I am finishing on a scene, then I will have a few days of testing and polish, the next update should be ready early February, I wanted to post it before the end of the month, but I do not see it happening.When the next update?
I am finishing on a scene, then I will have a few days of testing and polish, the next update should be ready early February, I wanted to post it before the end of the month, but I do not see it happening.When the next update?
Take your time, don't worry. As the now-fallen said : coming out when it's ready.I am finishing on a scene, then I will have a few days of testing and polish, the next update should be ready early February, I wanted to post it before the end of the month, but I do not see it happening.
I can't speak for this author though he probably uses Daz 3d and premade characters and environments. Making your own models and environments requires A) a ton of skill and B) a ton of time and C) investment in modeling programs.one "unusual" question... i'd love to start building my own vns so i grabbed some stuff to make renders in 3d, now the question: do you use pre made characters and environment for the renders or do you build those from scratch? if i may: what programs do you use to make renders? peace dudes...
Yes, like WendyTheRed said, I use DAZ 3D and premade produces, that I modify to fit what I want (notably Myriam for exemple, I really wanted to have a main character that was my own, so I used the gen 8 female character and sculpted her to what I wanted for the game). Again, like he/she said, creating from zero need skills that I do not have (I am already giving in all my time to use DAZ3D and ren'py (for the programmation), so use what is already existing and modify it as needed.one "unusual" question... i'd love to start building my own vns so i grabbed some stuff to make renders in 3d, now the question: do you use pre made characters and environment for the renders or do you build those from scratch? if i may: what programs do you use to make renders? peace dudes...
I think it is the same with him, he use some already existing produces and modify them to his taste, but with more skills than me.... ^^i see... tx!
another question and i'll leave you in peace: what about awam and l&p? does he use custom made characters made from scratch or pre made characters too?
since i found a kind and polite dev finally that answer to fans i got some more questions:Yes, like WendyTheRed said, I use DAZ 3D and premade produces, that I modify to fit what I want (notably Myriam for exemple, I really wanted to have a main character that was my own, so I used the gen 8 female character and sculpted her to what I wanted for the game). Again, like he/she said, creating from zero need skills that I do not have (I am already giving in all my time to use DAZ3D and ren'py (for the programmation), so use what is already existing and modify it as needed.
So if you want to launch yourself, as I did a few months ago, and try yourself at developing your own game, it is possible, after all I did it, so no reasons you could not. But I warn you, it takes time and work.
I think it is the same with him, he use some already existing produces and modify them to his taste, but with more skills than me.... ^^
I am really debuting here and started from scratch, so, lots to learn still.
Well, I do not see why I would not answer to what I can when asked politely, so:since i found a kind and polite dev finally that answer to fans i got some more questions:
1) frequenting an academy for game designer could someone grab some experience to produce his own vns? i tryed myself and it's true: lot of stuff to learn.
2) what program do you use to modify the pre-made characters? and what's the procedure you use: i mean, you insert pre made characters in some environment, you morph them, you pose them, and then you make your renders? i'm i right?
3) you told us that you started from absolute scratch... so it's possible to learn all the stuff neede to build a good vn as self-taught? did l&p do the same perchance?
i'd have a sea of questions for you, but 1) i don't want to bother you and 2) same as 1: feel free to not answer if i bothered you in any way.
peace dudes.
Thank you very much.Project Myriam - Life and Explorations [v0.2.a] Zorlun
Original Size Win/Linux: 1.29 GB
Original Size Mac: 1.26 GB
Compressed Size Win/Linux: 99 MB: MEGA - WORKUPLOAD
Compressed Size Mac: 73 MB: MEGA - WORKUPLOAD
This compression is unofficial. Compressing process reduces image/audio/video quality and can break the game, be aware of that.
You can find all of my Walkthrough Mods content here:
You must be registered to see the links
Or you can:
You must be registered to see the links
Well thank you kind sir (or lady... or neutral person ^^).Project Myriam - Life and Explorations [v0.2.a] Zorlun
Original Size Win/Linux: 1.29 GB
Original Size Mac: 1.26 GB
Compressed Size Win/Linux: 99 MB: MEGA - WORKUPLOAD
Compressed Size Mac: 73 MB: MEGA - WORKUPLOAD
This compression is unofficial. Compressing process reduces image/audio/video quality and can break the game, be aware of that.
You can find all of my Walkthrough Mods content here:
You must be registered to see the links
Or you can:
You must be registered to see the links
so why are the choices to deny husband raping myriam if you cant pick them, why not remove it from the game if that is how story is starting? why trick people with the illusion of choice?Answer hidden to not spoil the others.
This is a hard start yes, but it wil not be the point of the game, in fact the main character will quickly have the opportunity to separate from her husband, this choice of hard start with the husband is clearly to show that he is an asshole.
You will have the opportunity to break this relation and be more independant or dig into it and slip in debauchery.
Thank you, glad you enjoyed this first draft, there will be more scene like you liked in the future, and a lot more as you saw in the future tags. Like I said this first game will be highly experimental for me, and I want to try a lot of things and show a lot of fetishes, but as of a few of them will probably shocked a few, they will be mostly skipable and the player will be warned.
It was fast this game don't have many animations so the compress process is faster.Well thank you kind sir (or lady... or neutral person ^^).
That was quite fast... and same with the moderators, I really kind of just posted it and thought it would be up tomorrow or in a few hours, but I think it didn't even took an hour. So thank you also. ^^
You are welcome, and it's updateThank you very much.
P.S. Can you update the mod? Please?
Are you using my mod?I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/chapter 01.rpy", line 1627, in script
$ MClove_aiden += 3
File "game/chapter 01.rpy", line 1627, in <module>
$ MClove_aiden += 3
NameError: name 'MClove_aiden' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/chapter 01.rpy", line 1627, in script
$ MClove_aiden += 3
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/chapter 01.rpy", line 1627, in <module>
$ MClove_aiden += 3
NameError: name 'MClove_aiden' is not defined
Windows-10-10.0.19041
Ren'Py 7.4.1.1270
Project Myriam Life and Explorations 0.2.a
Fri Feb 5 00:51:15 2021
The same happens with all new characters.
Is this a programming issue or have I to start a new game?
Thanks