- Nov 4, 2017
- 372
- 352
Yeah, DLSite really doesn't want your money if you're from outside of Japan.Went a head and officially purchase the game. Although the new DLSITE was really stubborn about taking payments.
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Japanese version still is buggy, you still get slow downs when enemy grabs Emerald.
Same as xellos, it just does not like my credit card. It seems hit or miss.I've not had any trouble buying anything off DLsite and I am in the US, what problems are you having?
And on another note when you produce your translation, do you think it's possible for you to upload just the files needed for the translation? I am on a few discords that don't like to link to piracy or pirated games. And I'd like to be able to share the translation with em.
The version numbers are in the OP. I have not included any extras. I'm also not sure where the space savings are, might just be that .7z is a better compression than .zip? The unpacked translation is 1.5GB.Does this version include the new art from his / her blog? Also kinda unclear on what version this actually is. Since also the original game seems to be 1.4gig and this one is 850 mb.
No, Visa as well. Might just be different banks or something.Oh I have purchased the game myself on day one. I was asking for translation files to be seperate so I can share just those files on the discords that don't allow piracy, as there is nothing wrong with modded files. Just include a credits txt or something.
Is your card a Mastercard by chance? I think for whatever reason they don't like that. My bank uses Visa so there hasn't been an issue.
I was a bit worried he'd use the 3rd heroine from the first game as the new lead, but this one's cute AF. Just keeps getting better. Also, look at all those matangos! Excitiing timesNew game information.
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Honestly one thing that I would like to see is the previous heroines having lost as a part of the next game's plot.I was a bit worried he'd use the 3rd heroine from the first game as the new lead, but this one's cute AF. Just keeps getting better. Also, look at all those matangos! Excitiing times
Hmmm, I had mostly been thinking of difficulty in the opposite direction: making a regular run more dangerous, not making a full baste run more doable. That's an interesting thought.I have no one to blame but myself, but raw MTL sure is rough. Was still enjoyable and I guess it gives me an excuse to play it again when MuninKai releases the full TL.
On the topic of difficulty patches though, I wonder if there's something that could be done to make a full baste run possible. This one you get progression locked in stage 3, the forced fight with the datajills entering the core will have enough turns to completely drain your MP if you have that baste, and even without it I'm not sure it'd be possible because there's too many of them. Amethyst also ended with a progression lock but I think that one didn't happen until the very end stage iirc.
Oh neat I guess I didn't notice that gimmick, I'll have to go try a NG+ run with all of the bastes preloaded and see since that would be the worst case. My ideal full baste run would be to barely manage to scrape through to the final boss and then lose there, what with the theme of the game and all.You can get around that potential soft lock though! When you enter the hallway before the data core, there are some olicts that run away from you. If you run along the north wall you can intercept them before they get into the wall. If you intercept all 4 you do not fight any Datajills when going through the door.