Its stat grinding... i think we been telling for some time now...Why does Muscle buff crit? Doesn't 0 SI mean that I won't crit? And why does Flat say "greatly reduces critical damage", when its only clearly listed stat change is -50% mana? Does it also invalidate crits? How do chance-reducing items stack? For example, if Clear gives 50% debuff chance reduction(x0.5), how would Poison A work with its "supposed" 80% reduction(x0.2)? Would it be additive or multiplicative?
And what does Agility\Accuracy do, when there's a separate stat for Crit and Evasion? And even a general modifier that is Spatial Influence?
Based on ASI: Speed, that gives Agility, I assume it's like Initiative\Speed, so a stat that affects move order. However, isn't there some overruling order of ?Scripted>Light>Air>EverythingElse? With Earth being somewhere at the bottom? Does Agility work only when two skills of the same category are used?
And I can't find anything that would hint at what Accuracy does.
If I, predictably, skipped the tutorial - do I absolutely and irrevocably lose access to True Ending? And does TE have any coherent other requirements, like virginity or a degree of lack thereof? At this point I'm half-inclined to do a first virgin run, because the game is, frankly, VERY shallow in terms of deviant creativity and it both heavily benefits virginity and despicably punishes even remotely lewd gameplay(I was kind of dazzled when ORGASM turned out to be a NEGATIVE physical effect). However, if TE requires virginity - I guess that'd explain the recommendation of the sheep.
Accessories + (spatial stat + buff)MC + skill effect - (spatial stat + buff)enemy
If spatial stat is higher than enemy you have bonus % and vice versa
If your spatial stat are equal(no more than 100 stat gap) there's no bonus %
This for debuff(poison,stat debuff, burn, etc)
Last i recommend for starter till mid story to use earth element while focusing def... there's alot of enemy that use heavy moves(highDmg) in the beginning and for late story till after story you want balancd stat while having high spatual stat to resist boss debuff atk
Last edited: