Minishotgun

Member
May 10, 2017
337
617
I misunderstood the description, I thought your town was built around a dungeon and you would get adventurers to explore it. When they get pregnant in the dungeon you would offer to "take care" of the baby and use them to basically colonize the dungeon for yourself.

I guess that was the description of the original concept, a lot has changed since the initial concept of the game. it was supossed to be like the description explained. but by now it's more like reversed roles, this time we are the monsters capturing the humans. an went from a pornographic Darkest Dungeon (still an idea i wanna see made real) to another management game. still a good game however. just different gameplay.
 
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flannan

Engaged Member
Dec 15, 2022
2,262
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a pornographic Darkest Dungeon (still an idea i wanna see made real)
We do have it here on f95zone.
Ero Dungeons
I can't say it's actually good. Only that I dropped it about as fast as the original Darkest Dungeon, even though I'm a fan of RPGs.

I much preferred a similar game that is Conan the Barbarian themed (and not as lewd), because it wasn't as hellishly difficult. I can't recall its name right now, though.
Edit: after a lot of searching, I concluded it is called "Lands of Sorcery".
 
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Roseys

Member
Jul 24, 2017
257
203
I'm excited to see when the game has more to it - especially after seeing the scenes with the cum inflation. The other game doesn't have that or at least not as extreme? Unless it's been modded in recently.
 

Krongorka

Active Member
Sep 22, 2017
849
2,739
I'm excited to see when the game has more to it - especially after seeing the scenes with the cum inflation. The other game doesn't have that or at least not as extreme? Unless it's been modded in recently.
I had several implementations of it for my MBM mod. Initial idea was actually a workaround with semen inflation, which this game is going to have, it seems. Second implementation was counting fetus number value to change size instead. I actually hope they will have both of them, but we'll see.
Their preview shows at least 5 stages of inflation based on "semen inside" value.
 

Krongorka

Active Member
Sep 22, 2017
849
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Alright, seems like I'm at a point where I don't want to overcomplicate things, but cool findings just keeps coming. I believe once I'll set all 5 available poses with needed "switching assets" I can then prepare a public mod test.

RandomizerShowcasePregnancy.png

What I'm showing here:

- Both "haircloth" and "haircloth-less" character designs available in one scene.
- Hair assets ported from MBM+DLC. Most hair sprites can be flipped horizontally in spine for a different look, so hair types are doubled. Current "Visually Stable" number is 24 Front Hair types, 14 Back Hair Types.
- Side hairs now changes independently from each other (left and right side). I didn't add anything from MBM here, since it's already a mess to control and drawing style changed for ProjectR. Not a scope of project for now but groundwork for it is done.

Added spine slots in Assembly code:

AddedSlotsText.png

- "Birthmark" is a little dot which can appear on slave's cheek with ~13% chance.
- Pulled some assets from a DD character's concept. Slave's might appear with clothes still intact. Except panties. Apparently that asset always had a 'hole' in it, huh :D

- Game generates character's colors with a somewhat muted palette. I can see why they did that, but I expanded it a bit for testing. Didn't decide if I like it, but it gives more colors for a character generation that way.

- Custom body parts coloring. Still in testing, but I believe there's a lot of possibilities here. For now only "TitsCloth" are affected, by a new color slot usage (slot 3 out of 8 or 9).

- Thigh size now works similar to how MBM done it. Also adjusted "Underwear" assets to reflect thigh size.

- Last notable thing is a bit of visual mechanic: pregnant slaves are coded to "lose" Underwear assets when they are pregnant. I kept it that way, but added slight tits size increase and darkened nipples for a period of pregnancy. It always reverts to default after birth. So clothes will "return" as well. It's a bit of limitation yeah, but maybe for the good (less assets set-up/manipulation as well).

That's it for now. And if you're asking why am I'm modding a tech-demo build of the game? Answer is simple: to learn how stuff works here in data/spine. I should be able to port my current progress to a next demo version as well... fingers crossed developers won't change filesystem from a current state a lot. Right now it's almost what I wanted from MBM's filesystem to be.

95ppq41507361.gif

ProjectRmodding13dec23progress.png
 
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MSGTNP

Member
Feb 5, 2020
427
390
Hopefully we get a player character that gets its own stats and customizable appearance, be it human or a Goblin/Orc Warlord of some sort.

That kinda annoyed me in MBM
 

Krongorka

Active Member
Sep 22, 2017
849
2,739
Hopefully we get a player character that gets its own stats and customizable appearance, be it human or a Goblin/Orc Warlord of some sort.

That kinda annoyed me in MBM
That boy with a map and Rune from MBM are player characters. No idea if they'll do customizations for them. Maybe there will be a goal to win the game to get "Fuck Rune CG", but she's a trickster based on her MBM's DLC ending.

Anyway, that's all guessing games. And here's a pose a edited recently.

SpineRender12dec23Progress2.gif
 
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Hallucination

Member
Apr 9, 2018
255
282
That boy with a map and Rune from MBM are player characters. No idea if they'll do customizations for them. Maybe there will be a goal to win the game to get "Fuck Rune CG", but she's a trickster based on her MBM's DLC ending.
Maybe, but considering she's sitting with what appears to be our PC who is a lot younger this time, I think maybe she's got more of a relationship with our character than in MBM
 
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