dustbeen43

Member
Feb 19, 2023
112
80
Here is the advice from flannan :
The stats start getting really high, when your breeding process gives you a monstergirl, and you breed a human woman from her. With that human woman having much higher stats, the breeding process becomes that much more powerful.
The easiest way is to get one (if you are lucky) or two slave from raiding both humans and monster with Attack and / or Health. That's the most usefull stat to bully your neighboors :)
Then raise your infamy to level 3 and let them send you lots of women and sisters to your base. You just have to select those with traits that are missing in your pool of slaves.
 
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flannan

Engaged Member
Dec 15, 2022
2,534
2,570
Uuuhhh what did i miss? The Oni and the ORC are new?
Yes. Version 0.4 introduced them recently. Also the map with raiding and infamy mechanics.
Infamy mechanics means that you can progress through the game at your own pace (if you do it right, you can even avoid having your base attacked before you breed uber-defenders).
 
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uglywolf

Member
Nov 3, 2018
307
222
Sometimes, it very odd that I didn't get any notifications for new messages. I am sure I've set it though.

Anyway, I'll be getting them to try some stuff and see any new FAQ and info I could get.
 

beberep

New Member
Nov 23, 2019
8
7
And sometimes, santa came early :

View attachment 4369137

Sister can have more traits (max 4) than common Woman (max 3) from my experience (not the code ^^)
All of them can spawn with 4 traits; I have 129 rounds on my save and in about 600-700 "drops" on infamy tiers 4 - 5, I have gotten four women and two sisters (+/- 1 or 2 accidental deletions) with 4 traits.
 

B4rb4ra

Newbie
Oct 10, 2018
67
29
Specifically, that logic is in the "conceive" function which you can search for if you do the full assemblies search, which normally returns if FetusCount > 0, which basically means it does nothing if there's more than zero fetuses. For testing purposes, I just changed the FetusCount to check for > 2, which means it can add more fetuses if there is not already more than 2 similar to how the rabbits worked in MBM; it's not an elegant way of doing it, but it was the simplest way I could see to override the check. You can see when it adds another fetus as it also resets the pregnancy's development as that's part of the same function.

I've also included a zip with the replacement .dll that has the above change (it also includes AutoBio's sacrifice mod that heals the door as I had that installed when I was tinkering). Just replace the assembly .dll in the "managed" folder



Multiples are an unfinished feature in the assembly scripts (not the notepad accessible ones, the .dll ones). They kinda work if you remove some of the checks to force them to occur but they are missing some animations.

The colour scripts are only accessible in the character scripts in the assets folder in the earlier versions. In the latest version, they have been folded into the main game logic scripts for some reason. Still technically accessible, but far trickier as it requires specialised programs to decompile.

And speaking of the colour scripts, I do want to sit down and try to figure out how they work as it seems like they are actually fairly complex. as they keep track of half the family tree for some reason.
This mod doesn't work on the new version, when I opened the new version and wanted to edit it via notepad I didn't know what to do because there were a lot of letters I didn't understand.
 

Larclaimer

Newbie
Nov 1, 2019
59
63
welp japanese law stated all genitalia must be censored
just wait for full release
someone(totally not the author *wink *wink) will release the "official" uncensored patch, IIRC that what happened on this author previous game
 

uglywolf

Member
Nov 3, 2018
307
222
It's hard to find results with a search: Why is this censored/why hasn't it been uncensored?
Tbh... Or rather, lets be real. Please.
Is that question should even be asked when the game is still in-development? not to mention a "Japanese Game".
 
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