Holy shit, I complained about not being able to save the huntress and you added that as an option in the first freaking update!
It was a great (and popular) idea, so I wanted to get it in as soon as possible! Getting feedback and new concepts is a major driver for sharing the concept release, and it's really motivating to have community responses.
Hm... I love writing. I don't want it to feel like a job either, so I'm not going to promise to be consistent at all, but if you're really thirsty PM me on what sort of scenes you need.
Ah, that would be fantastic! I'm also keen to let folks exercise their own creative muscles, so if there's a variant on an existing scene that you'd like added, have a play and I'll be keen to work it in.
If I could make a suggestion on that front - it'd be especially great if you could choose to only have actual sex with her anally, but sneak some of your cum into her vag while she's sleeping (is the PC capable of jerking off?) so she thinks anal really did get her pregnant
Hahaha, that's brilliant, and very on-theme for the fangirl. I'll add it!
To me it wasn't entirely clear that finding a lair would end the chapter, this might leave players with less time than expected.
In the forest scene, if you rescue the huntress, it gives an error saying that it's missing "huntress shout"(or something like that).
I fear that a no strength "run", for lack of a better word, might be unfeasible or excessively difficult as I have found numerous paths accessible only through strength, but none excessively for charm. I bring this up because I often prefer a "softer" approach to this kind of game and I worry that it might not be viable.
Lastly, a nitpick. The regents face looks very young for a middle-aged man.
P.S. I may sound overly negative or critical, and I may very well be, but it is mostly because I like where this game is headed so far.
Not too negative or critical at all! They're good points.
1. I'll add a clarifying line to the Chapter II splash. It will also be possible to go back in Chapter III and experience encounters that you missed originally.
2. Thanks for the spot! I'll fix it.
3. I'm keen to explore more friendly (or gently coercive) options as the game progresses, and the communication gap closes. Do you have any ideas of what you'd like to see?
4. Agreed, it's a limitation of the app I used to make the placeholder portraits. When the finished art goes in, I'll have something more appropriate.
It also might make sense to have them select the rape/others switches on game start, as I somehow missed them for about half my first run.
That's a good idea, and will give me the chance to expand my knowledge of UI scripting!
wanted to ask but would there be anthro like creatures in ur game
I'm not sure; I'm neither into anthro stuff nor against it. Sell me on the idea! What would you want to see, and how would you imagine them being implemented?