- Apr 1, 2018
- 323
- 335
I agree voice acting is something that overcomplicates things but more importantly greatly limits the scope a story can have in any game because of the fact that one has to voice every single line and also of course the fact that it can ruin immersion. So yes, voice acting is a waste of time essentially, in almost all cases ruins immersion and drains ressources that could make or break a game.It's something I'll consider for the future. I feel like some games overdo it with SFX unless they are getting them custom made. On a separate note, the voice acting seems to hurt more games than it helps too.
Now, what i was actually talking about is sound effects, like tapping, squishy sounds, blowjob slurp noises and feint female moaning.
So that the sexual animations are more immersive and enjoyable for those who are used to the audio aspect of animated or real porn.
A perfect example of a game that exemplifies this would be Zombies Retreat
It even has the same artist that your game uses and it does the sound effects for the sexual animations wonderfully.
Although in the particular case of Zombies Retreat using custom made moans. Tons of basic sound effects can be used from free audio libraries. Sound effects that actually emote the mechanical action of the sex animation.
So please, i implore you, give a look at how Zombies Retreat does it and consider even reaching out to the dev of that game to help implementing basic sound effects in the same manner.
Thank you so much for your efforts on this game and willingness to consider this.
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