RPGM Completed WIP Quarta Knight Emerald [1.15][Kudarizaka Guardrail]

2.70 star(s) 3 Votes

Kunisada13

New Member
Mar 6, 2024
5
1
Great games, I came a lot from this. I just wonder if there is any guide on how to get some status condition.
 

MuninKai

Well-Known Member
Apr 29, 2020
1,634
2,663
Great games, I came a lot from this. I just wonder if there is any guide on how to get some status condition.
Check the Game Tips, there are some unique encounters described in it. There aren't really any status conditions beyond just losing to all the enemies. The only two niche ones are: Milk Block, which is inflicted when you have both lactation (Breast XP > 400) and tentacle rings attached; and Orgasm Denial, which is inflicted by Succubi. Otherwise, just lose to all the different enemies.
 
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ryuujinx

Newbie
Dec 30, 2020
63
178
Great games, I came a lot from this. I just wonder if there is any guide on how to get some status condition.
The other niche one I'd note is the datajills can inflict X Weakness [Hacking] on you during combat itself. I think it might be dependent on Data Link E.R.O. already being applied from their loss event, but each one of Shame/Lust/Butt/Vagina/Breast has a different version they can apply, and getting hit with it multiple times increases the sensitivity of said part.
 
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sportsfan30

Member
Apr 2, 2019
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TRANSLATION UPDATE

There's been some interest in it, and I've completed a milestone, which is completion of Stage 1. So here we go.



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Working through Stage 2's CommonEvents now. Also found a little error in the original game which I'm fixing since it's just a text display, but remembered I needed to fix it after packing and uploading the release. There's a few more updates to go so it will make its way into the next release.

I did a full playthrough on the 0.2 difficulty mod with some slightly different numbers and rather liked how it made decisions around item use more consequential and made a bunch of encounters more challenging. Still needs some more work, but I like it so far.

I also need some feedback on a translation choice. I am having some difficulty translating Emerald's transformed clothes as they are referenced in erotic dialogues. This is unfortunate, because it's a big part of how some scenes are written. I've settled on Robe for now to separate it from her civilian clothes more easily, but that is subject to change. It mostly appears in the Worm defeat scene but I've found it useful in other places. I might switch it for Suit, or give it a name like her sword? Ideas are also welcome on this one. I would just use clothes, but this ambiguous in the Slime Worm Hack context at least.
Great work so far. Loving stage 1.

Not sure if you finished updating the skills/states but if so some might need another pass. Looking at Transformation Seal - "I just untransformed... metamorphosis... I can't!... We have to keep fighting... Also, I can't 1turn transform." I assume this was part of your initial translation.

As for what the others recommended, outfit/suit any will work. Just go with what feels right to you for each scene.
 

ShadyGuy15

New Member
Mar 9, 2021
8
3
Are the nipple/clit rings supposed to be unsellable? Maybe it's an undocumented Difficulty mod change? Or maybe the 01_GamePlayTips file is outdated?
 
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MuninKai

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Apr 29, 2020
1,634
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Are the nipple/clit rings supposed to be unsellable? Maybe it's an undocumented Difficulty mod change? Or maybe the 01_GamePlayTips file is outdated?
Good catch. I was reducing how many seeds you can get from selling olict items and the round function rounded it to 0. Used a different function for rounding so that should be fixed in the future.

Patched version.
 
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IIIMETA

New Member
Aug 19, 2017
8
35
So I managed to pay for it with the dlpay site but I cannot download it until after the 2nd for my region because of the dumb restriction they have for end of month renewal. I'm sure someone else would be able to upload a copy before me.
 

KillerHgamer

Member
Dec 14, 2020
275
750
By the way guys, creator said that since this is just the first trial, after some time, he will share it for free with everyone, so even if no one post the link here, we all can play the trial anyway. Sooner or later
 
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d2cmp

Newbie
Jun 17, 2019
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The latest blog post also mentions future translation support, i wonder if he means another AI MTL patch or a steam version like amethyst
 

KillerHgamer

Member
Dec 14, 2020
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750
The latest blog post also mentions future translation support, i wonder if he means another AI MTL patch or a steam version like amethyst
I really hope so, since this game is a huge glow up compared to the previous ones, is only fair that the creator gets help from better translators like he did with the amethyst game
 

MuninKai

Well-Known Member
Apr 29, 2020
1,634
2,663
The latest blog post also mentions future translation support, i wonder if he means another AI MTL patch or a steam version like amethyst
Yeah, I hope that Amethyst's sales were strong enough to justify doing another Steam release. The MTL was pretty mediocre on Emerald and doesn't come with a decensor.

Also, thank you IIIMETA, the translation is cooking.
 
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DuoMantis

New Member
Nov 21, 2019
13
7
It might just be from MTool but it's pretty buggy. Can't release magic drain bastes or use items when not in battle. No loss scenes yet but I do like the capture and rescue mechanic.
 

ryuujinx

Newbie
Dec 30, 2020
63
178
It might just be from MTool but it's pretty buggy. Can't release magic drain bastes or use items when not in battle. No loss scenes yet but I do like the capture and rescue mechanic.
Given what MuninKai mentioned about translating this game, it's possible (likely, even) that MTool is translating some variable and it's causing scripts to go all fucky.

Or it's just buggy, I mean it is like a 0.1 release.
 

KillerHgamer

Member
Dec 14, 2020
275
750
It might just be from MTool but it's pretty buggy. Can't release magic drain bastes or use items when not in battle. No loss scenes yet but I do like the capture and rescue mechanic.
weird. the items works fine by me, and the bastes removal are probably just not released yet so when creator adds the defeat scenes from those bastes, he will probably also add the place or method to remove them.

also I noticed the rescue mechanic has also a fun minor bug, if Alumina/Alumines gets captured, after you rescue her, the enemies wont target her anymore, they will only attack Tangel, however, if tangel is the one captured, after you rescue her the enemies attack both of them as usual, I also tried tangel getting captured after rescuing Alumina to see if she were alone they would attack her, but they still attack tangel and her sprites appear even tho shes supposed to be captured.

so basically whenever you get Alumina captured and then rescued she will become invincible, no matter when or how you do it you will get an untargetable character that uses the other as an infinite tank and you will be able to win every battle in any difficulty lol (poor tangel)
 

BlackElite

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Sep 18, 2018
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weird. the items works fine by me, and the bastes removal are probably just not released yet so when creator adds the defeat scenes from those bastes, he will probably also add the place or method to remove them.

also I noticed the rescue mechanic has also a fun minor bug, if Alumina/Alumines gets captured, after you rescue her, the enemies wont target her anymore, they will only attack Tangel, however, if tangel is the one captured, after you rescue her the enemies attack both of them as usual, I also tried tangel getting captured after rescuing Alumina to see if she were alone they would attack her, but they still attack tangel and her sprites appear even tho shes supposed to be captured.

so basically whenever you get Alumina captured and then rescued she will become invincible, no matter when or how you do it you will get an untargetable character that uses the other as an infinite tank and you will be able to win every battle in any difficulty lol (poor tangel)
Alumina hacking enemy brain and changed the enemy IFF identification... Interesting
 
2.70 star(s) 3 Votes