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JokerLeader

Former Legendary Game Compressor
Modder
Donor
Compressor
Mar 16, 2019
8,318
85,450
926
JokerLeader persistent.say_window_alpha isn't set anywhere, causing the reported crashes.
Cibo JenMistress I changed line 317 of JokerScreens.rpy from
if persistent.say_window_alpha < 0.6: to if l_alpha < 0.6: which fixed the issue for me.
Thank you, I didn't have the time to test the mod, and now it's fixed thanks to you <3
 

hamasullah161

Member
Feb 27, 2025
187
136
62
I installed the mod and entered the game. After making the necessary settings, when I say start the game, it kicks me out of the game.
 

worldkaiser

Member
Aug 14, 2019
321
753
248
I can't emphasize enough how much I used to love this game (and to some extent, I still do). I used to eagerly await every update. However, the most recent updates have been underwhelming, short and filled with what feels like unnecessary filler content. For example, do we really need nearly 20 renders and a wall of text just to watch Myriam shop for groceries?


Don't get me wrong, I understand that these scenes add to the overall polish and depth of the visual novel. But when these filler moments are the UPDATE alongside the occasional scene with a love interest that you might not even get to see depending on your choices.. it starts to feel disappointing. In my opinion, all of that should be bundled into a more substantial, cohesive update.


Now we’re left with a cliffhanger. And while it is intriguing, it honestly feels like Myriam's arc has been stretched too thin. At this point, it’s starting to lose its impact. Personally, I think it’s time for the dev to focus on wrapping up the story, whether that means ending it with her becoming a pornstar, getting married, dying... whatever. Then, maybe start fresh with a new project.


That said, I still give this VN a 5-star rating. I truly enjoyed my time with it, despite the recent frustrations.
 
Last edited:

doccop63

Engaged Member
Oct 16, 2022
2,754
3,809
387
I can't emphasize enough how much I used to love this game (and to some extent, I still do). I used to eagerly await every update. However, the most recent updates have been underwhelming, short and filled with what feels like unnecessary filler content. For example, do we really need nearly 10 renders and a wall of text just to watch Myriam shop for groceries?


Don't get me wrong, I understand that these scenes add to the overall polish and depth of the visual novel. But when these filler moments are the UPDATE alongside the occasional scene with a love interest that you might not even get to see depending on your choices.. it starts to feel disappointing. In my opinion, all of that should be bundled into a more substantial, cohesive update.


Now we’re left with a cliffhanger. And while it is intriguing, it honestly feels like Myriam's arc has been stretched too thin. At this point, it’s starting to lose its impact. Personally, I think it’s time for the dev to focus on wrapping up the story, whether that means ending it with her becoming a pornstar, getting married, dying... whatever. Then, maybe start fresh with a new project.


That said, I still give this VN a 5-star rating. I truly enjoyed my time with it, despite the recent frustrations.
If you've been keeping up, like you seem to be alluding to, you'd Know that this is the Last regular story chapter. When he comes back from vacay, Zorlun will begin working on ending the many branches as he can. He even hinted that some branches have planned crossovers between branches, which btw should conclude the game sometime in 2026. So Yeah, you're gonna get your wish.
 
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gregers

Forum Fanatic
Dec 9, 2018
5,351
6,979
767
one bj??? thats it? thats a first??? did i miss anything?
Also a scene with Cleavon if Myriam's indulging her race fetishism.

But yeah, on my playthrough it was just a long scene of Myriam checking out of work followed by an even longer scene of her looking for the right flavour of crisps. Thrilling stuff.
 
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worldkaiser

Member
Aug 14, 2019
321
753
248
If you've been keeping up, like you seem to be alluding to
I didn’t claim or try to imply that I’ve been keeping up with everything the dev has posted (used to follow closely a few years ago, but not recently). I was just sharing some honest thoughts and observations based on the updates I’ve seen. That said, I’m genuinely glad to hear my concerns are actually being somewhat in line with the direction the dev is going. Appreciate the info tho :)
 

skyrfen

Ultimate Torrent Dude
Donor
Jun 13, 2021
4,666
2,821
387
ProjectMyriamLifeAndExplorations-CH5.12p
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rpdl torrents are unaffiliated with F95Zone and the game developer.
Please note that we do not provide support for games.
For torrent-related issues use here, or join us on !
, . Downloading issues? Look here.​
 

Enclume

Newbie
Mar 26, 2023
21
18
126
I installed the mod and entered the game. After making the necessary settings, when I say start the game, it kicks me out of the game.
I got the same

trace back : TypeError: '<' not supported between instances of 'NoneType' and 'float'
for persistent.say_window_alpha < 0.6
 

Enclume

Newbie
Mar 26, 2023
21
18
126
I got the same

trace back : TypeError: '<' not supported between instances of 'NoneType' and 'float'
for persistent.say_window_alpha < 0.6
Add "
default persistent.say_window_alpha = 0.5
"
in game/JokerMod/JokerScreens.rpy, at line 300
 

BilliamJo234

Newbie
Nov 20, 2022
39
72
142
PS2: There is a known bug if you're going into the menu for the affection stats, nothing I can do for now, but it's not game breaking, just avoid to look at this menu and you're all good, until I fix this (it seems to be due to some conflict with the new renpy version I'm using).
Yeah I saw this. It's crashing because the number of people in the affection list is no longer evenly divisible by 8.

Easiest way to fix:

Delete game/notification.rpyc (it will rebuild automatically)

Then edit game/notification.rpy in any text editor. On line 2, add "import math" after "init python" like this:
Python:
init python:
    import math
    #positiveColor add the "good" color to increased stats (green)
    # rest of file goes on as before
Now find the function named "screen affection_screen():" ... we're going to change the way the "number_col" variable is built with the math library's ceiling function. From this:
Python:
        $number_col = len(discoveries["Characters"])/length_col
to this:
Python:
        $number_col = math.ceil(len(discoveries["Characters"])/length_col)
Adding math.ceil( before the call to the length function, and ) after. Don't forget that closing parenthesis.

Save the file and run the game. It will automatically rebuild the rpyc compiled version of the file, and the affection menu will now work.
 

PietruccioTheHilander

Conversation Conqueror
Jul 17, 2019
6,099
15,675
893
I can't emphasize enough how much I used to love this game (and to some extent, I still do). I used to eagerly await every update. However, the most recent updates have been underwhelming, short and filled with what feels like unnecessary filler content. For example, do we really need nearly 20 renders and a wall of text just to watch Myriam shop for groceries?


Don't get me wrong, I understand that these scenes add to the overall polish and depth of the visual novel. But when these filler moments are the UPDATE alongside the occasional scene with a love interest that you might not even get to see depending on your choices.. it starts to feel disappointing. In my opinion, all of that should be bundled into a more substantial, cohesive update.


Now we’re left with a cliffhanger. And while it is intriguing, it honestly feels like Myriam's arc has been stretched too thin. At this point, it’s starting to lose its impact. Personally, I think it’s time for the dev to focus on wrapping up the story, whether that means ending it with her becoming a pornstar, getting married, dying... whatever. Then, maybe start fresh with a new project.


I truly enjoyed my time with it, despite the recent frustrations.
applause-leonardo-dicaprio.gif
 
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Xill

Engaged Member
Jan 10, 2018
2,588
4,209
451
I searched for a bit and couldn't really find an answer. The prisoners content hasn't happened yet, right? Is it gonna be one of the ending paths? Because I do remember going through the troubled youth scenes on the beach so I was wondering if I missed something.

Also, I honestly think it's a good thing this game is ending, as much as we'd like to have more of it. Because this game is one of the best, if not the best FMC games when it comes to the amount of choices you can make that also isn't filled to the brim with bad ends aka "illusion of choice". We all know what happens to such ambitious games here anyway, so I'd rather have a game with tons of content and a satisfying conclusion. I know that I'll be playing it again after it's finished. Multiple times even.
 

gregers

Forum Fanatic
Dec 9, 2018
5,351
6,979
767
I searched for a bit and couldn't really find an answer. The prisoners content hasn't happened yet, right? Is it gonna be one of the ending paths? Because I do remember going through the troubled youth scenes on the beach so I was wondering if I missed something.
1) Right.
2) Maybe.
3) You're good. No further developments there that I remember.
 
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CharleyT

Active Member
Jun 12, 2018
872
379
268
View attachment 2517964
Project Myriam: Life and Explorations [Ch.5.12+P] Walkthrough Multi Mod
Check features to learn more about the Mod.
Features:
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Installation:
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Download: - - ANDROID by estrada777

As always, if you like the game, please show your support for the Dev, .
If you like my work, please consider supporting me on my or , check my .
I've always used this Mod before without issue, but now when I add it, it's breaking the game, and I don't know why. ‍♂
 

Zorlun

Creating Naughtiness!
Donor
Game Developer
Feb 19, 2020
2,049
14,846
708
I can't emphasize enough how much I used to love this game (and to some extent, I still do). I used to eagerly await every update. However, the most recent updates have been underwhelming, short and filled with what feels like unnecessary filler content. For example, do we really need nearly 20 renders and a wall of text just to watch Myriam shop for groceries?


Don't get me wrong, I understand that these scenes add to the overall polish and depth of the visual novel. But when these filler moments are the UPDATE alongside the occasional scene with a love interest that you might not even get to see depending on your choices.. it starts to feel disappointing. In my opinion, all of that should be bundled into a more substantial, cohesive update.


Now we’re left with a cliffhanger. And while it is intriguing, it honestly feels like Myriam's arc has been stretched too thin. At this point, it’s starting to lose its impact. Personally, I think it’s time for the dev to focus on wrapping up the story, whether that means ending it with her becoming a pornstar, getting married, dying... whatever. Then, maybe start fresh with a new project.


That said, I still give this VN a 5-star rating. I truly enjoyed my time with it, despite the recent frustrations.
I get that, though the overly menial shopping was there for a reason and on purpose, to give you a break neck on the violent end. ^^

After that it's ending chapter, with main event first, resolving the end of chapter 5 and then the multiple endings depending on the player choices, which will all mainly have naughty business and conclusion.
Yeah I saw this. It's crashing because the number of people in the affection list is no longer evenly divisible by 8.

Easiest way to fix:

Delete game/notification.rpyc (it will rebuild automatically)

Then edit game/notification.rpy in any text editor. On line 2, add "import math" after "init python" like this:
Python:
init python:
    import math
    #positiveColor add the "good" color to increased stats (green)
    # rest of file goes on as before
Now find the function named "screen affection_screen():" ... we're going to change the way the "number_col" variable is built with the math library's ceiling function. From this:
Python:
        $number_col = len(discoveries["Characters"])/length_col
to this:
Python:
        $number_col = math.ceil(len(discoveries["Characters"])/length_col)
Adding math.ceil( before the call to the length function, and ) after. Don't forget that closing parenthesis.

Save the file and run the game. It will automatically rebuild the rpyc compiled version of the file, and the affection menu will now work.
Thanks a lot, I bookmarked your message and will have a look when I come back from my vacations.
I searched for a bit and couldn't really find an answer. The prisoners content hasn't happened yet, right? Is it gonna be one of the ending paths? Because I do remember going through the troubled youth scenes on the beach so I was wondering if I missed something.

Also, I honestly think it's a good thing this game is ending, as much as we'd like to have more of it. Because this game is one of the best, if not the best FMC games when it comes to the amount of choices you can make that also isn't filled to the brim with bad ends aka "illusion of choice". We all know what happens to such ambitious games here anyway, so I'd rather have a game with tons of content and a satisfying conclusion. I know that I'll be playing it again after it's finished. Multiple times even.
The prisoner event gave me some headaches, I kept rewriting it and my last iteration will be for the endings as a possible event for those that made the choice early in game.
 
4.40 star(s) 226 Votes