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3.20 star(s) 13 Votes

Beowulf72

Member
Sep 22, 2020
228
1,213
I'm glad you liked it! Thank you for the feedback on the improvement of my renders, i'm pleased that you noticed it!
about Patreon your Tiers ....will version 0.19 also be available for lower tiers or will it remain at the highest level? greetings
 

asahibito

Active Member
Modder
Jan 17, 2021
948
3,082
Got this game as part of an itch bundle recently and might as well make a gallery.
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I did run into a problem. Due to lack of labels at the appropriate sections of some scenes, I had to duplicate the game screen to make a direct gallery entry. But my duplicated scene is not automatically translated. Is there a way to have the duplicated scene use the existing translation? Please reach out to me if anyone reading this knows.

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MurrayMods

Member
Modder
Nov 28, 2022
401
4,554
Got this game as part of an itch bundle recently and might as well make a gallery.
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I did run into a problem. Due to lack of labels at the appropriate sections of some scenes, I had to duplicate the game screen to make a direct gallery entry. But my duplicated scene is not automatically translated. Is there a way to have the duplicated scene use the existing translation? Please reach out to me if anyone reading this knows.

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I encountered the same problem when developing the WT Mod. There is a way but it involves loading the project into the Renpy IDE and recompiling it which causes the TL folder with the corresponding language to be created again. As far as I could see, the big problem with this approach is that you have to rewrite the entire script in the language you need, in this case English.
I have a very basic understanding of how renPy does translations but it seems to mark each line with a position written in exadecimal, what does that notation in exa mean? I don't know!
Another approach is to have RenPy translate on-the-fly for this you can use the OLD-NEW method which is how menu options are translated. But again it involves rewriting the whole script.
I don't dare to bother him for this but I'm sure my friend RiamMar can help you, his Python knowledge is out of this world and he helped me with translation problems in Criminal Attraction.
I'm not sure this helped at all, but it was good to communicate. If you find a better approach to adding code to the script without breaking the translation please let me know.
Best regards,

Murray.
 

asahibito

Active Member
Modder
Jan 17, 2021
948
3,082
I encountered the same problem when developing the WT Mod. There is a way but it involves loading the project into the Renpy IDE and recompiling it which causes the TL folder with the corresponding language to be created again. As far as I could see, the big problem with this approach is that you have to rewrite the entire script in the language you need, in this case English.
I have a very basic understanding of how renPy does translations but it seems to mark each line with a position written in exadecimal, what does that notation in exa mean? I don't know!
Another approach is to have RenPy translate on-the-fly for this you can use the OLD-NEW method which is how menu options are translated. But again it involves rewriting the whole script.
I don't dare to bother him for this but I'm sure my friend RiamMar can help you, his Python knowledge is out of this world and he helped me with translation problems in Criminal Attraction.
I'm not sure this helped at all, but it was good to communicate. If you find a better approach to adding code to the script without breaking the translation please let me know.
Best regards,

Murray.
Thanks for the detailed response.

For my current purpose I found a kludgy workaround. I found that the adding the id from the tl directory files to the say line acts as a jump. So I just located the id for the first say line in my duplicated scene and made a language check to use the line with the id appended.

Code:
scene d14_68
    if _preferences.language in ("english","turkish"): # asahibito mod
        k"А вот и я!" id day_14_2_e1267c4c
    else:
        k"А вот и я!"


For reference the line in the tl file is:

# game/script.rpy:19825
translate english day_14_2_e1267c4c:
    # k "А вот и я!"
    k "Here I am!"


It appears both languages in the tl directory use the same exact id for the same line.
The game will then jump to that line in the actual script and continue from there, with the benefit of it being translated. The drawback is that it skips my duplicated scene and will not hit the renpy.end_replay() statement. If it is the default language then my duplicated scene will play as intended.

I hope I will find a better way but will use this for now.
 
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MurrayMods

Member
Modder
Nov 28, 2022
401
4,554
Thanks for the detailed response.

For my current purpose I found a kludgy workaround. I found that the adding the id from the tl directory files to the say line acts as a jump. So I just located the id for the first say line in my duplicated scene and made a language check to use the line with the id appended.

Code:
scene d14_68
    if _preferences.language in ("english","turkish"): # asahibito mod
        k"А вот и я!" id day_14_2_e1267c4c
    else:
        k"А вот и я!"


For reference the line in the tl file is:

# game/script.rpy:19825
translate english day_14_2_e1267c4c:
    # k "А вот и я!"
    k "Here I am!"


It appears both languages in the tl directory use the same exact id for the same line.
The game will then jump to that line in the actual script and continue from there, with the benefit of it being translated. The drawback is that it skips my duplicated scene and will not hit the renpy.end_replay() statement. If it is the default language then my duplicated scene will play as intended.

I hope I will find a better way but will use this for now.
Thank you very much for your answer and I think it's a really useful trick. I've been wanting to add code to the Mod for a couple of releases but this problem never lets me move forward. Also, the Cyrillic characters make me dizzy.
 

asahibito

Active Member
Modder
Jan 17, 2021
948
3,082
Completed my gallery mod for the game. I think I got all the scenes plus all the vertical slide pinup images.

Please let me know if I missed anything. Since I don't know russian it was difficult to scan through the script for the scenes. And some of them have really tricky requirements to get.

I have a few of the MCxKristina tease scenes in the gallery. Let me know if you want the any of the rest in the gallery.

Download:
F95zone |
 
Last edited:
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Petro28

Active Member
Sep 11, 2017
905
1,144
I don't want to be that guy but what's up with the update to this game. If there is no hero I understand but doesn't dev release the update after some time? There is a small update 0.19 (out since July) and something 0.2 on his patreon. Can someone explain what is going on with this game?
 
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single_guy_from_au

Active Member
Jun 18, 2023
953
953
I don't want to be that guy but what's up with the update to this game. If there is no hero I understand but doesn't dev release the update after some time? There is a small update 0.19 (out since July) and something 0.2 on his patreon. Can someone explain what is going on with this game?
Still no news about this amazing game?
 

Looper9

Newbie
Oct 27, 2017
48
201
On Boosty, I saw a version 0.19, but I was unable to subscribe. Something seems up with the payment processor or something. On Patreon, I saw a render from this month. Not sure what's going on, though.
I am a free member so I can only see some posts. This was the most recent one from 5 days ago.



New

Hello, everyone. I’ve completed work on version 0.2. All renders are finished, and the code is complete as well. The final stage now is bug testing, checking for typos, and other small details. We're also working on localizing the game into several languages. This shouldn’t take much time, so the new version will soon be available on my official pages, and access levels for version 0.19 will gradually be increased.
Thank you all very much for your patience and support!
 

velasco

New Member
May 7, 2018
13
5
I love this game. Anyone knows if are any sex scene with Kristina in the next update? 0.19
 

Saymon234

New Member
Oct 24, 2017
4
2
what's going on with this game ?
Check it out yourself, links on dev's resources you can see on the main page. 0.2 was released a month ago, access level 0.19 gradually increasing. You can buy the game on Patreon if don't wanna wait when somebody hacked the new version
 
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asahibito

Active Member
Modder
Jan 17, 2021
948
3,082
Gallery mod updated for game version 0.19.
Kept the mod download for the version 0.18.1 here.

Download:
F95zone -
 
3.20 star(s) 13 Votes