Mhm, what
BloodyFace said.
I was the writer of Private Community, so staying true to the story and the characters won't be an issue.
I've written everything down on paper, everything is worked out.
From the story to the characters to every single idea that I ever had.
And, I've spend the past half year on working that out even more.
The things that are holding us back are the following.
1.
Familiarity with Daz.
I've been working with DaZ for a couple years now, but it never has been the main focus in my job.
And, with all the time I spend in Honey Select Studio, some of that knowledge had disappeared.
Now, luckily I've been working on that the past half year and I've been practicing whenever I can.
And, I feel pretty confident with my ability with DaZ now.
Confident that I can at least match the original.
2.
Assets.
But, that brings me to the second points. Having to start from scratch without any assets.
And, I've been working on that as well for the past half year.
Trying to replicate the characters and the world as close as possible.
However, time hasn't stood still in the past couple of years.
This game is 4+ years old, and that shows, especially with some of the characters and environments.
So, it's also about bringing the graphics to this day.
Updating the characters, while staying as close as possible to their original.
And, as you can imagine... that comes with it's own set of challenges.
However, I feel confident that I can do that, because I already succeeded in some of them.
3.
Hardware.
I have a single 2070, and while that's good enough to practice around with and working on some of the formerly
mentioned stuff.
It's really not enough to actively work on an project, especially not with the graphics that I have planned.
People who know me from Sweet Affection know that I push myself to give everyone as much content
as I possibly can in a time-frame.
And, that is something that won't change with Private Community.
But, in order to do that. My hardware needs to be able to keep up with me, so a upgrade is required.
I'm already saving up for that, and hopefully I'm able to do that later this year.
4.
Time.
Time, that is the biggest one that is holding me back.
I work 70/80 hours a week on Sweet Affection, and next to that I also deal with everything besides that.
From Patreon to Discord, to helping problems in DM's and the business side of it.
I simply don't have any time to actively work on PC.
And producing less content for Sweet Affection isn't an option either because we have so much work to do.
And, all the fans that are supporting us, do that because of Sweet Affection, and without them we wouldn't even be able to talk about PC.
They deserve that Sweet Affection gets our full attention, as well as the game and characters itself.
So, the only solution for that is to hire someone that can help me, full time.
And, obviously that person that needs to get paid as well.
But, we still have to grow some more on Patreon before we are able to do that.
But, as mentioned above.
Either soon or later, I am going to restart PC, simple as that.
Not only because you guys, the fans deserve that.
Not only because I love the project and the characters as well.
But, also because the characters themselves deserve a finished story