thesilentking

Member
Jan 23, 2020
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249
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SO I am currently stuck at 4 hearts for human princess and I was wondering if anybody knows how I can get the 5th heart . She keeps telling me she's busy and I can't meet up at night despite giving multiple princess gifts .
 

YouShallNotLol

Engaged Member
May 6, 2022
3,308
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I got it from enemies in mimics crypt maybe weapons just drops from any enemy
Non-unique weapons and armours certainly do drop from any random enemy, depending on luck.
I'm just not sure if the null weapons are unique and are hidden in some chests, require a certain creature (like lightning rapier), or are non-unique and can drop from any enemy.
 

Terrec

Member
May 26, 2022
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Latest beta just leaked, so here's an incremental update! Same deal as last time, just drop it in the Updates folder and delete the patch from your Patches folder, the beta already includes patch 2's changes. Also, for anyone using Nionatu's link, the new cheats code is 989060.



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Also, . Nothing major, just fixing a minor script that harmlessly broke and finally got around to a feature request I got a while back.
, for those who prefer it.
  • Fixed a minor script that broke.
  • Added a command to my F7 cheat menu to modify the roaming NPCs.
 

YouShallNotLol

Engaged Member
May 6, 2022
3,308
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Fixed a minor script that broke.
Is it perchance the script that made roaming NPCs move around? Cause mine have been stuck in southern region (near DPI's tower to be precise) since day 1, and never move from there.
 
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zombiehunter6

Member
May 3, 2018
179
40
151
Non-unique weapons and armours certainly do drop from any random enemy, depending on luck.
I'm just not sure if the null weapons are unique and are hidden in some chests, require a certain creature (like lightning rapier), or are non-unique and can drop from any enemy.
I told that I GOT THAT WEAPONS FROM ENEMIES!
 

zombiehunter6

Member
May 3, 2018
179
40
151
Latest beta just leaked, so here's an incremental update! Same deal as last time, just drop it in the Updates folder and delete the patch from your Patches folder, the beta already includes patch 2's changes. Also, for anyone using Nionatu's link, the new cheats code is 989060.

Pixeldrain file link

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Also, Script update!. Nothing major, just fixing a minor script that harmlessly broke and finally got around to a feature request I got a while back.
Pixeldrain album link, for those who prefer it.
  • Fixed a minor script that broke.
  • Added a command to my F7 cheat menu to modify the roaming NPCs.
IS this version have patch? Or better wait for full dlc3 and new ver of game with bugfixes?
 

Terrec

Member
May 26, 2022
106
205
166
Is it perchance the script that made roaming NPCs move around? Cause mine have been stuck in southern region (near DPI's tower to be precise) since day 1, and never move from there.
No, it's one of my scripts. It just flags several settings (everything in the "System" menu) to not be reset to default when you finish a route, because I don't like having to fix them afterward.

I just spent a while looking into how the roaming works and... wow, this is kind of awful.
  1. The game periodically checks one of the NPCs, on some sort of timer.
  2. It tries to rank the various reigns based on what I think is their war situation. If there's a tie, it doesn't apply any sort of randomization, it just uses the last one in the list.
  3. If the previous check for that NPC resulted in a move or selected a different reign, then it does NOT move.
  4. If the checks select the same reign twice in a row, then it moves, possibly to the same place. If the move happens at night, then the NPC moves to the Tavern instead, or possibly the Chapel if it's Amelie.
There's also a second function that might still be used on a few occasions that's currently broken and always picks Plant, but this is the main one. I'll probably patch it to make it random soonish.

IS this version have patch? Or better wait for full dlc3 and new ver of game with bugfixes?
This beta was released after the patches, and therefore already includes them in the game files. DLC3 isn't coming out for a couple more months, just grab Nionatu's WIP version if you're interested in any of the currently available ones. It's up to you whether to wait or not, but if you're using mkxp-z or Joiplay then the update archives are tiny enough that you may as well download the beta.
 

zombiehunter6

Member
May 3, 2018
179
40
151
No, it's one of my scripts. It just flags several settings (everything in the "System" menu) to not be reset to default when you finish a route, because I don't like having to fix them afterward.

I just spent a while looking into how the roaming works and... wow, this is kind of awful.
  1. The game periodically checks one of the NPCs, on some sort of timer.
  2. It tries to rank the various reigns based on what I think is their war situation. If there's a tie, it doesn't apply any sort of randomization, it just uses the last one in the list.
  3. If the previous check for that NPC resulted in a move or selected a different reign, then it does NOT move.
  4. If the checks select the same reign twice in a row, then it moves, possibly to the same place. If the move happens at night, then the NPC moves to the Tavern instead, or possibly the Chapel if it's Amelie.
There's also a second function that might still be used on a few occasions that's currently broken and always picks Plant, but this is the main one. I'll probably patch it to make it random soonish.


This beta was released after the patches, and therefore already includes them in the game files. DLC3 isn't coming out for a couple more months, just grab Nionatu's WIP version if you're interested in any of the currently available ones. It's up to you whether to wait or not, but if you're using mkxp-z or Joiplay then the update archives are tiny enough that you may as well download the beta.
What?
 

Terrec

Member
May 26, 2022
106
205
166
Roaming NPCs' movements are now random, so they'll be moving all over the kingdom now instead of hanging out wherever their favorite spot currently is and occasionally moving to the tavern. They'll still go to the Tavern if they decide to move while it's night, so you will still be able to find them there fairly often.
, for those who prefer it.

  • New game patch: Roaming NPCs' movements are now random.
 

thirdytwo

Newbie
Sep 6, 2018
52
42
81
  1. is the battlefuck content just you playing as a princess and getting grappled, or is there content where you battlefuck a female monster?
  2. is there a way to choose the look of the princesses instead of just having classic/random?
  3. is there a way to make the text faster?
 
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DatWanGai

Well-Known Member
Apr 15, 2019
1,054
1,556
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1. Just female companions. Nothing happens if you're attacked by female mobs as knight.
2. I don't think so.
3. No, but since it's RPGMaker I'm sure you can make a custom script to make it instant or make a button/key that fast-forward through text.
 
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