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rittels

New Member
Jul 17, 2021
2
1
You should implement controller deadzones, or allow disabling smooth movement in favor of the old teleport movement. The latest builds are unplayable to me, as i have no way to stop my character from moving. A good VR runtime would let me configure a global deadzone, but WMR is not a good runtime.
 

catsdino

Active Member
Aug 6, 2019
923
466
You should implement controller deadzones, or allow disabling smooth movement in favor of the old teleport movement. The latest builds are unplayable to me, as i have no way to stop my character from moving. A good VR runtime would let me configure a global deadzone, but WMR is not a good runtime.
They added dead zone last I remember but the build after that was kinda a step backwards. You still also can push people on the rope pose for some reason?
 

Plumage

Newbie
Jun 21, 2021
35
38
You should implement controller deadzones
Configuration file (in "Ramage_Data/Config.ini") => VRJoystickDeadzone:0.01,0.01
Or bigger, since it's already at 0.01 by default.
Unless you are using an actual console controller?

You still also can push people on the rope pose for some reason?
Yeah that's a bug. The physics layers (aka "what can interact with what") are currently a mess that will need some serious refactoring, but since any change can break something in any animation I keep postponing it until something serious happen. Probably will tackle it anyway in 2.036, since I want to make some minor improvements to this particular animation's PoV mode in VR.
 
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catsdino

Active Member
Aug 6, 2019
923
466
Configuration file (in "Ramage_Data/Config.ini") => VRJoystickDeadzone:0.01,0.01
Or bigger, since it's already at 0.01 by default.
Unless you are using an actual console controller?


Yeah that's a bug. The physics layers (aka "what can interact with what") are currently a mess that will need some serious refactoring, but since any change can break something in any animation I keep postponing it until something serious happen. Probably will tackle it anyway in 2.036, since I want to make some minor improvements to this particular animation's PoV mode in VR.
Not gonna lie, the old system for swapping between paddle pointer and hand was better(imo) and would probably eliminate that. Plus having 4 hands in pov mode is kinda weird.
 
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rittels

New Member
Jul 17, 2021
2
1
Configuration file (in "Ramage_Data/Config.ini") => VRJoystickDeadzone:0.01,0.01
Or bigger, since it's already at 0.01 by default.
Unless you are using an actual console controller?
Thank you. The HP reverb G2 controller is running in the 90s with its drift.

Is there a way to support (and get the full version) besides subscribestar?
I would be subbing but subscribestar rejects my payment info for some reason.
 
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catsdino

Active Member
Aug 6, 2019
923
466
Thank you. The HP reverb G2 controller is running in the 90s with its drift.

Is there a way to support (and get the full version) besides subscribestar?
I would be subbing but subscribestar rejects my payment info for some reason.
I get the same issue but not with patreon games. SS is a bit more strict on payment handlers I would assume.
 

catsdino

Active Member
Aug 6, 2019
923
466
This is missing so much content its more of a downgrade than an upgrade. What happened?
I feel like the dev's patreon model kinda sucks so characters might vanish depending on if people are subbed or not. I don't know why you can still push things around in first person mode also. It can't be that hard to just toggle hands off when you are using different view modes. the toys are annoying to use too and most of them don't work. This game only keeps my attention right now because it has a lot of preset character builds.

I do know that the subscribestar one has more content but it's just filly stuff (mlp equiv of cub?)
 
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Plumage

Newbie
Jun 21, 2021
35
38
This is missing so much content its more of a downgrade than an upgrade. What happened?
Patreon requested to remove a good half the content from their version (cub & anything "bestiality" like mixing feral with anthro or humans), somewhere around 2.029 iirc. Now only the Substar version has it.

patreon model kinda sucks so characters might vanish depending on if people are subbed or not
I agree but I also have no fucking clue what else to offer. I setup those ranks completely blind, so if there is a Patreon Porn Monetization Expert lurking here, I'm open to suggestion.

And yeah the physics & hand stuff is on the ToDo list. Said ToDo list is just really, really long by now.
 

catsdino

Active Member
Aug 6, 2019
923
466
Patreon requested to remove a good half the content from their version (cub & anything "bestiality" like mixing feral with anthro or humans), somewhere around 2.029 iirc. Now only the Substar version has it.


I agree but I also have no fucking clue what else to offer. I setup those ranks completely blind, so if there is a Patreon Porn Monetization Expert lurking here, I'm open to suggestion.

And yeah the physics & hand stuff is on the ToDo list. Said ToDo list is just really, really long by now.
It's not that the hand physics are bad. It's that you need to literally add a button that lets you turn them off like before. Just make the game object go away and come back, simple as. Start doing polls. Give people more votes per tier, give feature request polls. Hook people in so they feel involved with the development a little more. There are a lot of things. I personally think if someone is generous enough to drop 50 on this game that should just keep their oc in the game if you ask me. That's the price of a full game anywhere else since it's using sfm parts if I read correctly just now.

In earlier builds of this game I tried you could toggle your hands to different stuff or turn them off completely. That should probably come back though even though I've mentioned it already.
 

Plumage

Newbie
Jun 21, 2021
35
38
2036.jpg 2.036 is out.
TLDR: Added a cum ending to one of the oldest animation (only in the SubscribeStar version due to cub), some shader shenanigans for fluffy horse & glass horse. Also VR hands can be hidden via the option menu, and Patreon OCs are now retroactively permanent, among other things.
 

nincow24

Newbie
Sep 1, 2018
29
8
2.036 won't stop drifting....I can't select a view or spot without the camera slowly panning / drifting away. I have a Samsung Odyssey. Not all prior versions had this issue, including the original demo.
 

Plumage

Newbie
Jun 21, 2021
35
38
Please make a video of it, if you can. That could really help narrowing down wtf is going on.
Does increasing "VRJoystickDeadzone" in the config file change anything?
Does it also happen with the "NoVR Mode.bat" launcher?
 
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