- Nov 5, 2019
- 295
- 312
this game makes no sense honestly sometimes. my ranged units dont even get hit but im losing them each round? lmao
Anywhere, you need Cheat Engine to use it though.where do I extract the file?
Hey, I tried using this but I just couldn't manage to change any values in the game itself. It did connect properly and displayed that there were values but the numbers there didn't match with the ingame values. This is my first time using Cheat Engine so it might be a really obvious fix but i can't figure it out myself. Does anyone know how i can fix this problem and use Cheat Engine?Cheat Table, only missing last two monster girls.
Ahh it's randomised then, which is odd because I even reset my PC to test it.Hey, I tried using this but I just couldn't manage to change any values in the game itself. It did connect properly and displayed that there were values but the numbers there didn't match with the ingame values. This is my first time using Cheat Engine so it might be a really obvious fix but i can't figure it out myself. Does anyone know how i can fix this problem and use Cheat Engine?
You don't even need them to be honest.I almost beat this entire game without noticing the other tabs of the upgrade/buy menu...I was wondering why the difficulty curve was so monstrous
"daughters" is just how they refer to random village girls you capture"Breed your daughters" but no incest tag...But then I see the bestiality tag and it all makes sense lmao
Would you say this holds even on Hard difficulty?You don't even need them to be honest.
Base slimes as buffers -> get goblins -> get nagas when phys immune shows up -> get golems when wizards show up. Ignore everything else.
With all games of this type, ranged wins out (which is why as soon as the enemy gets ranged it becomes significantly more difficult and all your melee units become useless as anything other than bullet sponges)
The problem is so clear the dev apparently put in a 'automagically lose half your ranged units every fight' mechanic, regardless if they took damage.
Also: Get an autoclicker. Why the dev didn't just put in a 'hold M1 to place units' is beyond me.
I noticed that ranged attackers always seemed to hit units at the back, so I'd put the goblin archers there instead as fodder. Worker out really well.You don't even need them to be honest.
Base slimes as buffers -> get goblins -> get nagas when phys immune shows up -> get golems when wizards show up. Ignore everything else.
With all games of this type, ranged wins out (which is why as soon as the enemy gets ranged it becomes significantly more difficult and all your melee units become useless as anything other than bullet sponges)
The problem is so clear the dev apparently put in a 'automagically lose half your ranged units every fight' mechanic, regardless if they took damage.
Also: Get an autoclicker. Why the dev didn't just put in a 'hold M1 to place units' is beyond me.
Spam Pantry/Armory/Weapon Racks and you'll basically destroy every level in less than 10 seconds. My goblin archers take 1 damage from enemy mages and deal 1K+ damage each arrow, it's hilarious.Would you say this holds even on Hard difficulty?
Counter:>Bestiality
>Tentacles
Let's be real: If the only "bestiality" is tentacle-porn, it's not fucking bestiality.
It's just fucking tentacles.
I don't care what anybody says to the contrary, the tentacles tag should be classified separately of bestiality...
Because inevitably it ends up being a major frustration, to the point of frothing rage, that the ONLY "bestiality" in a game with the tentacles tag is 9 out of 10 times NEVER anything but tentacle porn.
If you tag it tentacles, tentacle-lovers will come.
Adding the bestiality tag on top of that... It's just misleading and stupid.
And demi-humans? Goblins? Elves?
Is ANYONE seriously calling those "beasts"? No? Then it ain't bloody bestiality.