It is absolutely true that if a game isn't supported, it flounders. But on the other side of that coin, if people do support and receive nothing, realistically, how long should they be expected to keep supporting? Hard Love was Abandoned. Forceur was Abandoned. Despite that track record, I chose to support Raptus anyway because, with the exception of BHH, it's the only game of its kind. And I supported it for half a year, with no further development to play through. The Dev is a cool dude, and will respond on Discord, so it's not like your left hanging with no word. But there's always an excuse, always another reason as to why there's no new work on the game. You can't expect more people to jump on board, and those who are already there to stay there, if nothing else comes out.
The dev has a day job. That's where the bulk of his money is supposed to be coming from as he works to the point where, hopefully, his game has taken off to the extent that he can quit his day job and work full time on the game. That's how this works. Furthermore, what was released of Episode 2 in February contains no new kills. That leaves the total kill count, which is the major reason people want the game, at one. Not a promising amount of content here, and nothing released in February convinced me that sticking with the project was worthwhile, and NOTHING has been updated since!
So, that leaves me, once more, looking at the track record. Forceur, started, Abandoned. HardLove, started, Abandoned. Raptus hasn't seen an update in eight months. I like the dev. I honestly, really do. But looking at that, I will not be guilted into coming back to Patreon and giving more money to a project with zero output in over half a year. And seeing the current Patreon supporters that are there, I don't feel bad for RSS right now. I feel bad for the supporters who are sticking around, hoping, genuinely hoping, to see more of a concept they love.
NOTE: This is the first and only time I plan on saying anything remotely negative towards or about RSS. Your comment just made it seem like it was entirely everyone else's fault, and it irritated me. But, again, I understand where you're coming from. You love the game, and you want to see it succeed, and you know that it would if more people would just jump on board. I can't fault you for that.