- Jun 21, 2020
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Imagine developing a "beta" for seven straight years, and charging for the privilege. What's it like to have that little basic integrity as a person? I can't imagine it.
Seeing as we have 60+ scenes fully animated, and then our sprite scenes, 30+ hours of combat, pretty decent! Thanks for asking.Imagine developing a "beta" for seven straight years, and charging for the privilege. What's it like to have that little basic integrity as a person? I can't imagine it.
in the first message in this thread, under spoileranyone has the new code?
RMB in skill if it doesn't have dependent ones after it purchased.Not sure if this has been asked before, especially with so many pages here on f95, is there a way to reset skill points once set in place? I set a few without realizing they seem to be permanent once set
the main trick is depleting health limb by limb for general enemies, destroying mushrooms first for trogs and watching out for strong points of enemies which receive reduced dmg by default. I hit hands or heads first.it would be nice, if they added a little furry femboy with his tiny dick, combat is a bit difficult for me to adapt to, but I use tricks so I enjoy it, actually in almost every game that has to do with combat I use tricks because I want to be the strongest.
Depends if it's a direct sequel or not.Uhhh not sure, its easy enough to track that sort of things with ending slides and a savefile. But it depends on where, and/or when, we will set the next game. If we for instance set the game on Jor, there wouldn't be much you have done that will resonate there. If we set it like, in Kaldea, then there's room for that sort of thing and there will be a lot of areas to factor in player choices.
Yep, cool egg. Thx.Uhhh not sure, its easy enough to track that sort of things with ending slides and a savefile. But it depends on where, and/or when, we will set the next game. If we for instance set the game on Jor, there wouldn't be much you have done that will resonate there. If we set it like, in Kaldea, then there's room for that sort of thing and there will be a lot of areas to factor in player choices.
View attachment 4329616
Uhh, here's my paschal egg :x, hope you like it.
It's the beta of the build 35, not the beta of the whole game. No idea why people are uploading it here, it's meant for testing the build before release. Now imagine complaining about that...Imagine developing a "beta" for seven straight years, and charging for the privilege. What's it like to have that little basic integrity as a person? I can't imagine it.
Yeah the combat is subpar at the moment. We plan to overhaul the combat skills / upgrades tree system for Gold & Sand soon, which will trickle down to Avarice too, and then we can finally implement the skills fully.the main trick is depleting health limb by limb for general enemies, destroying mushrooms first for trogs and watching out for strong points of enemies which receive reduced dmg by default. I hit hands or heads first.
Getting Redic to attack 2 times in a row, doing more dmg to armor and maybe str bonus skill later on is the thing. For party it's Sammy and Dervish at this moment.
Combat is a bit dull for me since lots skills are [not yet implemented] and you're pretty much default attack on Redic + occasional lunge + occasion str bonus attack.
Calypso is AP dagger w/o ending turn, her str skill and then default attack.
Sammy is movement speed bonus when she lags a bit behind or 4 positioning, then her default attack with piercing. Jump back + attack for additional minor dmg per turn is what i use, thought perhaps close-range adaptation would be good too.
AOE attacks are either rare to be used or it's Ogre's skill that hits anything but what you wanted to.
Guess next time i'll run game from the start i'll try hard instead of normal and cheat it with all 4 party members just to see all interactions
Seems like a bug, I'll look into it. We'll also add the option to abort the tutorial I guess, no point forcing the player through it.What the fuck is this combat and tutorial. I tried to start the game last night with one hand when my brain was firing on one neuron so I couldn´t figure out anything.
I though I would try it again today with clear head and its still an absurd overly complex slugfest.
When I managed to kill one bandit the game revived him immediately even though there are no more instructions in the tutorial.
And than this. Everything is greyed out. How the fuck am I supposed to pass the tutorial now?
I am fighting for a femboy to be added but it will not be a tiny dick. It will be, RESPLENDIT and COSMIC of vast and goodly consideration. But they'd be involved in straight content only unless we can get Etherek to draw the scenes since m/m are outside of Arbuz' preferences. I want to have a few male talents in the velvet oasis that you can see having sprite scenes with women for instance.it would be nice, if they added a little furry femboy with his tiny dick, combat is a bit difficult for me to adapt to, but I use tricks so I enjoy it, actually in almost every game that has to do with combat I use tricks because I want to be the strongest.
Haha yeah if it is THAT direct for sure. Another story with Redic would be interesting but all our pitches have been like in further away areas like Ohmes or northern Lovania, I think Cheese suggested Jor. Also time periods too, something like a world war situation etc.Depends if it's a direct sequel or not.
For example; if the next game is a continuation of Redics story where he works for LW in Atlathka, then choices you made in the first game could influence what happens in the game or what Redic remembers.
Another option would be to do what Mass Effect did, have a short "make you own choices" comic that gives you end game states without having to import the choices from another game.
someone is a fan of ikemeru19`s art)it would be nice, if they added a little furry femboy with his tiny dick, combat is a bit difficult for me to adapt to, but I use tricks so I enjoy it, actually in almost every game that has to do with combat I use tricks because I want to be the strongest.
hm...for fear and hunger series, 1st game was alternative 1590 and 2nd in alternative 1942, and it did good to it if you ask me. Guess more or less modern world + magic that is not about causing cataclysms with clicks of your fingers is my thing after Shadowrun returns + dragonfall + hong kong. Or at least unless some badass entity and not everyone has that power.Haha yeah if it is THAT direct for sure. Another story with Redic would be interesting but all our pitches have been like in further away areas like Ohmes or northern Lovania, I think Cheese suggested Jor. Also time periods too, something like a world war situation etc.
I guess it really depends on your creative process.Haha yeah if it is THAT direct for sure. Another story with Redic would be interesting but all our pitches have been like in further away areas like Ohmes or northern Lovania, I think Cheese suggested Jor. Also time periods too, something like a world war situation etc.
Yeah for sure! Actually I liked DA2 a lot, Kirkwall and the characters were really well done... despite how often you ended up fighting in the same warehouse over and over and over lol.I guess it really depends on your creative process.
For me personally, I think there is an argument to be made for both concepts: direct and non-direct sequels.
skip/restart quest, reset gallery, edit Redic's color scheme overworld, have all 4 companions in the party, edit stats like money and level, teleport to places.What can I do with the cheats ?
Send a bug report after it happens, bottom left of the main menu.View attachment 4366071
help i get this when i try to enter the churh in whispering bandits quist after i got the key from tiemen
the bug is cuz of the peatron crack (ig thats what u get trying to be a cheap a$$) when i tried it without it workedSend a bug report after it happens, bottom left of the main menu.