- May 9, 2018
- 41
- 74
Here's my strat..I got overwhelmed on day 10-12. I tried to stock up on goblins when the entire team got wiped out. It turns out having two shortstacks in one fort is a death sentence. The game was about to get interesting when the eugenics started rolling with the damage, health, crit chance, and conception rate stats. That difficulty curve was way too steep.
Make a few platoons, like 2-3 with nothing but Melee goblins. Rest will have 1 Archer/Shortstack, rest melee goblins.
If the enemy is all melee, the all melee goblins will be enough.
If the enemy is mixed ranged and melee, use all melee. If your melee goblins wipe, wait for the archers to move close to the outpost before dropping another platoon of melee goblins to clean them up.
If the enemy is mixed with a healer, start off with the all melee goblins to kill their melee units, then switch to the Archer w/ Melee to tank the arrows while your archer flinches them.
Always have multiple platoons, as they will wipe more and more frequently until you get full platoons of T4 and T5 goblins. Do not be afraid to use the ones with negative traits as fodder.