Possibly a great game but with no instructions on how to play...
I give up, searching the thread is pointless, questions are asked but never answered. If they unknowingly to me do exist they aren't put in a sequence of words which are searchable.
The wiki(s) are useless for "getting started" too...
The two steps which are in the game "look around the town" = check, "train using the arena" = fail, getting raped each time because the spawned opponents out level and out number me...
QQ
There is a Discord where most of the questions are answered.
The Tutorial I agree is garbage.
Some Beginner Tips:
Prepare your Starters for Brothel on your first day, preferably with 'Virgin' Starters(futa,female).
I know the Sex Mini-Game is kinda confusing but you can get the hang of it after save scumming a couple of times.
Keep their Virgin status by Zeroing their Pussy in the body part and focus selection. Use your hands and mouth for the Player Character(right part of the screen) 'Vigorously' to get their Skill in Pussy up while keeping Virgin.
The various NPCs in town have different abilities once you have enough reputation:
The Tavern Cowgirl you can drink her milk for Exhaustion reduction every new day. You can also Trade for an AP Potion and has a Cooking Skill you can train at higher Rep.
The Arena Centaur you can Train a character to Level Up and train Survival Skill.
Shopkeeper has a Swimming skill you can train(can't with the MC), you can also reroll the shop for 300g.
Brothel Girl(appears at night) can train some Sex Skills(not that much) and Find Sexual Preferences which can be used to train rapidly.
Library Girl has a Trainer Skill that you can use at Camp.
You can get some equipment from the River every day.
At Arena you have a Training Room that you can use to initiate a battle. It has full equipment unlike Arena battles.
You can carry with the MC or have another character carry without you at no cost of Exhaustion for the MC.
The various types of Spirits are the main way to increase the Genes and Level of your Starters so if you get a spirit with decent enough trait keep it around and level them with the training room. Look out for Nimble Trait.
Keep increasing their Level Cap will also give you some Genes.
Evolving them gives you Skills like giving a Swipe skill to a Centaur from a Fire Beast Spirit. You don't need to level cap them if you are going to use them as a skill donor other than it will affect your average level at Fusion.
Upgrade wise Exhaustion Reduction is the most important. The last Alchemy Upgrade as well as Egg Stability and Growth later on.
Once you have a couple of Characters have them on Hunting Duty for those who aren't used for Brothel and Breeding, otherwise you are going to run out of food which is expensive.
Go through a few Portal runs to get Wood and Stone. A Road can make sense to link to a Mountain(stone) or getting near a forest, use other teleporters if available.
Portal Tips:
At Party Preparation have 300-700g on hand as you can buy crystals for 200g in the Scouting/Crystal !Event.
With enough wood,stone and crystals on hand you can make a teleport relay anywhere so you might prepare things beforehand depending on the biome.
You can Camp to replenish Mana and Health as well as do some other things. With Food, Cooking Skill and some Wood it will be more effective.
With 9 wood and 9 food it is not counted to the encumbrance so its useful to have on hand, 4 for stone and crystal which is not as useful.
With Health and Mana Potions you don't need to Camp so that's a time saver, AP Potions and Nets are also useful.
You can dump your resources and items at a teleporter to free up encumbrance and get them back once you leave.
This means it can be useful to repair teleporters in !Events or build them yourself occasionally around key map locations.
You can buy a donkey from the king for some extra encumbrance higher rep has higher genes.
Characters can have useful Skills you can use in the Portal Overworld. MC usually has some scouting skill. Healing skill for healers.
Lymen with Teleport skill have a Overworld Skill that can teleport party members home. Useful when capturing characters.
If you are restricted by portal size it might be good to bring some Nets to capture a large mount creature for that biome.
A 10h Expedition is tight so you better know what you are doing. 24h if you want to keep it short and don't want to bother with camping much. 48h is relaxing exploration if you bring in enough supplies or have good support characters(mana drain insects, healers)