traplover19

Active Member
Nov 4, 2018
799
1,116
man the amount of effort put into this put most games here to shame
from the voice acting to the sprite work the drawings themselves and the combat
 
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sharkschrek

Newbie
Jun 14, 2019
58
51
How the hell do I use any of the skills?

Every time I try to hold C and press the indicated skill to use it, nothing happens. I am using a keyboard where Y and Z are switched compared to whats shown in game. I tried just using C +Y and C + Z. Also tried to switch keybinds, but that shit just doesnt work. Maybe I am just too stupid, and tips from someone?
 

wyldstrykr

Active Member
Nov 30, 2017
708
312
1726925486682.png
idk how would you figure out that the code is 3214 based on this.. probably you need to eXamine the pirate multiple times
 

balitz Method

Active Member
Jan 30, 2018
913
1,484
The pirates keep saying that guys won't sell as slaves. I know this is an h-game and all, but that doesn't make any sense if you think about it for two seconds. Most people who bought slaves wanted laborers; only a small minority would be explicitly for sex.
 

balitz Method

Active Member
Jan 30, 2018
913
1,484
How the hell do I use any of the skills?

Every time I try to hold C and press the indicated skill to use it, nothing happens. I am using a keyboard where Y and Z are switched compared to whats shown in game. I tried just using C +Y and C + Z. Also tried to switch keybinds, but that shit just doesnt work. Maybe I am just too stupid, and tips from someone?
Like you've physically switched your Y and Z keys? I guess you'd press whatever's in the normal Z slot, then. Pressing C (you can rebind this) brings up the skill menu and then your skill keys are Z, A, S, and X. You press any of those while holding C and it should activate.
 

sharkschrek

Newbie
Jun 14, 2019
58
51
Like you've physically switched your Y and Z keys? I guess you'd press whatever's in the normal Z slot, then. Pressing C (you can rebind this) brings up the skill menu and then your skill keys are Z, A, S, and X. You press any of those while holding C and it should activate.
No, my german keyboard has them switched. All the keyboards around here are sold with Y and Z switched. But holding C and pressing any of the above mention buttons does not use any skill.

Shame, cuz the game looked kinda fun, but I'm not about to do a skillless run of it

*edit: and I rebound the y-key via the ingame means.
 

CrYsTaLZeD21

New Member
Sep 7, 2022
6
3
Anyone tried going back and forth on Magic Island Magiatol, Island Village and collecting three items there repeatedly? Stacked 99 HP and Mana items doing this.
 

kidlat020

Active Member
Jul 5, 2017
683
524
main team: wolf (I wanted to change him. defaulting to a generic sword fighter? ew.), chris and cindy (the healer).

question, what the hell does the WILL stat do? looks like cindy's final weapon only increases WILL. but what does that do?
 

Heimeropen

Well-Known Member
Nov 15, 2019
1,927
1,823
main team: wolf (I wanted to change him. defaulting to a generic sword fighter? ew.), chris and cindy (the healer).

question, what the hell does the WILL stat do? looks like cindy's final weapon only increases WILL. but what does that do?
Will is Willpower which increases the Healing provided by the Healer. That's why her last weapon increases her Will.
And no, don't ask me why the others have that stat, I have no idea. I would say it's the same as Final Fantasy where it increases the chances of status effects.
 

balitz Method

Active Member
Jan 30, 2018
913
1,484
The further I get the more I wonder how people missed the h-scenes. There's one for each character right after they join and if you use them for a while they'll be in their rooms waiting for it. All I can figure is that some people played for an hour, only saw the one with the naggy childhood friend, and gave up.
 

kidlat020

Active Member
Jul 5, 2017
683
524
i regret 100% this game you get nothing lol, so for any one wanting to give this a go just bumb rush the ending
right. seconding this. once you get chris or cindy you can choose to stop playing altogether. the entire thing is repetitive at that point.
 
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maholy dick

New Member
Jan 13, 2019
5
0
What happens after after you pushed the buttons?
After i pushed the buttons the walls in the tomb area went open of course i followed the order of the note on pirate paper with the red corals aligning with the numbers,

btw i missed the tomb room it is in the middle of the pathway to the pirate if anyone is wondering.
 

4notherRandomGuy

Active Member
Sep 23, 2021
502
269
main team: wolf (I wanted to change him. defaulting to a generic sword fighter? ew.), chris and cindy (the healer).

question, what the hell does the WILL stat do? looks like cindy's final weapon only increases WILL. but what does that do?
Will is Willpower which increases the Healing provided by the Healer. That's why her last weapon increases her Will.
And no, don't ask me why the others have that stat, I have no idea. I would say it's the same as Final Fantasy where it increases the chances of status effects.
From my limited testing on chris, who have low will, adding will gear increase max SP and SP gain per shot. First skill (big chance) cost 12 SP and with base equip each shot regain 3 SP. Swapping to best gear from home base, skill still cost 12 SP, but the SP pool is a lot larger and each shot regain 5 SP instead. The 3 & 5 are base on my stat at lvl 42 chris and only gear swap.

Will on the healer is nice since her auto are melee, so you have a bigger SP pool to spend before needing to go in and smack them, and the smack will regain more SP, unlike safer range character.
 

balitz Method

Active Member
Jan 30, 2018
913
1,484
The lack of party banter puts a huge damper on this game. It's got the appearance of a real game but since they didn't want to bother writing unique dialogue for every combination of party members you can bring they just decided to have none at all. That makes everyone feel like a checkmark on a list rather than a fully realized character. They start overlapping, too. I just recruited the nun and thought she might be a sadist based on some of her dialogue, but she's a masochist just like the knight.

As much as I like the ideas at play in this game it's falling short in execution more often than not. Even the combat gets to be more frustrating and boring than fun. Most stages are really too small for hack and slash action where you can only circle around to avoid damage and there's really no way of knowing if you're safe from enemy attacks or not.

why can't there be any non traps in these types of games... i just want mlm content-- not fem boys
If they were going to have a little bit of everything they might as well have had some of that, too. Wolf doesn't seem at all put off by the idea.
 
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gameboyy71

New Member
Feb 8, 2022
5
0
Really liked the game so played it legit until the end. Gotta say it really requires you to remember where you have been to cuz some of the maps are actual mazes. If anyone's having trouble to beat the game just level up you chars first before going to the final battle in the castle in the ruins/tower (ruins better, linear map), give all your charms except the magic dmg one to Wolf and use Celine yourself and it's basically free win.
 

kidlat020

Active Member
Jul 5, 2017
683
524
The lack of party banter puts a huge damper on this game. It's got the appearance of a real game but since they didn't want to bother writing unique dialogue for every combination of party members you can bring they just decided to have none at all. That makes everyone feel like a checkmark on a list rather than a fully realized character. They start overlapping, too. I just recruited the nun and thought she might be a sadist based on some of her dialogue, but she's a masochist just like the knight.

As much as I like the ideas at play in this game it's falling short in execution more often than not. Even the combat gets to be more frustrating and boring than fun. Most stages are really too small for hack and slash action where you can only circle around to avoid damage and there's really no way of knowing if you're safe from enemy attacks or not.
As much as I'd like to agree with this, you'd probably just bloat the script even further. I can't stand most of the dialogues that I doubt I missed much by speed-reading it. banters are fine but if executed poorly this might get an even lower score.

I don't think I have much gripe in the combat part since the game is limited to RPGM. If they wanted more game mechanic than this I would then suggest they throw away RPGM as their engine and maybe just jump to Unity/Unreal.
 
3.80 star(s) 8 Votes