- Jul 12, 2017
- 1,162
- 1,110
I admit, though, that was too damn generous of me.I know your post wasn't addressed to me, but let me show some more facts.
3D Pure Onyx development started on July 2019 (after 10 months of 2D Pure Onyx "development")
Currently there are a total of 10 enemies in-game (Thug, Runt, Chain, Vraxe, FemCop, Vioreaper, Larvae, Charger, Blade Bunny, Bat Bunny), out of 50+ ALREADY PLANNED enemies (and each month Eromancer increases the number).
During 2022 only 2 "new" in-game enemies were added (Blade and Bat bunnies), and only 2 new enemy H-animations were added (Vioreaper and Larvae).
So, 43 months of total development and less than 20% of the enemies, less than 20% of the H-animations and only 3 background stages. And let's not talk about the Beat 'em Up part of the game - which currently doesn't even exist. Stats that don't do anything, equipment that doesn't do anything...
At this rate, by 2029 the game won't even have 50% of the planned content. And don't forget that such "plans" keep growing.
And all that if (and that's a huge if) Patreon's censorship axe doesn't chop off even more that it already has.
To be honest: I think Eromancer is trying his best to keep up appearances and telling people that the project is going smoothly. However, after you put this pseudo-statistic, with 10+ people on board, it would be a Goliath of a project to pull off, especially XXOOM that both part of this team (last I heard) and an independent artist that does hardcore bondage artworks. I wouldn't risk it for 10, or even 20. To get the project smooth sailing, Eromancer needed at least 50 people to butter up the development pace.
Although that's just my opinion. If Eromancer is happy with his small team, I can't really comment much on it.
Anyways, even if it wasn't for you, thanks for the info.