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Krongorka

Well-Known Member
Sep 22, 2017
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Well, people probably forgot about actual MBM development and 1.0 version difference in look and mechanics (hunger/food) were quite big. I expect many changes to come.

As for MBM, that's an easier 'formula' which 'just works'.
 

McHuman

Active Member
Nov 8, 2019
512
421
208
It feels like a lot must have gone wrong behind the scenes. As I've commented before, we're basically on the 4th version of this project now. And I now have a slowly increasing worry that maybe MBM being great was a fluke.

v1 (sexy Darkest Dungeon) never made it to alpha*, but v2 still had the promise of "what if KuroInu was a real game?" Then v3 ditched the conquest aspect, and now v4 seems to have cut even more to focus on just on being a second-rate tower defense.

I assume the elves suffer from there just being no racial traits implemented at all.

* Amusingly, is just going forward with sexy Darkest Dungeon as their next game.
Huh, well that certainly looks interesting. As someone who likes Darkest Dungeon and enjoys darker themes in porn games it has always felt like a wasted opportunity that no one has truly tried to make a Darkest Dungeon but porn game. That being said it's a little disappointing that they're the ones doing it since they seem to like absolutely absurd balloon tits which puts me a little off, but at least there seems to be some characters that are more normal sized.
 

flannan

Engaged Member
Dec 15, 2022
3,381
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Huh, well that certainly looks interesting. As someone who likes Darkest Dungeon and enjoys darker themes in porn games it has always felt like a wasted opportunity that no one has truly tried to make a Darkest Dungeon but porn game. That being said it's a little disappointing that they're the ones doing it since they seem to like absolutely absurd balloon tits which puts me a little off, but at least there seems to be some characters that are more normal sized.
May I recommend Ero Dungeons? Because it's very much a Darkest Dungeon, but porn.
I think there may be a few others, like "Let's do bad things together", but I am not sure how similar to Darkest Dungeon they are.
 
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iixviiiix

Member
Mar 11, 2020
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It feels like a lot must have gone wrong behind the scenes. As I've commented before, we're basically on the 4th version of this project now. And I now have a slowly increasing worry that maybe MBM being great was a fluke.

v1 (sexy Darkest Dungeon) never made it to alpha*, but v2 still had the promise of "what if KuroInu was a real game?" Then v3 ditched the conquest aspect, and now v4 seems to have cut even more to focus on just on being a second-rate tower defense.

I assume the elves suffer from there just being no racial traits implemented at all.

* Amusingly, is just going forward with sexy Darkest Dungeon as their next game.
Personally , i don't understand why they drop the previous version combat system. That system work pretty well and have potential to create a good level design.
New combat remind me of plant vs zombie , what i don't like is everything locked when combat start and you have to switch between battlefield and base to see things.
IDK if i should use the word "worry" or not , it's was they game not me , i am just a consumer . After MBM , i kind of want to see dev team to success again with they new game :D but it's nothing we can do aside waiting.

To be honest , a lots of H game may have long development time , some even take 5 to 7 years and isn't release because dev team don't have to worry about the money. My lesson is don't set high expectation or you going to disappointed
 
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Stil996

Conversation Conqueror
Jan 11, 2018
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Personally , i don't understand why they drop the previous version combat system. That system work pretty well and have potential to create a good level design.
New combat remind me of plant vs zombie , what i don't like is everything locked when combat start and you have to switch between battlefield and base to see things.
IDK if i should use the word "worry" or not , it's was they game not me , i am just a consumer . After MBM , i kind of want to see dev team to success again with they new game :D but it's nothing we can do aside waiting.

To be honest , a lots of H game may have long development time , some even take 5 to 7 years and isn't release because dev team don't have to worry about the money. My lesson is don't set high expectation or you going to disappointed
I'm not inclined to believe they have "dropped" the previous combat system, I suspect it will be back in one form or another and the reason we are limited to the current fixed raids is because they want the player to be forced into focusing on the new Barricades/Traps to get maximum feedback on what does and doesn't work.

While I say I don't think they "dropped" the old system, I also doubt it will be the same when it comes back... pulling out my crystal ball, my bet is there will be "story events" that will provoke the player to tracing back those raids to their source, unlocking the map to make their own raids & discover monster lairs... or at least thats my hope, maybe capturing elite troops will open interrogation events to find their villages/forts.
 
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McHuman

Active Member
Nov 8, 2019
512
421
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May I recommend Ero Dungeons? Because it's very much a Darkest Dungeon, but porn.
I think there may be a few others, like "Let's do bad things together", but I am not sure how similar to Darkest Dungeon they are.
Oh wait Dohna Dohna has a DD like gameplay? I knew about it but never looked that closely into it, I just thought it was a VN or something. As for Ero Dungeon, never heard of that before but I'll check it out.
 

masMalkar

Member
May 26, 2017
254
354
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C:\Users\[USER NAME]\AppData\LocalLow\TeamApplePie\ProjectR\Save

If you do not have a folder, manually create one.
Game autocreates start point with new version.

In order to access AppData, you need to click View attachment 5236905
And Options,
Then, in another window, next to the General, click View.
View attachment 5236907
You... read what was my other post, right?, like thanks dude but I already tried via registry edit, and deleting all the stuff that could be in APPdata... as I said in my other post
 

flannan

Engaged Member
Dec 15, 2022
3,381
3,576
377
Oh wait Dohna Dohna has a DD like gameplay? I knew about it but never looked that closely into it, I just thought it was a VN or something. As for Ero Dungeon, never heard of that before but I'll check it out.
Yes. The protagonists raid corporate bases for attractive women that they prostitute to get money. Makes about as much sense as everything else they are doing.
 

InfinityKiyen

New Member
Mar 31, 2019
12
10
129
no it doesn't
I tried didn't work
No you can... You can only edit the numbers.

Here's a guide
1) Go to ProjectR_v0.6.0.4\ProjectR_Data\StreamingAssets\character
2) Edit example in elf1.character for 100% capture and max conception rate looks like this

{
"Id": "Elf1",
"Name": "#Elf1",
"Figure": "Elf1",
"Unit": "Elf1",

"Type": "Slave",
"Gender": "Female",
"Race": "Elf",

"ConceptionRate": [100],
"BabyGrowthTime": [60],
"FetalGrowthTime": [240],

"Health": [40],
"Damage": [8],
"CriticalHtiChance": [22],
"CriticalHtiMultiplier": [180],
"KnockBackResistance": [65],
"CaptureChance": [100],

"AttackType": "Melee",
"AttackRange": [2],

"WalkingSpeed": [200],
"WalkingSpeedMultiplier": [1],
"AttackSpeedMultiplier": [1],
"Class": [2],

"SkillType": "Arrow",
"SkillRange": [15],
"Projectile": "Elf1Weapon",
"SkillCooldown": [35],
"SkillDamageMultiplier": [200],

"Energy": [1],

"Script": "CharacterScripts.Elf1",

"ScriptCombat": "CharacterBehaviourScripts.Attacker_Elf1",
"ScriptRetreat": "CharacterBehaviourScripts.Retreat",
}
3) For your unit stats for high stats with example in oni.character

{
"Id": "Oni",
"Name": "#Oni",
"Figure": "Oni",
"Unit": "Oni",

"Type": "Monmusu",
"Gender": "Female",
"Race": "Oni",
"BabyType": [0],

"ConceptionRate": [100],
"BabyGrowthTime": [60],
"FetalGrowthTime": [240],

"DeploymentCost": [1],
"Health": [1000],
"Damage": [1000],
"CriticalHtiChance": [100],
"CriticalHtiMultiplier": [300],
"KnockBackResistance": [100],

"WalkingSpeed": [300],
"WalkingSpeedMultiplier": [1],
"AttackSpeedMultiplier": [1],

"AttackType": "Melee",
"AttackRange": [2],
"Class": [0],

"SkillType": "Melee",
"SkillRange": [2],
"SkillCooldown": [40],
"SkillDamageMultiplier": [200],

"Size": [4, 1],

"Script": "CharacterScripts.Oni",

"ScriptCombat1": "CharacterBehaviourScripts.Hold",
"ScriptCombat2": "CharacterBehaviourScripts.Forward",
"ScriptCombat3": "CharacterBehaviourScripts.Forward",

}
4) You can also edit the sex/growth/preggo time and it can get only as low as 5 sec.

5) Traits is confirmed useless... Don't touch it. Just edit RAW stats. Oh yeah you can make all enemy powerless by make them do 0 ATK too.
 

ElNino97

Newbie
Aug 11, 2018
47
12
101
No you can... You can only edit the numbers.

Here's a guide
1) Go to ProjectR_v0.6.0.4\ProjectR_Data\StreamingAssets\character
2) Edit example in elf1.character for 100% capture and max conception rate looks like this



3) For your unit stats for high stats with example in oni.character



4) You can also edit the sex/growth/preggo time and it can get only as low as 5 sec.

5) Traits is confirmed useless... Don't touch it. Just edit RAW stats. Oh yeah you can make all enemy powerless by make them do 0 ATK too.
Ok I'm going to try this
 

ElNino97

Newbie
Aug 11, 2018
47
12
101
No you can... You can only edit the numbers.

Here's a guide
1) Go to ProjectR_v0.6.0.4\ProjectR_Data\StreamingAssets\character
2) Edit example in elf1.character for 100% capture and max conception rate looks like this



3) For your unit stats for high stats with example in oni.character



4) You can also edit the sex/growth/preggo time and it can get only as low as 5 sec.

5) Traits is confirmed useless... Don't touch it. Just edit RAW stats. Oh yeah you can make all enemy powerless by make them do 0 ATK too.
you were right, I think I edited the wrong ones, I apologize and thanks for explaining me
 

iixviiiix

Member
Mar 11, 2020
111
112
139
So the Traits stats not working?
when i edit the save in saveeditonline i did add both m_Health_Additional and m_Health_Trait , it seem working but the children born from cheated female unit have all the stats reduce greatly even though both monster and the female units have no red stats
 

Stil996

Conversation Conqueror
Jan 11, 2018
7,701
7,334
699
So the Traits stats not working?
when i edit the save in saveeditonline i did add both m_Health_Additional and m_Health_Trait , it seem working but the children born from cheated female unit have all the stats reduce greatly even though both monster and the female units have no red stats
Bud InfinityKiyen just posted about what stats are in play 3 posts above yours (it's accurate as far I can tell).
Traits/Attributes fields don't seem to have been activated yet.
 

McHuman

Active Member
Nov 8, 2019
512
421
208
How do I unlock the tentacles?
What tentacles? This game doesn't have any tentacle scenes. Are you thinking about tentacles in Monster Black Market? Cause if so this is the thread for Project R, the MBM thread is linked in the main post of this thread.

Though if you do mean for MBM, then eventually Rune will appear and give you a tutorial on tentacles, you don't do anything to unlock them other than progress time.
 
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