Yojimbo543

Member
Feb 25, 2021
178
454
Anybody know what the stats actually...do? Like why would I want to wear a hat that gives me lots of INT vs just regular DEF, what CHARM, AGI and DEX do...etc
Absolutely nothing.

They haven't implemented any stats yet, they're just numbers on the screen with no gameplay effects.

I've said it before and I say it again, this is not a game, it's a good-looking gallery.
 

arconom

New Member
Nov 10, 2017
3
1
Anybody know what the stats actually...do? Like why would I want to wear a hat that gives me lots of INT vs just regular DEF, what CHARM, AGI and DEX do...etc
Equipping weapons will increase damage. 100 damage one shots most things.
 

HoleofTheHole

New Member
Jul 31, 2017
4
1
Long time lurker here despite how good this game looks it's a money pit just like that game from Mithos56, the road map posted is just ensure funds keep coming in..... even old school games like bone town and simply mindy actually delivered on their promises and kept it transparent, also bear in mind these guys kept a game in development for several years then just jumped ship....this game is following that exact same pattern....
 
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freeko

Member
May 15, 2019
156
160
I know that these guys are doing barely enough that money flows and not an inch more. So I only check once a year for an update.
But I had to chuckle seeing that they added a roadmap on their website
"

• Cinematic mode for a 3D perspective of H content

• At least 6 large stages!

• Multiple routes and dynamic missions

• Over 50 enemies!

• Story with narrative in-game dialog

• Biomonster and tentacle enemies + H scenes

• Inflation and other visual statuses

• Dynamic world map events + side quests

• Extensive skill progression and loadout system

"

*cough* You are right. With these ambitions of 420% and the will to put about 4% effort into the development it probably takes 72 years from here on to make this happen.
After how many years has it been now (I've lost track long ago), we have stages that we can theoretically check off the list. I think there were about 8 the last time I played? zero routes or missions seem to be on the table outside the generic move to the right to progress or survive infinite waves. the 50 enemies claim scares me since that means for the 35-40 enemies still to go that is at least a month each per animation loop. Lets say about another 90 months ballpark for that alone. That also should tick the biomonster item line too.

Let's also be real and admit that zero people following this game are in it for any story. Who cares about any of that, but the voice acting will be at least another month of hiring voice actors for every enemy as well as onyx. So the 90 months just turned into about 135 months. This leaves us with the dyanamic world map events and side quests, and again who cares? Why reinvent the wheel when you could make streets of rage 5 in quadruple (quintupled, sextupled [lul]) the time that game took to be fully developed?

Then we are left with another mostly non relevant thing with skill progression. Are we going to unlock the slide attack instead of having it right from the start? What even is this nonsensical bullet point. Is it going to be double dragon on the nes all over again? We need 3 stars of xp to be able to do a jump kick at some point I guess.

Whatever they are smoking, I want to know where they get it since it is some strong stuff. Also, I know it will be about 10 more years before this game is even close to being "done" and by then there will be another system to use, which means redoing all the animations, and restarting from square one yet again. forget this nonsense.
 
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Lupiscanis

Member
Dec 24, 2016
266
587
After how many years has it been now (I've lost track long ago), we have stages that we can theoretically check off the list. I think there were about 8 the last time I played? zero routes or missions seem to be on the table outside the generic move to the right to progress or survive infinite waves. the 50 enemies claim scares me since that means for the 35-40 enemies still to go that is at least a month each per animation loop. Lets say about another 90 months ballpark for that alone. That also should tick the biomonster item line too.

Let's also be real and admit that zero people following this game are in it for any story. Who cares about any of that, but the voice acting will be at least another month of hiring voice actors for every enemy as well as onyx. So the 90 months just turned into about 135 months. This leaves us with the dyanamic world map events and side quests, and again who cares? Why reinvent the wheel when you could make streets of rage 5 in quadruple (quintupled, sextupled [lul]) the time that game took to be fully developed?

Then we are left with another mostly non relevant thing with skill progression. Are we going to unlock the slide attack instead of having it right from the start? What even is this nonsensical bullet point. Is it going to be double dragon on the nes all over again? We need 3 stars of xp to be able to do a jump kick at some point I guess.

Whatever they are smoking, I want to know where they get it since it is some strong stuff. Also, I know it will be about 10 more years before this game is even close to being "done" and by then there will be another system to use, which means redoing all the animations, and restarting from square one yet again. forget this nonsense.
If it's not abandoned like their last game was.
 

souldead341

Engaged Member
Oct 16, 2017
2,306
2,392
Maybe just cashcow shadow abandoned? lol
Well, last time I looker at their patreon (admittedly like a year or two ago before it was banned), the patreon was still advertising the previous game (Malaise in the Machine IIRC or something like that) as their main project with Pure Onyx as a side project. MitM had gone through like 2-3 major engine changes and had been effectively abandoned for several years before Pure Onyx was announced, since they said they were doing a major change and then posted nothing else until Pure Onyx.
 
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Mrstealth1993

Newbie
Dec 22, 2019
22
5
I know that these guys are doing barely enough that money flows and not an inch more. So I only check once a year for an update.
But I had to chuckle seeing that they added a roadmap on their website
"

• Cinematic mode for a 3D perspective of H content

• At least 6 large stages!

• Multiple routes and dynamic missions

• Over 50 enemies!

• Story with narrative in-game dialog

• Biomonster and tentacle enemies + H scenes

• Inflation and other visual statuses

• Dynamic world map events + side quests

• Extensive skill progression and loadout system

"

*cough* You are right. With these ambitions of 420% and the will to put about 4% effort into the development it probably takes 72 years from here on to make this happen.

Well okay. The 6th and 7th roadmap listing does sound like fun additions in the future, but with the current rate development of major updates goes, that may very well be at minimum 10 years or more unless the team start speeding up production.
 
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Pyrobladeich

New Member
Feb 1, 2021
10
1
Well okay. The 6th and 7th roadmap listing does sound like fun additions in the future, but with the current rate development of major updates goes, that may very well be at minimum 10 years or more unless the team start speeding up production.
Hell all I've ever asked for is Onyx moaning sounds. Its been a few years. oh well.
 

Matanel

New Member
Oct 14, 2023
13
3
is there a way to get all the sound tracks of this game?, I want to play it on while I'm in gallery, since the sound track does not play in gallery.
 
2.80 star(s) 86 Votes