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Mr_Ainz

Member
Oct 26, 2017
303
511
Sure have still some way to go and that parasite morph that I didn't caught early game do not help for Myriam's expressions, but this morph is too late to erase now, it has been too long, correcting it now would change Myriam so much that she would seem like another character, I've changed it for the other female characters (the parasite morph was only on the female characters), that's why the daughter for example felt so different.
Though lately I was thinking on dialing it back little by little, from update to update to correct it slowly and not make the player feel like it's another character. I had already adjusted her a little at the start of chapter 2, but yes, sometimes the expression feel still too wonky and that's annoying, so I think I'll try some more adjustments little by little.
This thing was a real pain, I only found the reason for this problem near the end of chapter 1, but hey! that's the joy of an experimental game, I learn as I go and get things better little by little. ^^

Still a lot of work on the lights, for example there is a little problem in this update, the part in the limo, where the lights of the limo caused the graphs on the characters (like hair caps, or addons for the breasts or genitals) to react differently than their skin, giving a feeling of weird "tan lines" like effects.
You do what you feel is best for the game but I wanted to say that I for one wouldn't care if you revamp myriam right now, if it meant that going forward the model is going to look better. Best time to do it would be early on and not a lot of time has passed. I understand that you've already worked with the model as it is, so I don't mind it so much if it were to stay like that, just wanted to express my opinion.

Game's great man, I hope it's coming along nicely for you.
 
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clowns234

Engaged Member
Game Developer
May 2, 2021
3,090
4,845
You do what you feel is best for the game but I wanted to say that I for one wouldn't care if you revamp myriam right now, if it meant that going forward the model is going to look better. Best time to do it would be early on and not a lot of time has passed. I understand that you've already worked with the model as it is, so I don't mind it so much if it were to stay like that, just wanted to express my opinion.

Game's great man, I hope it's coming along nicely for you.
I assume I am not the only one here who is quite happy with how Myriam looks. :)
 

Demnor

Member
Apr 12, 2020
241
1,012
I assume I am not the only one here who is quite happy with how Myriam looks. :)
You would be correct, I love what Zorlun has created. Myriam is cute, sexy, naive and quite beautiful. I do not see any reason why all female characters should look the same, be molded the same, and share all the same characteristics. Zorlun has created a unique beauty for us to play with. - Thanks!!!!!
 

ouch2020

Well-Known Member
Aug 11, 2020
1,894
2,606
If he really wants to blackmail Myriam, there are better ways (he has pictures, if Anthony is still around Myriam probably wants to keep her "misbehaviour" a secret..), but even those are not necessary and imho a bad idea.
Actually, I wasn't the one that originally suggested a scenario involving Katherine, and "my" version is still relatively "positive", because effectively does not require of expect anything bad to really happen to Katherine.

About the fact of Marc not needing that kind of blackmail and just using his "skills", it all depends on how you make Myriam act and react already befpre.
If she has already reacted in some occasion, especially if she kicked out Anthony and stopped Marc when watching "porn" ;-) without giving up on stopping him, it would perfectly possible she also stops further attempts by Marc and could come back on top (not as sexual position :), but cutting Marc out sexually, and back to a mother-son).
It is true Marc coud try to use one video, but she could also get rid of it. Also, the video could attack one way (image, so to speak), using the Katherine threat an other (exploiting her mothernal instinct). Both ways are equally realistic.

You refer to boring blackmail threatening, but it is boring for you who probably have already played other games with it, others may never have played using it. Even the fact of a character using the kind of blackmail you suggest, or a character using blackmail at all, or the "incest", could all be considered as "boring" because this is by far not the first game who uses those themes, there are tons. The way matters more than whether any single tag is original.

One thing Zorlun has done well, IMO, has been allowing himself, thus the player, the possibility till know to kind of develop and follow all kind of possible paths (I guess he will have to start "guiding" a bit more things at some point, if he ends up having to do too much rendering and programming for alternatives) but that also means being able to, and in a way having to, cater for all kind of players.
We all can express our preferences, but we should not see this as a trying to push for our version or eliminating another version, but rather, as reminding Zorlun of all the possible paths that are still open.

And as for his sister: I think Zorlun aims at making her kind of the curious, good daughter who explores her sexuality.
It's a good idea if not every character is either a douchebag or a slut and some are more "normal". A storyline where Marc tries to lure her to his side (maybe with some involuntary help from Myriam) sounds more intrigueing than just making her another slut.
Actually, Zorlun has already both put in the game, and indicated explicitly (in the description of the girlfriend), that Katherine can go Lesbian, bi (or at least curious for both), or hetero, that that would include the girlfriend, and may not exclude even the mom, but has excluded the "Marc gets Katherine submissive", at least for the time being.

The difference between "exploring her sexuality", and "being a slut", is often more nuanced than some people like to make it, safe for extremely slutty behaviour (and in some case, still even then, there cases, where what men can call in that way or "being easy", actually links to a psychological needs that are anything but sexual), in games as in real life.
If Marc lures her to his side, given his behaviour, would effectively mean making her his sexual partner, and also somehow trying to be agressive and possibly even roughly dominating her mother sexually.
Marc has clearly indicated he is annoyed at Katherine trying to stop his sexual attempts with Myriam, and his way of putting himself as strong is through the sexual dominance element.
If his development in that direction is not stopped or maybe even in part reversed, even if he tries to bring Katherine "to his side", that would mean having her a kind of accomplice in the behaviour towards their mother (sexual element included), but also anyway still somehow below him (he would clearly not want to really have her on the same level as him).
It would anyway be a kind of corruption of Katherine, who is at the moment far from that, and would effectively contradict your indication about "good daughter" and "'normal"'.

Even if I play naughty between Marc and Myriam, I myself do see as positive that there can be positive characters that may be helpful without any sexual action happening.
For example, the detective, and the headmaster of the school - the fact the headmaster consider Myriam as attractive, does not mean he will try to push or force her in anyway, and does not mean automatically something has to happen. Katherine herself, and her wild but loving girlfriend, can also be positive characters, or the wise stable helper.

I think even keeping the incest tag and the element of Katherine "exploring" there could be possibilty for a very nice Katherine-Myriam interaction.
At this stage, even if "something" happened between them, would be clearly based on positive feelings, aside whether one consider incest positive (but it is anyway a game, not reality), and it is not even said that "something" would need to happen.
In this update there were a couple of situations where if a stat is too high, you can choose only one path, but in general, in most occasions, having low stats can block a choice, but if you have stats high enough, that opens more choices, does not close others.
In other words, Myriam and Katherine would have probably the choice if really doing something or not, so you can still have a love relationship between them, without any sexuality.

Again, I think one very good thing Zorlun managed is that while he develops the story he thought about, he is keeping the possibility of various lines developing for the players - a very good Dungeon Master indeed ;-)
 

Power Broker

Member
Jan 9, 2018
221
551
You refer to boring blackmail threatening, but it is boring for you who probably have already played other games with it,
No, that's not what makes it boring: it's boring because it wouldn't fit the story, imho. See, you can have blackmail by threats of violence, but those only make sense for a character who is prone to violence, for example a bully. If there was a bully in this story, like Aiden in AWAM, who threatened to hurt her children, this would work.
But Marc isn't violent against Katherine, therefore if Zorlun wrote a storyline in this way it would feel like he is just trying to check a box ("Blackmail, check") and shoehorning something in his story for the sake of having it.

Also, the intent of blackmail is forcing a woman to do something against her will; if there are other means of achieving this, and Marcs "skill" is one of these, then blackmail is just weak and unnecessary. You don't need to threaten Myriam with Katherines well being if it's enough to tell her what to do.

One thing Zorlun has done well, IMO, has been allowing himself, thus the player, the possibility till know to kind of develop and follow all kind of possible paths
That's good, yes, but it has its limits. There is a reason why even games with dozens of developers and millions of dollars don't have complex branching paths and broad storylines. Complexity grows exponentially and at some point Zorlun must cut off some ideas, some content and some "But why not have both in it" pleas, because otherwise his story would come to a halt.

That's why, even if all of us have good ideas and suggestions that would make the game "good" or "better" for certain kinks and preferences, Zorlun should stick to his vision of story and characters and not try to please everyone.

And that's why I'm voicing my support for the "dominant Marc" path because I like where it is going (at the moment), I like the story so far and I hope it will be developed further.
 

ouch2020

Well-Known Member
Aug 11, 2020
1,894
2,606
Sorry, this is again very long, I am going to let go the exchange, I feel it is not a matter of "I am right" "you are right", we just both have given some input, which may or not be useful.

No, that's not what makes it boring: it's boring because it wouldn't fit the story, imho. See, you can have blackmail by threats of violence, but those only make sense for a character who is prone to violence, for example a bully. [...]
But Marc isn't violent against Katherine, [...]
I see the point your trying to make, but IMHO you are already trying to get a full path for Marc, which has not yet been done in the game, thus I disagree on the "not fitting the story", the story has still many possible paths to take.
And you are explicitly assuming that when I talk about blackmailing, I am talking about physical violence, plus assuming the fact we have not yet seen Marc e.g. slapping Katherine, does not mean he could not get (or better, threaten to get) as aggressive with her as he is already with Myriam.

For the second part (physical violence), even just the threat of Marc trying to involve Katherine into his sexual escapades, even just as "partner in crime" (effectively, the possibility you were saying you would like to see), for someone who is protective of Katherine and her somehow innocence (does not mean naivete), as Myriam indicated e.g. in the dialogue at the school, would be already a threat to the personal integrity of Katherine, without implying physical violence.
Effectively, if people want to blackmail person "a", the may threaten to physically damage person "b", but a threat can be not a purely physical one, but a physical one which may not immediately looks as a threat, but effectively end up affecting "b" also psychologically.
Without getting too serious (but we are already kind of serious :))...

Someone (let's say "manipulator") to attack psychologically and push person "a" to do something they want "a" to do, can behave in an apparently friendly with person "b" to try to get in their good side, while effectively involving person "b" in something that can have repercussion and/or trying to get them in sexual situation, but with the intent of then damaging them emotionally, socially etc.
Of course it requires person "a" to care about person "b", with an emotional and/or ethical component (a e.g. purely contractual one is not sufficient, becauses misses the most effective part) - but emotional and/or ethical, does not mean forcibly romantic interest, even e.g. mother-daughter ;-) relation without any "extra" could be more than sufficient.
Of course works better if "manipulator" can count on others to support him, so that even if person "a" was to try warning person "b", those people could help play down the warning.
Is not by chance that a characteristic of some type of sociopath is that they try to create and show themselves has having big groups around (e.g. nowadays, thousands of people on Facebook), it is not only to satisfy their need to feel at the center of attention, but also to leverage the fact many will assume that one with such a big (apparent, at least) group, some of whom explicitly saying he is nice, cannot be behaving so badly. They have no depth of feeling (aside thing like their ego) and no real sympathy, and even their empathy is limited, however they often develop the capacity to pretend sympathy and feelings.
There are ways in which they can kind of give themselves away, be seen for what they are, but it depends a lot from how other people are and behave and communicate between themselves (not entering in details here), so even if someone, like person "a" in our example, can see them for what they are, they can be presented as one vs the many around manipulator and the manipulator himself.

For the first part (your assumption Marc has no violent tendency), it all depends how he develops.
Remember Marc has already shown he can be going down the road of his father, who can be not just kinky rough, but rough violent with Myriam, e.g. by grabbing Myriam and basically forcing a deep throat, and slapping her. Therefore, assuming Marc cannot be violent in a sexual way, is already contradicted in part.
Of course, that does not automatically mean he will go in that way, that depends from two factors: 1) what Zorlun has already foreseen to put in the future episodes as paths; 2) how the player makes the Myriam interact with the various characters (thus also the characters with her) and with Marc (including, if not kicked out and not coming back, Anthony).
If you play in a certain way, Myriam is not submissive towards Marc (or Anthony, if still around) in a "kinky submissive but really equal", but is really submissive, and that submisiveness towards them can grow (though also interplaying with other factors that can limit it, like the values for willpower and dominance).
And Marc can e.g. stay that way, or get rougher, and e.g. slap her harder (don't forget some scene with Anthony could increase the "pain" value, it could be that even Marc at some point get that possibility).
About Katherine, if he is aggressive and rough with Myriam, having shown already verbal aggressiveness toward Katherine, he would not be impossible he shows also the same towards Katherine, when she tries to block his attempts with Myriam, though at the same time Zorlun has already excluded anything sexual between him and Katherine.

Also, the intent of blackmail is forcing a woman to do something against her will; if there are other means of achieving this, and Marcs "skill" is one of these, then blackmail is just weak and unnecessary. You don't need to threaten Myriam with Katherines well being if it's enough to tell her what to do.
Not said. It is not a business criminal transaction or a normal business transaction. It depends from the psychological profile thought for Marc.
For people with a certain type of mental profile, it is not only about the result, it is about the feeling of control over the others.

That's good, yes, but it has its limits. There is a reason why even games with dozens of developers and millions of dollars don't have complex branching paths and broad storylines. Complexity grows exponentially and at some point Zorlun must cut off some ideas, some content and some "But why not have both in it" pleas, because otherwise his story would come to a halt.
Agree that there are limits, though you are forgetting the reason a lot of big budget games do not branch like that, is also because they need to spend huge resource in real-time interactive graphic generation and development, put sound and graphic artists etc..
While the graphic results Zorlun has reached are good, and despite its limitations, bugs and some odd things, Daz Studio is already quite good and powerful (well, although thanks to the rendering being external, and putting aside the video part generation), reaching the graphic interactive quality of some commercial games nowadays takes a lot of resources, big teams, money etc.


And that's why I'm voicing my support for the "dominant Marc" path because I like where it is going (at the moment), I like the story so far and I hope it will be developed further.
Actually, I am not at all against the dominant Marc, till now I have a played in that direction, even if I may see other paths, and may evolve differently in future.
At the very least, given the premises till know, I see him trying to go in that direction following the footsteps of Anthony, and therefore having to see how Myriam will act, react and manage about that tendency.
 
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JamesKaranja

New Member
Aug 23, 2020
13
31
There are things about the game that can be made better, but some of the complaints are so trivial. For a first game, Zorlun has done brilliantly. Honestly one of the better devs out there. Regular updates regarding the game progress, on top of monthly updates with significant content? can't really complain. There are devs where you pay your monthly pledges and don't hear from them for ages! Keep up the good work Zorlun
 

tbest

Newbie
Jan 12, 2020
52
88
just to explain how this works:

When i saw the (Anthony? is that his name?) ex's scenes in the gallery, I thought, "okay, but I dumped his abusive ass first opportunity, so of course I wouldn't see those scenes."

When I saw the William scene, I was baffled. So I went back to the beginning and tried every single kink and stat modification to get the scene. Not one of them worked, which was time-consuming, frustrating, and the opposite of fun.

And then, finally, I realized that the only thing keeping me from the scene was being less kind to Bobo. Which, in a game wherein the dev insists that the stats are the inviolate barriers to content he wishes to remain gated and cannot ever be changed, is a little...unexpected.

So I wasted an hour or so finding the scene that I wouldn't ever have known existed save for the gallery mod. The others that I missed I knew existed, if not in their form, because I'd broken up with Anthony. William was a complete shock.

Was that an enjoyable hour of replayability? No, it wasn't. It was a frustrating hour of futility. If I had any hint, I might've avoided that hour of pointless frustration. Yes, I could've just looked at the script, but if that's the only way to play a game I'd suggest that it's not achieving its designation as, you know, a game.

(edited) And yes, Zorlun, you can facepalm this all you want, but one day you'll realize that forcing players to scene-scavenge isn't the same as playing your game. Which, when it's an actual game, is quite enjoyable.
Holy shit ! Kudos to Zorlun for being patience, active on the thread while developing, damm dude its a porn game and here you are writing a whole essay just because you missed a scene, its his first game here so of course he still learning. We are some degenerates here but damm you need to touch some grass and the funny thing this is a free game you are not paying anything for it, no one is forcing you to play it . If you dont want to waste your 'precious' time guess what you can leave and instead go make your own 'perfect' game
 

Zorlun

Creating Naughtiness!
Donor
Game Developer
Feb 19, 2020
1,719
12,653
So still no lesbian action either in this update
Yep, no, still not and won't before a few updates (so at best early next year).
you really need to edit the dog sound code, make it stop sooner please it's too loud and too long
Yep, I will have to find some time for this, they get annoying fast, I will reduce a bit the number I put on the first scene of the second chapter.
Holy shit ! Kudos to Zorlun for being patience, active on the thread while developing, damm dude its a porn game and here you are writing a whole essay just because you missed a scene, its his first game here so of course he still learning. We are some degenerates here but damm you need to touch some grass and the funny thing this is a free game you are not paying anything for it, no one is forcing you to play it . If you dont want to waste your 'precious' time guess what you can leave and instead go make your own 'perfect' game
Thanks for the support, but there is no need to keep revisiting something that already took days to calm down. ^^
Hello
it would be cool if you could get a tattoo´s
That's a possibility I want to add in the future, but the thing is that it's kind of a major pain also, since (depending on where it is) I will have to multiply all the renders done when it's visible. So until I upgrade again my graphic card to a 3090 or more and do renders in less than 10 minutes, it will have to wait.
 

TomUK

Engaged Member
Sep 28, 2021
2,892
2,153
Loving the game so far, was a little disappointed with such a little update last time, but still enjoy the game.

Was wondering if there could be a second motel visit at some stage or add a little extra to the original motel scene, maybe let the old guy go a bit further before dumdum stops him or even let Myriam blow dumdum?
 

clowns234

Engaged Member
Game Developer
May 2, 2021
3,090
4,845
Loving the game so far, was a little disappointed with such a little update last time, but still enjoy the game.

Was wondering if there could be a second motel visit at some stage or add a little extra to the original motel scene, maybe let the old guy go a bit further before dumdum stops him or even let Myriam blow dumdum?
From what I've read, Myriam will be seeing DumDum again and the next update is going to be bigger than most.
BTW, did you catch the train scene on the last update? I almost missed it.
 
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TomUK

Engaged Member
Sep 28, 2021
2,892
2,153
From what I've read, Myriam will be seeing DumDum again and the next update is going to be bigger than most.
BTW, did you catch the train scene on the last update? I almost missed it.
Yeah saw that, would have been better if she could have reached around and gave him a handjob. Glad Dumdum will be making a reappearance and maybe this time she'll suck the horse off or more. Thought the aliens scene was pointless unless there is going to be a story behind it later on. And please, stop that sound effect of the dog whining, it's so annoying.
 
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