
Violet Myers: Vsex
Tru Kait: Vsex
Scarlit Scandal: Vsex
Skylar Vox: Vsex

(Reasons are because your game calls for specific "ASex" "VSex" capitalizations and those videos have the S lower cased. Plus some of those videos have extra spaces because you double clicked copy and pasted which occasionally adds a space at the end of the line; which in this case meant the string name was getting that space. Though I ran into a different problem finicking with Violet Starr's ASex2 where making her video functional in the gallery broke her thumbnail, but I didn't really feel like looking into why that is.)

Third: You also have the wrong name on some actresses cards.

Adriana Chechik's rare card has Abella Danger
Aidra Fox's cards are all Adria Fox
Jynx Maze has Jill Cassidy on her normal card
 
2.50 star(s) 10 Votes