jeezluwee

Newbie
Oct 15, 2017
15
35
88
They aren't silent. Most of them are active on their page or their discord. Devs by and large aren't active on F95 cuz why take that kind of abuse from people that steal your game?

"Abuse" is ridiculous, 9 times out of 10, the anger from people here stems from long update cycles with nothing being said. ANY dev or game would suffer the same critique, because it is so bare minimum of a expectation. Especially if said game offers a way to DONATE. Many developers have gone silent after making hundreds nearing a thousand in patreon subscriptions, only to end development or completely change the direction of the game after breaking silence.

This happens ALL the time here, successful at the start, silent after a few months. Guess what the devs of Baldurs Gate 3 did was while the game was in early access for over 4 years? Constant dev blogs(everywhere), interacting with members of the community(everywhere), AND acknowledging feedback. Communication is key. Not just on discord, or patreon. That is a lazy excuse.
 
  • Like
Reactions: JohnSeeReally

Fayn Arawn

Well-Known Member
May 24, 2019
1,320
3,250
448
Seriously? 2+ weeks past the final day in a month-long release window and no clue when the game will be released?

This update cycle is a great example of the reasons why so many indie devs fail: Poor management, both of game development and of player expectations.

You could pin it on the lack of open communication, on scope creep, on failure to meet deadlines, on perceived laziness/complacency, or on whatever else. But all of that roots back to bad management.

It doesn't matter if "something came up" or if "the update would end on a cliffhanger" or if it "wouldn't meet the expectations" of the creator's perfectionism.
Just push the update.
Let it be incomplete, let there be scenes missing, let it not fully wrap up the story as originally intended. And apologize to fans, with a promise that the next update will be better.

And THEN, plan properly.
Write the entire story first, before doing anything else. Do not start with renders, or environment design, or with sound effects, or with programming.
Write. The damn. Story.

Then count what you need to do: Count the scenes, the rough number of total renders, the programming time, whatever else you need to do, and add it all together to formulate an accurate timeline. Then add 15 - 20% buffer time, because it's always better to underpromise and overdeliver than the inverse.

Then - and here's the trick - once you start making it, DO. NOT. CHANGE. THE. SCOPE.

No additional scenes, even if they'd be "really cool."
No wacky jokes added, even if you think that they'd be hilarious.
No minigames, no in-between scenes to tie up story beats, no extras.

Let there be plot holes, and rendering errors, and unfinished story threads.

Just make the damn update, give updates on progress, and tell people IN ADVANCE if something about the timeline is going to change, and do it with as much notice as possible. Do the work, release the update, then give the hotfix a day or two later. Then take a few days off.

"But it's incomplete!" Yeah, and that's fine. Do you know what else it is?
Finished.

Say what you want about imperfection, but there are tens of thousands more "imperfect" pieces of artwork hanging in museums than "almost finished" ones.

Everything that you believe that the update should have had can go out in the next update, or in a mini update in between. And people will prefer that two hundred times over a repeated hype-letdown cycle when you set a window and then fail to honor your word.

Oh, and I'm a former 6+ month patron, for anyone curious. I would be a current patron, but, y'know; this whole post and all. Also the whole story arc at the hotel room was...deeply unsettling, not to mention hamfisted, insensitive, and entirely unwanted.
Even though this is a porn game, it's still a work of creative expression, and the process you describe sounds terribly soulless. Writing all the dialogue first wouldn't necessarily speed up development. This dev uses something akin to the classic "Marvel method", i.e. he outlines the story first, then creates the visuals, then writes the dialogue. And that method was known for its efficiency. Either way, the writing process is not linear like assembling a piece of furniture. Incorporating sudden ideas and making unplanned changes enhances the final work.

All that said, I do agree the dev should get better at planning. I'm thinking his next game should have smaller chapters with few events and characters. Putting out smaller updates more frequently might even reduce the perfectionist impulse, because long update cycles give the dev a lot of time to agonize over quality.

This game is full of offensive content, but it's the hotel part that's a bridge too far for you? I'll admit the nazi blackmail stuff was pretty tasteless, but again, par for the course in a game featuring incest, rape, and bestiality. The point is this is not a game for the easily offended or overly sensitive.
 

pinkie96

Active Member
May 12, 2017
601
3,247
446
And yeah, the nazi stuff was over the top for me. There was a ton of weird stuff before then, but mostly all of it was able to be played for laughs or was avoidable entirely. But seriously? One of the main characters intentionally drawing the most notorious hate symbol known to mankind and using it for blackmail, in an unavoidable scene, and I'm supposed to be cool with that because the main character lampshades it by going "Hey, that was kind of weird, you know."

Nah.

I have never had a need for nazism, or even the idea/threat of it, to be prevalent in games that I masturbate to. That's a serious topic that has a hell of a lot more weight than a joke scene in a porn game.
Weird to clutch pearls about the Swastika blackmail. Sterling is shown to be shocked by it and not ok with it. The game never says you should handwave it.

Brenna's motivation to do it was also understandable. Bathsheba had Brenna fucking Sterling and was using it to cuck her. She was holding life ruining info on her so Brenna needed her own.

The game in no way portrayed Nazism as good. It's specifically showing it as awful. Don't see what the issue is.

Edit: Forgot to mention that the chapter where Brenna blackmail Bethesba is also the chapter where Eileen shows up.
 
Last edited:

strenif

Engaged Member
Game Developer
Aug 18, 2017
3,455
6,483
755
"Abuse" is ridiculous, 9 times out of 10, the anger from people here stems from long update cycles with nothing being said. ANY dev or game would suffer the same critique, because it is so bare minimum of a expectation. Especially if said game offers a way to DONATE. Many developers have gone silent after making hundreds nearing a thousand in patreon subscriptions, only to end development or completely change the direction of the game after breaking silence.

This happens ALL the time here, successful at the start, silent after a few months. Guess what the devs of Baldurs Gate 3 did was while the game was in early access for over 4 years? Constant dev blogs(everywhere), interacting with members of the community(everywhere), AND acknowledging feedback. Communication is key. Not just on discord, or patreon. That is a lazy excuse.
Are you really comparing a multi million dollar game from an experienced studio, with dozens of employees (including ones paid specifically to interact with the community) communicating to the people who actually funded the project. To a porn game made by Joe Blow, working on his first solo project when he's not at his day job, communicating on a forum that pirates his game for free?

If you're upset with a dev you support. It's perfectly fair to say why you're upset and even pull that support if you want.

If you're some random fuck on a pirate website, hurling insults at a dev who's kind enough to keep people on said pirate site informed on what's going on with his game. Then ya. That's abuse. And abuse that drives away most every dev from communicating on this site.

You're free to do it. But that freedom comes at the cost of not having the devs talk to users on this site.
At least not for long.
 

strenif

Engaged Member
Game Developer
Aug 18, 2017
3,455
6,483
755
Why today though. Sounds awfully specific. There suppose to be one today?
Looking at patreon, looks like teasers are often posted in the middle of the month.

That said I doubt we'll see anymore previews.
I'm guessing the bulk of the work left to do is writing and coding.
Just wild speculation here, but I'm betting he fell into the classic dev trap of working on renders and animations and leaving the writing and coding till the very end.

I've done this myself a few times, and nothing sucks the energy out of you like looking at a mountain of writing tasks to do. With no DAZ work to break it up with.
 

Ennoch

Conversation Conqueror
Donor
Respected User
Oct 10, 2017
7,955
24,386
913
Does this game need a walkthrough?
It is a kinetic novel. The only wrong choice you can make is the NTR bad end (each chapter has one) after what you'll be placed back before the bad choice so you can pick the right one.
 

as5354

Member
Feb 23, 2024
146
30
96
It is a kinetic novel. The only wrong choice you can make is the NTR bad end (each chapter has one) after what you'll be placed back before the bad choice so you can pick the right one.
The first time I played, the game quickly ended, the scene began to repeat, I thought that there was no guide to choose the wrong, then did not care, I now want to ask, nearly 5 years of development, the game's story and sexual content is very little?
 

pinkie96

Active Member
May 12, 2017
601
3,247
446
The first time I played, the game quickly ended, the scene began to repeat, I thought that there was no guide to choose the wrong, then did not care, I now want to ask, nearly 5 years of development, the game's story and sexual content is very little?
You need to use the patch from the first page. If you don't want to see the NTR bad ends then you can turn them off at the beginning of the game or in Hunter's room. Some of the What ifs also need the patch.

There's plenty of content in the game and penetration scenes increase greatly from chapter 9 to 12
 

as5354

Member
Feb 23, 2024
146
30
96
You need to use the patch from the first page. If you don't want to see the NTR bad ends then you can turn them off at the beginning of the game or in Hunter's room. Some of the What ifs also need the patch.

There's plenty of content in the game and penetration scenes increase greatly from chapter 9 to 12
Is it an NTR content focused game?
 
4.10 star(s) 392 Votes