MrUnknownPants
Member
- Dec 9, 2018
- 249
- 292
Nice animation. Am looking forward to the combat rework and the parry do be looking nice already in the demo.
Am looking into the boss fight and noticing a few things on my side:
- Bottles need 2 or 3 hits for a game-over. With the first one being able to come from off-screen. pretty punishing. (Makes it worse with the next point)
- I am guessing that I am supposed to jump onto the platform, when the room fills with gas. But the animation for the gas starts a few frames before the platform comes out. And gas needs like a second for a gameover. (managed to jump up there after a few tries and with goddessmode on)
- (turned on goddessmode to not get immediately downed in the gas) sometimes am getting hit by an invisible enemy while. Am guessing the boss did not completely disappear there.
Am looking into the boss fight and noticing a few things on my side:
- Bottles need 2 or 3 hits for a game-over. With the first one being able to come from off-screen. pretty punishing. (Makes it worse with the next point)
- I am guessing that I am supposed to jump onto the platform, when the room fills with gas. But the animation for the gas starts a few frames before the platform comes out. And gas needs like a second for a gameover. (managed to jump up there after a few tries and with goddessmode on)
- (turned on goddessmode to not get immediately downed in the gas) sometimes am getting hit by an invisible enemy while. Am guessing the boss did not completely disappear there.