flannan

Engaged Member
Dec 15, 2022
2,262
2,235
One of the last things I expected to see on F95 is a thread turning into a mathematic and eugenics project

Oh boi what do we have here
Breeding games are naturally prone to eugenics. Or you could say eugenics is the whole point, because eugenics is animal breeding techniques applied to humans.
Mathematics... everything that has numbers can have math applied to it. Some games are hard enough that people actually do it. And some players are hardcore enough (or love math enough) to do it even if the game isn't hard.
 
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Apr 8, 2019
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I think the problem with that is that as mentioned, the human dude is already pretty OP because he can breed with the boosted female goblins to make human women with crazy high bonuses. The human dude + female goblin with high stats pipeline already allows you to bypass huge steps in breeding more powerful gobs. If anything, that method might need a nerf or it kinda makes catching stronger human women pointless when you can just breed them to absurd stats so quickly.
Sounds like a good reason for the devs to boost the hell out of hard mode, when they add hardmode that is.

Either way I don't think they should nerf that element, there's still RNG mixed in with what goblins you end up with so some bad luck could fuck you over. They just need stronger enemy scaling + tougher enemy archetypes in higher difficulties, which they are likely to add a hard mode but maybe not go so hard in the difficulty front. If it's something you'd want to see it might be worth suggesting that to the devs.

Unrelated to this reply, I'm playing shortstacks at 3 population instead of 4. Feels slightly more in line with the game's balancing and now they have a case against archers, but yeah I still see superior breeding just letting you spam more god goblins... godblins to beat waves. Maybe 2 population makes more sense when they still have the rarity plus all that utility as milkers and the only form PC breeders.
 

CFH828NC

New Member
Dec 12, 2017
6
0
is there a way to get rid of units beyond tossing them on the front lines to die? My attempt at a goblin eugenics project is getting mired down with the chaff.
you can right click on them to return them to your inventory or whatever, other than that that's it
 

Imitater

Member
Aug 2, 2022
156
157
v0.3 Review
-Shortstacks got me acting unwise
-Why can't they breed goblins and shortstacks? Because there is no animation, yet...
-Priestess model hasn't appeared in my game. Maybe if I waited for several more days it will appear.
-Too many babies, slaves and monsters flowing in my inventory. They should bring back the market and pixie system.
-I guess they're still figuring out the UI in the main menu. Give it some time.

5/5 No drama

You can't rush a good game such as this
 
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RovingFox

New Member
Sep 10, 2023
8
9
Sounds like a good reason for the devs to boost the hell out of hard mode, when they add hardmode that is.

Either way I don't think they should nerf that element, there's still RNG mixed in with what goblins you end up with so some bad luck could fuck you over. They just need stronger enemy scaling + tougher enemy archetypes in higher difficulties, which they are likely to add a hard mode but maybe not go so hard in the difficulty front. If it's something you'd want to see it might be worth suggesting that to the devs.

Unrelated to this reply, I'm playing shortstacks at 3 population instead of 4. Feels slightly more in line with the game's balancing and now they have a case against archers, but yeah I still see superior breeding just letting you spam more god goblins... godblins to beat waves. Maybe 2 population makes more sense when they still have the rarity plus all that utility as milkers and the only form PC breeders.
The trick is to focus on only one stat. I choose health, in 20 waves I had 1.5k bonus hp.
 

DanKurotoShin

New Member
Sep 3, 2017
4
0
Anyone has like general tips on what to do for this game? Been trying to breed more with positive traits but couldn't get enough fighters from wave 6 onwards...
 

sssdfsfsfa

New Member
Mar 29, 2024
6
1
is there a way to get rid of units beyond tossing them on the front lines to die? My attempt at a goblin eugenics project is getting mired down with the chaff.
you can right click to put them in the inventory but dont do that to the mc he will perma delete
 

flannan

Engaged Member
Dec 15, 2022
2,262
2,235
Anyone has like general tips on what to do for this game? Been trying to breed more with positive traits but couldn't get enough fighters from wave 6 onwards...
Okay, first, selective breeding doesn't work. Most likely, because it wasn't completely implemented, and we'll see it work in later versions.
Second, put a mix of different kind of defenders. People in this thread don't agree about what is the right mixture, which probably means the game is reasonably well-balanced.
Third, it's a good idea to expand production of your goblins. At least to the level of getting an entire new team of defenders every day. You can, and should, replace killed goblins right in the middle of battle.
Fourth, you can have a single goblin impregnate 3-4 women, but you would be too busy with other things to do it regularly. So give every woman a dedicated goblin to impregnate her. And have dedicated women nurses too. Or maybe shortstack nurses, since they don't seem to be very good in battle. It's all about minimizing the need for your attention, because a lot of things need it.
Fifth, if you don't have enough women, you can have MC breed one of the ones you have. Shortstacks also often give birth to women if bred by MC.
 

AutoBio

Newbie
Jan 16, 2018
17
59
Can someone else test my fix for trait inheritance, please?
Used dnSpy to edit Assembly-CSharp.dll - added a function call on birth to update traits, seems to work now.
Edit: after more testing it seems Health trait increased only MaxHealth of newborn units, but spawned units have both current and max health updated.
Added "set health to maxhealth on birth" fix.

Devs will sure make it work in the next update (and much more).
For now, you can watch results of your eugenics with this quick fix.

Won't update already born units though (in your save) - just get new offsprings with working traits.
Extract in your game folder (ProjectR_v0.3.0.0), choose to replace.
 
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Huntchez

Newbie
May 9, 2018
41
74
My thoughts so far..

1. This game is tricky, albeit somewhat difficult at the start, but I found myself cheesing it from like day 15 onward by loading platoons with all the trash goblins, while the best continued mating.

2. Shortstacks got me acting up, and devs are based with the heavy focus on impregnation and cumflation going on in this game.

3. Game can soft lock very easily when using slaves as fighters. SAVE OFTEN.

That said, for all basic as the game is right now, I do find it enjoyable to mess around with. If save transferring between updates is safe, then there's nothing stopping me from preparing a full base of T5 goblins and women until then. This game has a lot of potential.
 

a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
24,167
16,615
How in the hell do you paly this game?

By the 6th round of attacks its game over, they go through 40 fighters with no problem.

The OP show things that don't make any since while you play.
The top floor has 4 beds but the OP shows it is either empty or 2 beds.
The OP says you have a choice of a shota or a man but only the man is there.
 

GoblinGobbler

Newbie
Jun 30, 2023
21
19
How in the hell do you paly this game?

By the 6th round of attacks its game over, they go through 40 fighters with no problem.

The OP show things that don't make any since while you play.
The top floor has 4 beds but the OP shows it is either empty or 2 beds.
The OP says you have a choice of a shota or a man but only the man is there.
The game isn't complete yet. And the images just shows concepts that the devs were planning to add in the game. This is currently just a beta version and there are many things that are not yet added and fixed.
 
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Ravenger6660

Active Member
Sep 14, 2017
848
993
Some of advise to the creator.
Higher tier units should be about 3x more powerful than previous tier units
Example:
I have two archers that do 6 damage, range of 10, every 1 second, and supply of 2
Then I have a crossbow that does 12 damage, range of 10, every 1 second, and supply of 4
In this example two archers are better.

I have two archers that do 6 damage, range of 10, every 1 second, and supply of 2
Then I have a crossbow that does 18 damage, range of 10, every 1 second, and supply of 4
In this example Crossbow has a little more value. But still has its flaws in that is can over-kill a weak target.
 
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flannan

Engaged Member
Dec 15, 2022
2,262
2,235
How in the hell do you paly this game?

By the 6th round of attacks its game over, they go through 40 fighters with no problem.
That's quite early for you to lose. I recommend investing more heavily in the archers. Something like 4 archers and 2 melee should give you an advantage in battle.

That said, the game is early in the development cycle, so creating a properly reliable defenses is probably not part of the game yet. It seems that at higher levels, enemies chewing through 2 groups of defenders is the norm, you just need to prepare more of them.

The OP show things that don't make any since while you play.
The top floor has 4 beds but the OP shows it is either empty or 2 beds.
The OP says you have a choice of a shota or a man but only the man is there.
The "screenshots" in the OP are mostly "concept art" of the future game, not actual screenshots. The last 5 pages should have some actual screenshots for what the game actually looks like.

Some of advise to the creator.
Higher tier units should be about 3x more powerful than previous tier units
Example:
I have two archers that do 6 damage, range of 10, every 1 second, and supply of 2
Then I have a crossbow that does 12 damage, range of 10, every 1 second, and supply of 4
In this example two archers are better.

I have two archers that do 6 damage, range of 10, every 1 second, and supply of 2
Then I have a crossbow that does 18 damage, range of 10, every 1 second, and supply of 4
In this example Crossbow has a little more value. But still has its flaws in that is can over-kill a weak target.
Somehow, your post looks like a flag. Not sure which country, though.
I have to agree, at the moment, shortstacks seem less powerful than 2 archers.
 

Imitater

Member
Aug 2, 2022
156
157
I got overwhelmed on day 10-12. I tried to stock up on goblins when the entire team got wiped out. It turns out having two shortstacks in one fort is a death sentence. The game was about to get interesting when the eugenics started rolling with the damage, health, crit chance, and conception rate stats. That difficulty curve was way too steep.
 
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