New update: First trial demo release date and new progress! finally!
heres all you need to know: (remember each image/images comes after explanation text)
1. status image progress and new mechanic information: the creator showed a full image of one of the status screens for the character screens, and explained some of the mechanics and difficulty trials he experienced himself, ill divide his explanations in parts but for now heres the status screen he showed:
A: Tutorial phase and rescuing mechanic: if you dont know about these mechanics before i suggest going to my previous posts in this thread. but back to the topic, he said he wanted the tutorial to be easy to understand and also change the way you can rescue your ally depending on the difficulty, this means that the conditions to rescue on easy mode are not the same as the conditions in normal or hard mode, he explains in easy mode he may let us rescue the other heroine as easy as a press of a button (bruh), anyways, heres some of the words the creator himself said about it:
"I plan to make Easy easier than the previous version... This is my first time using a two-person system, so I don't know if it's easy or difficult. In terms of difficulty adjustment, when I played a game where I tried to rescue someone after being kidnapped, it was about three times as difficult as I imagined, so I added a correction state after being kidnapped.
Also, if the difficulty level is the lowest, I'm thinking of adding a way to help with one button.
The system is quite complex, so I'm worried that I might have to create a tutorial as well. It's complicated, but basically I make it with the idea of "don't fall for the trap" and "don't waste your time"... Of course there are traps, but if you wait too long, the enemy will be able to prepare various things... I think I'll take the time to create an enemy that uses delay tactics, which I didn't think had much meaning until now."
and heres the images with it:
B: new gameplay video and added mechanic:
Now then, remember the tentacles mechanic? (if you dont go to my previous update posts) well, he posted a new gameplay video where we can see how the tentacles do more than just try to restrain the heroines, they can actually spawn other enemies (starfish in this case) and probably more similar stuff, creator said he also will nerf this mechanics depending on the difficulty because he believes it was very hard when he played it himself, however hes still unsure on how much he will modify it since he doesnt want too make it too easy either, so i guess good for him to plan this out.
heres the video link for you all to download:
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2: First trial demo release date:
creator said he wants to release a trial version without the defeat scenes at the end of may, but doesnt confirm it since hes aware it could happen some problems in the future, heres what he said:
"Regarding the trial version, we are initially thinking of it as an alpha version. Defeat scenes will initially be omitted. The release is scheduled for the end of May unless there are any major problems."
Thats all folks, thanks for reading, see you all in the next update!