- Apr 27, 2017
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Not yet, Ouch2020 has already spoken about it.Is there a new patch?
Not yet, Ouch2020 has already spoken about it.Is there a new patch?
Oh, I didn't see it.Not yet, Ouch2020 has already spoken about it.
You played AWAM twice! No wonder you need it!Is there a new patch?
I'm waiting for the new version of "Saving Paula" to reach my low patron level (and played twice the last AWAM update), so until then I really need a fix.
When do we get an update?A few mods for this marvellous game
Save Naming
(Game version: 4.08 - Compatible with later versions)
Add the possibility to name your save (it's optional). You can use the keyboard to validate the name (Enter/Return) or cancel (Escape, Right Click).
It also slightly improves visual in preferences screen.
Give the possibility to skip the pages 10 by 10
Install: Use save_name.6.zip (see installation instructions below)
Grouped Notifications
(Game version: 4.08 - Probably compatible with later versions)
Instead of displaying notifications one by one, they'll be displayed at the same time. The more lines, the longer it stays on the screen.
Install: Use grouped_notif.5.zip (see installation instructions below)
Cheats
(Game version: 4.08 - Don't use with later versions)
Add the possibility to manually modify Traits, Kinks and Affection values (click on trait/kink/character in their respective lists using the top left icon).
!! NEW !! - You have now the possibility to modify "choice" variables thx to the Variables button in the menu accessible thx to the top left icon.
- Click on the variable in the list to toggle its value
- If you type something on your keyboard, it will automatically filter the list
Install: Use cheats.15.zip (see installation instructions below)
Gallery
(Game version: 4.08 - Compatible with later versions - but without new scenes until I update the mod)
- For now, dialogs still contain incest for scenes up to 2.07
- Zorlun regulary fixes typos in the game. I've been trying to keep the mod up to date regarding typos but I've lost track for a while. So if you find typos in a gallery scene, it is probably already fixed in the original game. No need to ping Zorlun for that.
- Thumbnails in a scrollable grid (I hate "page" galleries)
- A lot of thumbnails displayed at screen
- Unlockable
- Filters (one for type of scene and one for characters). If you select a character, you can see its bio by hovering a character in the list. Note you can exit dropdown list by right-clicking.
Install: Use gallery.32.zip (see installation instructions below)
Dialox Box Opacity
(Game version: 4.08 - Compatible with later versions)
Give you the possibility to adjust the dialog box opacity in Preferences screen.
!!! This mod is incompatible with Walkthrough Mod (which already has this feature) !!!
Install: Use dialogbox_opacity.3.zip (see installation instructions below)
No Waiting in Text Display
(Compatible with all versions)
Sentences are often displayed in split parts. You must click to view each part of the sentence. With this mod each sentence will be fully displayed at once.
Install: Unzip no_waiting_text_display.zip in the folder where ProjectMyriamLifeandExplorations.exe file is located (The zip contains a file named environment.txt and it's normal. Ok xapican?! )
Customize Names
(Game version: 4.08 - Probably compatible with later versions)
Allows you to customize any names in the game. In order to customize a name:
- Start a new game or load any save
- Access the customize names screen with the button in the top right corner (the button is transparent but you can see it by hovering over the area)
- Use the Add a name button to add a name to customize (type the original name like myriam, anthony, marc, ...)
==> The new name is added to the list
- Click on the name in the Current name column and type the name you want to see ingame
Install: Use customize_names.8.zip (see installation instructions below)
If I made mistakes (especially in english) or if you have an idea for improvement, you're welcome.
!!! Android users, check this out !!!
Note:
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'drinks' and 'drugs' are two temporary stats, their value is used for a scene then dialed back down once it's out of her system, but 'addiction' is a permanent one that will influence her behavior in scenes revolving around the other two temporary stats.Guys, quick question: the parameter of addiction, drink and drugs, at which value they become REALLY dangerous? because i'm ok if Myriam likes a bit of weed and few drinks, but i can't risk her becoming alcoholic and/or junkie. so, if someone knows the parameters value, i would really appreciate a bit of hints.
Well I certainly hope so...oh the possibilities heh. I have a save specifically for that (hopeful) path.That's scary. Realistic but Scary. Zorlun have you thought about the ramifications of that, as far as rendering's concerned, if a player manages to get her addicted? I've seen real life addictions, from the start to full blown and you'll see the changes almost immediately. It Always starts with a change in behavior and the change in appearance follows soon after. Plus, could your story as currently plotted, support that scenario? I'm curious now, my friend.
Actually, the speed of progression, and the visibility of the effects, depends on the person, substance or combination of substances, condition and follow-up. And from the use to the abuse and dependency, there is also a great variability, linked to the drug, how much and how often is used (though the need for increase dose to feel the effect, and the need increase the frequency, are already indications of dependency well established), but also individual factors (e.g. genetic factors for alcoholism), and special situations that link to situations like e.g. alcoholism.That's scary. Realistic but Scary. Zorlun have you thought about the ramifications of that, as far as rendering's concerned, if a player manages to get her addicted? I've seen real life addictions, from the start to full blown and you'll see the changes almost immediately. It Always starts with a change in behavior and the change in appearance follows soon after. Plus, could your story as currently plotted, support that scenario? I'm curious now, my friend.
The idea of "heavy" and "light" drugs, is not really well founded.At least could be great if there was a "distinction" between heavy and light drugs. I mean: if a part of the plot lead Myriam to be a funny weed smoker with the kink of group sex is, let's say, "ok", but if a part of the plot lead me to using heavy drugs and cause an impending disaster, i don't know if there chance to avoid that.
This is a fantasy. It doesn't have to be ultra realistic. I mean come on, Myriam is having tons of unprotected sex, often with complete strangers. In the real world that could have serious, potentially life threatening consequences in itself. But is that an issue? No it's not. Because a game like this would be impossible, if the main protagonist was ever concerned about the possibility of contracting STDs.That's scary. Realistic but Scary. Zorlun have you thought about the ramifications of that, as far as rendering's concerned, if a player manages to get her addicted? I've seen real life addictions, from the start to full blown and you'll see the changes almost immediately. It Always starts with a change in behavior and the change in appearance follows soon after. Plus, could your story as currently plotted, support that scenario? I'm curious now, my friend.
It is a complex subject, in which even people supposed to know professionally tend to, often wilfully, ignore part of the available knowledge, because is not linked to their background (e.g. sociology vs neurobiology), for ideological reasons, for personal interest (give me my research money, ego, afraid of having to realise they were wrong and that may have impacted others, etc.), etc.On the contrary, one hit of cocaine can get you hooked. So can heroin. I agree with what Ouch was saying about the circumstances but the fact remains drugs like those that you mentioned can be seriously deleterious. Marijuana and alcohol usually takes longer but to closeout this convo before this turns into a long, drawn out debate, I agree that, "Yes, it's Just a damn game."
Yeah, but that still wouldn't cause her appearance to change, to the extent that Zorlun would have to alter the renders. It takes time for drug abuse to cause those kinds of effects on a person. You can become addicted very quickly as you suggest, but the physical ravages of drug abuse are not normally as rapid. It would almost certainly be beyond the active component of this game.On the contrary, one hit of cocaine can get you hooked. So can heroin. I agree with what Ouch was saying about the circumstances but the fact remains drugs like those that you mentioned can be seriously deleterious. Marijuana and alcohol usually takes longer but to closeout this convo before this turns into a long, drawn out debate, I agree that, "Yes, it's Just a damn game."