- Apr 18, 2021
- 119
- 164
Honestly, approaching DD1's incremental and tooth&nail progression with an objective to lose would ruin the premise, which is what I think they found out. The only way I could imagine for rectifying that would be to play as the monsters (which they did), which would then completely change the approach to the game (which they also did).I'm surprised they did a thread so soon. Given how early in development it is, It might give the wrong idea to the usual lurker.
To any of those reading this, be patient. It's not your usual "pump and dump" patreon cash grab. Hopefully this one makes the devs confident enough to do the Darkest Dungeon clone later down the road.
from their blog ol CI-ENHonestly, approaching DD1's incremental and tooth&nail progression with an objective to lose would ruin the premise, which is what I think they found out. The only way I could imagine for rectifying that would be to play as the monsters (which they did), which would then completely change the approach to the game (which they also did).
DD1 is one of my favourite games, but that's a hard concept to marry with any kind of breeding game. Which, ironically, is an issue Red Hook found with their (completely differently flavoured lol) style of metaprogression.
I know they dipped when they realized, but it's still sad to see. I guess I was blinded by Apple-pie's quality and just wanted an erotic spin of Darkest dungeon with the occasional titty. (Which is already possible on modded DD)Honestly, approaching DD1's incremental and tooth&nail progression with an objective to lose would ruin the premise, which is what I think they found out. The only way I could imagine for rectifying that would be to play as the monsters (which they did), which would then completely change the approach to the game (which they also did).
DD1 is one of my favourite games, but that's a hard concept to marry with any kind of breeding game. Which, ironically, is an issue Red Hook found with their (completely differently flavoured lol) style of metaprogression.
I feel so far that this one is better. Black market was way to complicated for what it was. This one seems way more straight forward. Black market had a lot of things that annoyed me and this honestly may be the first dev/game I support on this site in a good while. Please keep up the great work, I love what I see so far.Isn't this just a rip-off of monster black market?
It's always goblins. trash tier monster shitting up games that could be decent.Man, of course it has to be filthy goblins
It's kind of pointless at this point in development cycle. All the elements you could have (goblins and nuns) are present in the game from the start. We'll have to wait a while until we have more elements to play with.save game 100% pls
maybe open the game first, before asking for a savesave game 100% pls
Yeah ever since that Goblin Slayer anime went viral they are way over used. More common than Tentacle monsters now. I mean it's ok sometimes but c'mon there are loads of Monsters out there more arousing than green midgets. Unless it's a female goblin. Which this game is going to have so points for that.It's always goblins. trash tier monster shitting up games that could be decent.